Ironic

Ironic — CS2 Stats

76561198151168747[U:1:190903019]Steam profile ↗✓ No bans

420Tracked matches41%Win rate2020Tracked since
CSDB Rating3.2 Learning
Premier CS Rating14,836Blue band · top ~29.3% of ranked players (population est.)
CSDB Leaderboard#15773 of 24526 tracked
Ladder ranks via Leetify

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CSDB.GGIronicPREMIER14,836 · Blue bandcsdb.gg/stats

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Performance scores

Aim36
Positioning47
Utility34

0–100 skill scores via Leetify.

Recent form

COLD44515Last 10044%Win rateWLLWLLLLLW

Last 10 vs previous 10: -10pp win rate · +0.03 avg rating

Player DNA

Aim3.6
Aggression4.6
Utility3.4
Positioning4.7
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.7
Utility3.4
Mechanics3.0
Opening Duels2.1
Win Impact2.1

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time628ms−35ms
first ⅓ avg 662ms → last ⅓ avg 628ms
Headshot accuracy13.2%+2.2%
first ⅓ avg 11.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — overpass 13–7
131Biggest win — dust2
4Longest win streak
87In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 60% over 10anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
overpassC2381535%-0.01
dust2B1991047%-0.02
ancientA169756%-0.01
mirageC146843%-0.04
nukeA106460%0.01
infernoC94544%-0.01
anubisD51420%0.05
cache21150%-0.03
train2020%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
33.1%Accuracy (enemy spotted)
36.6%Spray accuracy
63.6%Counter-strafing
12.7°Preaim
622msReaction time
23.8%T opening success
46.4%CT opening success
0.44Enemies flashed / flash
2.6%Flash assists
8.30HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7036° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6462% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4369 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–130.0115%24 May
dust27–13-0.0512%19 May
mirage1–13-0.0826%19 May
ancient13–70.046%15 May
dust211–13-0.027%15 May
overpass10–130.0616%15 May
anubis6–130.0713%15 May
overpass8–13-0.0513%13 May
anubis4–130.0119%13 May
ancient16–140.0117%13 May
dust213–10-0.0513%13 May
overpass10–13-0.0910%12 May
dust25–13-0.096%12 May
cache11–13-0.056%11 May
mirage13–11-0.028%11 May
inferno13–90.0021%10 May
anubis9–130.0333%10 May
dust26–13-0.0113%10 May
inferno5–130.0016%10 May
mirage13–7-0.044%10 May
dust211–13-0.0618%7 May
anubis15–150.0612%7 May
mirage7–13-0.0714%7 May
mirage11–13-0.0114%4 May
dust213–90.0226%4 May
ancient13–3-0.0316%4 May
cache13–6-0.016%29 Apr
nuke16–120.0412%29 Apr
dust213–16-0.037%29 Apr
mirage13–90.0216%29 Apr
nuke13–80.017%27 Apr
ancient4–13-0.060%27 Apr
dust215–15-0.0513%27 Apr
mirage7–130.0120%26 Apr
overpass7–13-0.0615%25 Apr
ancient1–13-0.0515%25 Apr
overpass13–70.0812%25 Apr
nuke6–130.0216%19 Apr
mirage7–13-0.159%19 Apr
ancient13–80.0710%19 Apr
dust213–40.0415%19 Apr
mirage4–13-0.0610%18 Apr
dust210–13-0.0727%12 Apr
ancient7–10.0517%12 Apr
overpass13–11-0.0614%12 Apr
overpass7–130.0312%9 Apr
dust213–110.008%9 Apr
ancient6–13-0.057%9 Apr
overpass15–15-0.0211%8 Apr
anubis13–70.0812%8 Apr
dust213–6-0.0312%6 Apr
nuke13–100.037%6 Apr
overpass15–150.0211%5 Apr
nuke13–10-0.0216%3 Apr
ancient16–140.0110%1 Apr
nuke6–130.0110%1 Apr
inferno13–80.0611%26 Mar
nuke13–5-0.0111%26 Mar
train7–13-0.0711%14 Jan
overpass1–13-0.087%14 Jan
mirage13–8-0.0517%13 Jan
ancient6–13-0.0517%13 Jan
overpass7–130.0518%11 Dec
mirage13–80.0111%11 Dec
ancient10–13-0.0214%11 Dec
inferno10–13-0.068%11 Dec
dust28–130.008%10 Dec
ancient13–10-0.069%10 Dec
dust214–16-0.0111%9 Dec
ancient8–130.0620%9 Dec
overpass13–50.0716%9 Dec
overpass13–80.0312%3 Dec
inferno13–3-0.019%3 Dec
overpass5–13-0.015%3 Dec
nuke0–13-0.035%3 Dec
inferno5–13-0.0314%2 Dec
dust213–10.0521%2 Dec
overpass13–60.0215%2 Dec
ancient13–9-0.059%1 Dec
overpass8–13-0.0312%1 Dec
inferno9–13-0.0410%27 Nov
dust213–11-0.0215%27 Nov
overpass9–13-0.0318%27 Nov
overpass13–30.015%26 Nov
inferno13–20.036%26 Nov
mirage3–13-0.0610%26 Nov
ancient13–11-0.0212%26 Nov
overpass15–15-0.029%24 Nov
overpass10–13-0.013%23 Nov
ancient6–13-0.0210%23 Nov
dust213–10.0510%23 Nov
train11–13-0.0112%22 Nov
overpass13–110.019%3 Nov
nuke10–130.0316%3 Nov
mirage13–80.028%2 Nov
nuke13–8-0.0112%2 Nov
inferno5–13-0.063%2 Nov
overpass13–9-0.0614%2 Nov
overpass13–16-0.0212%12 Oct
mirage11–13-0.0210%12 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →