DA HAMMER — CS2 Stats

76561198147135154[U:1:186869426]

568Tracked matches61%Win rate2020Tracked since
CSDB Rating6.5 SolidAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDA HAMMERFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY454411Last 10045%Win rateWTWLWWLLWW

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression9.8
Utility4.2
Positioning5.6
Opening Duels4.7

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.6
Utility4.2
Mechanics8.2
Opening Duels4.7
Win Impact8.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time641ms−60ms
first ⅓ avg 701ms → last ⅓ avg 641ms
Headshot accuracy17.1%−4.1%
first ⅓ avg 21.2% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–1
131Biggest win — dust2
5Longest win streak
66In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 57% over 7mirageWeakest map · 43% over 30
MapGradePlayedRecordWin rateAvg rating
mirageC30131743%-0.00
dust2B29141548%0.02
overpassC146843%0.01
anubisC94544%0.03
ancientA74357%-0.01
inferno41325%-0.01
cache220100%-0.00
vertigo2020%-0.01
nuke21150%-0.02
train1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 30). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

85Matches
53%Win rate
1.34Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
37.0%Accuracy (enemy spotted)
37.0%Spray accuracy
86.9%Counter-strafing
10.0°Preaim
639msReaction time
49.0%T opening success
48.9%CT opening success
0.83Enemies flashed / flash
4.4%Flash assists
10.89HE damage / grenade
1.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.1574 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0418%20 Aug
dust212–120.0810%16 Aug
cache13–70.0410%14 Aug
dust211–130.0120%22 Mar
overpass13–80.0327%22 Feb
dust213–2-0.0222%22 Feb
overpass4–13-0.0810%21 Feb
dust21–60.0429%21 Feb
mirage13–4-0.0222%28 Jan
mirage13–9-0.0519%27 Jan
overpass13–100.0611%27 Jan
overpass11–130.0311%5 Jan
mirage8–130.0614%4 Jan
mirage8–130.0327%4 Jan
dust213–30.0629%4 Jan
ancient11–130.0212%4 Jan
dust213–110.0120%4 Jan
anubis13–11-0.0015%4 Jan
dust213–11-0.0110%2 Jan
vertigo9–13-0.0319%30 Dec
mirage13–4-0.0313%30 Dec
overpass10–130.0114%29 Dec
inferno5–13-0.0124%29 Dec
mirage10–13-0.0117%28 Dec
mirage13–10-0.0428%28 Dec
dust213–10.136%27 Dec
dust213–7-0.0121%27 Dec
overpass13–7-0.0113%27 Dec
anubis13–10.0720%27 Dec
mirage12–120.0318%27 Dec
dust213–5-0.0414%27 Dec
inferno13–90.0415%22 Dec
anubis13–80.128%22 Dec
mirage3–13-0.0412%20 Dec
anubis12–120.0115%20 Dec
dust213–50.0521%20 Dec
overpass12–120.0716%20 Dec
mirage13–5-0.0314%14 Dec
dust29–130.0113%14 Dec
inferno7–13-0.0512%14 Dec
dust24–10.0711%14 Dec
ancient11–13-0.0417%14 Dec
mirage13–50.0416%14 Dec
dust213–50.0419%14 Dec
anubis8–130.098%14 Dec
nuke13–110.0113%13 Dec
dust27–13-0.0524%13 Dec
mirage10–13-0.0315%13 Dec
mirage13–8-0.0518%9 Dec
mirage9–13-0.0118%9 Dec
dust28–13-0.0442%9 Dec
anubis12–12-0.0516%9 Dec
dust213–30.0619%9 Dec
mirage12–120.0314%1 Dec
mirage13–80.0822%29 Nov
mirage13–20.0711%29 Nov
mirage7–130.0421%29 Nov
dust212–120.0620%29 Nov
dust211–130.0324%29 Nov
mirage4–13-0.1336%23 Nov
overpass13–7-0.065%23 Nov
mirage7–13-0.0424%23 Nov
vertigo8–130.0138%23 Nov
overpass12–120.0313%22 Nov
mirage11–13-0.0716%22 Nov
ancient13–9-0.0738%22 Nov
dust24–13-0.0617%22 Nov
dust212–12-0.0718%22 Nov
dust20–4-0.07100%22 Nov
mirage3–13-0.0519%22 Nov
dust26–13-0.0317%15 Nov
mirage13–7-0.0118%15 Nov
mirage13–50.1113%15 Nov
mirage13–6-0.0122%5 Nov
dust213–100.1020%3 Nov
ancient13–100.0210%1 Nov
overpass10–130.0420%1 Nov
anubis8–13-0.0215%1 Nov
mirage8–13-0.0513%31 Oct
inferno8–13-0.0118%25 Oct
mirage9–130.0125%25 Oct
nuke8–13-0.0523%25 Oct
ancient13–8-0.0211%25 Oct
overpass8–130.0116%25 Oct
overpass4–13-0.079%25 Oct
overpass13–50.0219%19 Oct
mirage12–160.0421%18 Oct
dust24–130.0324%18 Oct
anubis12–120.0420%18 Oct
mirage12–120.0516%18 Oct
ancient13–40.0117%18 Oct
overpass13–110.0416%18 Oct
ancient9–13-0.0219%7 Oct
anubis13–90.0231%6 Oct
dust26–13-0.0411%6 Oct
mirage13–80.0022%1 Oct
dust23–130.0022%1 Oct
train10–13-0.0324%1 Oct
dust213–40.1117%1 Oct
dust213–30.0133%1 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →