stevo8888

stevo8888 — CS2 Stats

76561198149086189[U:1:188820461]Steam profile ↗✓ No bans

271Tracked matches48%Win rate2023Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating14,435Blue band · top ~31.4% of ranked players (population est.)
CSDB Leaderboard#33964 of 54510 tracked
Ladder ranks via Leetify

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CSDB.GGstevo8888PREMIER14,435 · Blue bandcsdb.gg/stats

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Performance scores

Aim78
Positioning49
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateWWLWWTLWLW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression5.1
Utility4.9
Positioning4.9
Opening Duels1.7

Excellent counter-strafingStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.85 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 49% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.9
Utility4.9
Mechanics9.5
Opening Duels2.3
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time665ms−42ms
first ⅓ avg 707ms → last ⅓ avg 665ms
Headshot accuracy22.0%+0.3%
first ⅓ avg 21.8% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–8
131Biggest win — office
4Longest win streak
W2Current streak
85In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 80% over 5mirageWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
mirageC2591636%-0.03
dust2B22111150%-0.01
nukeB115645%-0.01
infernoA106460%-0.00
anubisC83538%-0.01
overpassB63350%-0.02
ancientS54180%-0.01
cache42250%-0.04
office32167%-0.00
train2020%0.00
shelter1010%-0.02
boulder1010%-0.01
vertigo1010%-0.10
grail110100%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
34.4%Accuracy (enemy spotted)
31.2%Spray accuracy
92.7%Counter-strafing
8.1°Preaim
659msReaction time
25.4%T opening success
48.5%CT opening success
0.85Enemies flashed / flash
6.4%Flash assists
9.36HE damage / grenade
3.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7761 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4339% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–11-0.0020%21 Aug
mirage13–20.0424%10 Aug
dust25–13-0.0225%8 Aug
mirage13–9-0.0318%7 Aug
cache13–40.0119%4 Aug
train12–120.0130%4 Aug
mirage7–13-0.0516%4 Aug
anubis13–100.0222%3 Aug
anubis6–13-0.0021%2 Aug
nuke13–110.0631%2 Aug
nuke4–130.0626%2 Aug
dust213–80.1127%1 Aug
cache4–13-0.0711%1 Aug
anubis15–150.0126%1 Aug
anubis13–50.0216%1 Aug
dust213–16-0.0326%31 Jul
inferno4–130.0318%28 Jul
dust213–110.0329%28 Jul
mirage9–13-0.0418%27 Jul
dust26–13-0.0024%26 Jul
dust210–2-0.0418%26 Jul
ancient13–5-0.0520%26 Jul
nuke13–7-0.0324%26 Jul
nuke8–13-0.0423%26 Jul
mirage1–13-0.1010%26 Jul
nuke4–13-0.0528%26 Jul
inferno1–13-0.1317%26 Jul
dust28–130.0232%26 Jul
inferno13–90.0110%24 Jul
nuke12–120.0127%18 Jul
mirage13–100.0320%18 Jul
dust29–13-0.0629%18 Jul
mirage10–13-0.0021%18 Jul
mirage12–120.0117%10 Jul
mirage8–13-0.098%10 Jul
shelter10–13-0.0212%10 Jul
boulder1–13-0.0118%10 Jul
mirage4–13-0.0619%10 Jul
mirage9–13-0.0520%10 Jul
nuke13–100.0119%10 Jul
inferno13–110.0621%10 Jul
ancient13–6-0.0215%10 Jul
inferno10–13-0.0315%9 Jul
dust213–50.0329%9 Jul
mirage2–13-0.070%6 Jul
dust213–40.1135%6 Jul
dust213–90.0129%6 Jul
inferno14–16-0.0124%6 Jul
mirage5–13-0.0414%4 Jul
mirage6–13-0.0316%28 Jun
dust21–8-0.160%28 Jun
overpass10–13-0.0612%27 Jun
ancient4–6-0.0129%27 Jun
dust28–13-0.0617%20 Jun
mirage13–10-0.0225%20 Jun
inferno13–5-0.0312%17 Jun
cache13–11-0.0229%30 May
mirage13–80.0420%30 May
dust29–13-0.0623%30 May
mirage10–13-0.0619%30 May
mirage11–13-0.0616%29 May
cache8–13-0.0728%29 May
nuke8–13-0.0525%29 May
mirage13–8-0.039%14 Feb
anubis5–130.0024%14 Feb
nuke13–80.0123%14 Feb
dust24–13-0.0719%13 Feb
dust213–2-0.0328%13 Feb
dust213–7-0.0425%13 Feb
vertigo10–13-0.1039%13 Feb
nuke13–8-0.0424%9 Jan
dust211–13-0.0520%9 Jan
inferno13–5-0.0118%24 Dec
train5–13-0.0022%24 Dec
overpass13–5-0.0332%27 Aug
inferno13–60.0121%23 Aug
dust213–20.0115%23 Aug
anubis7–13-0.0721%23 Aug
anubis6–130.0120%20 Aug
anubis13–11-0.0333%20 Aug
grail13–70.0818%20 Aug
nuke8–13-0.0719%17 Aug
inferno13–60.0825%17 Aug
dust212–12-0.0126%16 Aug
office8–130.0120%16 Aug
office13–10.020%16 Aug
office13–6-0.050%16 Aug
mirage13–7-0.0216%16 Aug
overpass5–13-0.0233%14 Aug
mirage13–110.0221%13 Aug
overpass1–10-0.0222%13 Aug
mirage11–13-0.0331%11 Aug
dust213–70.0322%10 Aug
mirage13–80.0320%10 Aug
overpass13–70.0233%10 Aug
mirage15–15-0.0022%9 Aug
ancient13–70.0217%9 Aug
mirage7–13-0.0514%9 Aug
dust213–70.0127%9 Aug
ancient13–11-0.0016%9 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →