jusss

jusss — CS2 Stats

76561198150255477[U:1:189989749]Steam profile ↗

1,047Tracked matches55%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating19,905Purple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#13791 of 33164 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGjusssPREMIER19,905 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning60
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY55414Last 10055%Win rateWTLWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression7.3
Utility3.0
Positioning6.0
Opening Duels2.5
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.0
Utility3.0
Mechanics6.0
Opening Duels2.5
Win Impact6.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time608ms+6ms
first ⅓ avg 602ms → last ⅓ avg 608ms
Headshot accuracy16.6%−2.6%
first ⅓ avg 19.3% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–1
131Biggest win — dust2
4Longest win streak
119In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 15nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A33211264%0.01
mirageB22101245%-0.00
ancientS1510567%-0.00
cacheC104640%0.01
infernoA85363%-0.01
nukeC83538%-0.01
overpass31233%-0.04
anubis110100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

69Matches
57%Win rate
1.61Avg K/D
78.6ADR
35%Headshot %

Clutches & streaks

43%1v1 clutch win
11%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2771%1.3517.9
Mirage30%0.7312.0
Ancient367%1.0320.3
Anubis10%1.4320.0
Inferno1100%1.5021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
31.3%Accuracy (enemy spotted)
34.7%Spray accuracy
77.1%Counter-strafing
8.8°Preaim
602msReaction time
39.9%T opening success
39.9%CT opening success
0.45Enemies flashed / flash
4.9%Flash assists
7.04HE damage / grenade
4.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4453 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9189% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0113%26 Aug
dust215–150.0010%26 Aug
ancient10–130.0017%24 Aug
inferno13–90.0024%24 Aug
dust213–40.1217%21 Aug
mirage10–130.0116%20 Aug
ancient13–16-0.056%20 Aug
mirage13–70.0524%20 Aug
dust211–13-0.0521%9 Aug
ancient13–70.0111%8 Aug
ancient8–130.0015%8 Aug
dust213–20.0124%8 Aug
ancient19–170.0119%6 Aug
nuke9–13-0.0121%5 Aug
ancient13–90.0124%5 Aug
mirage9–13-0.0816%4 Aug
cache11–130.0522%4 Aug
mirage13–70.0216%3 Aug
dust25–13-0.0520%3 Aug
nuke3–13-0.0411%2 Aug
mirage13–90.0216%2 Aug
dust211–130.0115%2 Aug
mirage13–20.0422%31 Jul
dust213–40.0113%31 Jul
dust213–80.0314%31 Jul
cache10–13-0.0420%29 Jul
dust213–5-0.0514%29 Jul
ancient13–70.0119%29 Jul
ancient2–13-0.0514%29 Jul
dust210–4-0.0015%29 Jul
dust211–13-0.0216%28 Jul
cache13–100.028%28 Jul
ancient13–5-0.0120%28 Jul
dust213–100.0724%28 Jul
nuke11–130.0036%26 Jul
dust213–6-0.0144%26 Jul
dust213–100.1115%26 Jul
cache9–13-0.0636%26 Jul
inferno6–130.0332%26 Jul
ancient11–30.0621%26 Jul
dust210–13-0.0822%25 Jul
nuke9–13-0.018%25 Jul
anubis13–8-0.0212%25 Jul
inferno13–10-0.0127%23 Jul
cache8–130.0128%23 Jul
cache13–40.1015%22 Jul
cache13–80.1315%22 Jul
nuke13–110.0121%20 Jul
inferno8–8-0.0832%20 Jul
inferno3–9-0.0640%20 Jul
ancient13–110.0124%18 Jul
nuke13–110.0623%18 Jul
mirage9–130.0417%16 Jul
cache7–13-0.073%14 Jul
dust213–110.0116%14 Jul
dust22–13-0.0612%14 Jul
dust216–140.0535%14 Jul
mirage10–130.0717%14 Jul
cache13–11-0.0619%14 Jul
mirage16–13-0.0317%13 Jul
inferno13–110.0123%13 Jul
dust24–130.0519%13 Jul
mirage1–13-0.118%13 Jul
nuke13–10-0.0310%13 Jul
ancient13–110.0113%13 Jul
ancient11–13-0.0422%11 Jul
dust210–130.0026%11 Jul
dust213–70.0714%11 Jul
mirage5–13-0.0415%11 Jul
dust213–90.0219%9 Jul
mirage13–60.017%9 Jul
cache11–130.0513%9 Jul
mirage13–5-0.0213%6 Jul
dust23–13-0.0216%6 Jul
overpass13–11-0.0812%14 Feb
overpass15–150.0022%10 Feb
mirage9–13-0.0411%10 Feb
overpass15–15-0.0421%5 Feb
dust213–100.0439%6 Jan
mirage11–13-0.0522%6 Jan
dust213–40.0626%6 Jan
mirage13–80.0020%3 Jan
mirage9–13-0.0326%29 Dec
inferno13–80.0919%29 Dec
dust213–7-0.0322%29 Dec
dust213–10.1924%29 Dec
mirage13–60.0824%29 Dec
mirage13–16-0.0116%29 Dec
dust213–9-0.0528%29 Dec
dust23–13-0.0722%29 Dec
mirage9–13-0.0720%29 Dec
dust210–13-0.0332%29 Dec
inferno13–6-0.0212%29 Dec
ancient13–60.0527%28 Dec
mirage11–13-0.0014%28 Dec
dust213–110.0115%28 Dec
ancient13–8-0.0814%28 Dec
nuke5–13-0.0617%28 Dec
dust213–10-0.0420%28 Dec
mirage13–80.0613%27 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →