DerpyGiraffe

DerpyGiraffe — CS2 Stats

US76561198146274412[U:1:186008684]Steam profile ↗

301Tracked matches21%Win rate2025Tracked since
CSDB Rating4.4 DevelopingHybrid Rifler
Premier CS Rating3,478Grey band · top ~85.3% of ranked players (population est.)
CSDB Leaderboard#10561 of 13782 tracked
Ladder ranks via Leetify

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CSDB.GGDerpyGiraffePREMIER3,478 · Grey bandcsdb.gg/stats

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Performance scores

Aim66
Positioning54
Utility31

0–100 skill scores via Leetify.

Recent form

COLD41536Last 10041%Win rateLLLLLLWLLL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression8.0
Utility3.1
Positioning5.4
Opening Duels3.1
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility3.1
Mechanics7.1
Opening Duels3.1
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time644ms−55ms
first ⅓ avg 699ms → last ⅓ avg 644ms
Headshot accuracy8.4%−1.0%
first ⅓ avg 9.4% → last ⅓ avg 8.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 13–3
132Biggest win — nuke
5Longest win streak
L6Current streak
69In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
mirageD2471729%-0.01
dust2D1951426%-0.02
nukeD1751229%0.00
ancientA117464%0.01
infernoB105550%0.03
cacheC94544%-0.02
anubisS64267%-0.03
overpass440100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

34Matches
50%Win rate
0.82Avg K/D
65.8ADR
21%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1225%0.7212.3
Dust2683%0.9714.8
Inferno667%0.7713.3
Nuke367%1.1613.3
Ancient333%0.708.7
Overpass1100%0.8416.0
Anubis10%0.7014.0
Cache1100%1.4310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

7.5%Headshot accuracy
40.0%Accuracy (enemy spotted)
39.5%Spray accuracy
82.1%Counter-strafing
8.9°Preaim
636msReaction time
32.0%T opening success
52.5%CT opening success
0.35Enemies flashed / flash
2.4%Flash assists
3.77HE damage / grenade
17.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 7.5202% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3451 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0148% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.008%26 Aug
mirage11–13-0.023%26 Aug
nuke3–13-0.040%24 Aug
dust27–13-0.054%24 Aug
mirage9–13-0.039%24 Aug
dust23–13-0.040%24 Aug
nuke13–20.1125%24 Aug
cache6–13-0.0110%24 Aug
dust25–13-0.049%24 Aug
dust210–13-0.069%24 Aug
dust213–20.0811%22 Aug
cache5–13-0.024%22 Aug
nuke14–16-0.019%21 Aug
dust215–15-0.0119%20 Aug
anubis13–100.044%20 Aug
nuke11–130.026%17 Aug
cache6–13-0.0020%17 Aug
anubis9–13-0.060%17 Aug
anubis7–13-0.045%15 Aug
ancient13–40.077%15 Aug
mirage9–13-0.053%15 Aug
dust28–13-0.059%15 Aug
mirage7–13-0.0113%14 Aug
inferno15–15-0.017%12 Aug
mirage8–13-0.116%5 Aug
mirage0–5-0.0125%4 Aug
ancient9–130.015%4 Aug
mirage13–90.046%4 Aug
ancient7–13-0.072%3 Aug
nuke16–140.052%3 Aug
cache14–16-0.0418%2 Aug
ancient13–6-0.007%2 Aug
mirage9–130.0610%2 Aug
mirage6–13-0.060%2 Aug
mirage9–13-0.0811%2 Aug
mirage5–70.1214%2 Aug
cache15–150.008%2 Aug
nuke9–130.016%2 Aug
dust213–10-0.0320%31 Jul
dust24–13-0.094%31 Jul
mirage13–11-0.030%27 Jul
mirage11–13-0.032%26 Jul
cache13–10-0.0128%23 Jul
inferno13–20.080%21 Jul
dust27–13-0.0212%21 Jul
anubis13–7-0.034%21 Jul
ancient13–60.075%21 Jul
cache7–4-0.080%21 Jul
dust213–6-0.010%21 Jul
cache13–90.014%21 Jul
dust25–13-0.048%19 Jul
ancient13–100.025%19 Jul
nuke11–10.050%19 Jul
dust213–11-0.028%17 Jul
mirage13–10-0.035%17 Jul
mirage10–13-0.022%12 Jul
cache12–10.000%7 Jul
nuke8–80.0718%7 Jul
dust211–130.056%2 Jul
mirage1–13-0.0617%29 Jun
overpass13–80.061%27 Jun
ancient13–80.023%25 Jun
ancient13–100.012%22 Jun
anubis13–10-0.079%22 Jun
mirage3–13-0.018%22 Jun
ancient4–13-0.010%22 Jun
ancient13–6-0.010%21 Jun
nuke3–13-0.007%21 Jun
dust213–160.0310%20 Jun
dust213–100.128%20 Jun
inferno1–70.014%14 Jun
nuke15–15-0.028%12 Jun
mirage4–13-0.011%12 Jun
overpass13–110.117%12 Jun
ancient11–13-0.0613%11 Jun
dust23–13-0.0115%11 Jun
nuke13–110.034%11 Jun
inferno13–90.1223%9 Jun
mirage13–70.0210%4 Jun
anubis13–20.008%4 Jun
inferno6–00.1419%4 Jun
mirage4–13-0.0716%4 Jun
inferno6–13-0.040%3 Jun
nuke6–13-0.0412%2 Jun
mirage13–50.0510%1 Jun
overpass13–110.0215%31 May
overpass13–100.027%31 May
nuke7–13-0.0716%31 May
dust28–13-0.087%30 May
nuke12–50.0411%30 May
inferno3–130.0222%29 May
dust21–70.000%29 May
mirage15–15-0.034%29 May
mirage13–30.1810%29 May
mirage13–80.010%29 May
nuke4–13-0.0715%29 May
inferno13–80.0612%28 May
inferno2–13-0.0813%28 May
inferno8–0-0.020%28 May
nuke7–13-0.032%28 May

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →