Lenaia

Lenaia — CS2 Stats

US76561198145160474[U:1:184894746]Steam profile ↗

7,125Tracked matches47%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating20,874Pink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#8193 of 21648 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGLenaiaPREMIER20,874 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning53
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLWLWWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression8.3
Utility4.7
Positioning5.3
Opening Duels3.3
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.3
Utility4.7
Mechanics6.4
Opening Duels3.3
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time573ms−9ms
first ⅓ avg 582ms → last ⅓ avg 573ms
Headshot accuracy24.3%−0.8%
first ⅓ avg 25.1% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 5–0
132Biggest win — cache
5Longest win streak
1012In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 67% over 21nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2114767%0.01
ancientA2012860%0.01
cacheC167944%0.01
anubisC167944%-0.01
infernoD103730%-0.01
dust2C94544%-0.01
nukeD61517%-0.02
vertigo21150%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,108Matches
49%Win rate
1.02Avg K/D
79.3ADR
52%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage68550%1.0416.5
Ancient39250%0.9415.5
Inferno28947%0.9616.1
Anubis25947%0.8914.9
Nuke12754%0.9816.2
Dust212143%0.9216.0
Vertigo9450%0.9416.3
Overpass6149%1.0517.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.8%Spray accuracy
79.0%Counter-strafing
10.2°Preaim
571msReaction time
41.2%T opening success
45.5%CT opening success
0.46Enemies flashed / flash
8.7%Flash assists
9.02HE damage / grenade
6.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4603 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0317%27 Aug
mirage13–30.0517%27 Aug
cache3–8-0.049%27 Aug
dust213–9-0.0425%26 Aug
anubis13–50.0527%25 Aug
inferno9–130.1331%25 Aug
inferno16–140.0427%23 Aug
ancient10–13-0.0424%23 Aug
cache13–30.0245%23 Aug
ancient16–130.0313%23 Aug
cache13–16-0.0726%23 Aug
inferno8–13-0.0924%23 Aug
ancient14–16-0.0424%23 Aug
ancient7–13-0.0629%22 Aug
mirage13–11-0.0418%22 Aug
cache6–130.0320%22 Aug
anubis16–13-0.0416%22 Aug
ancient11–13-0.0319%22 Aug
cache13–90.0427%22 Aug
cache13–30.1129%21 Aug
ancient8–130.0012%21 Aug
ancient13–11-0.0322%20 Aug
inferno13–7-0.0217%20 Aug
ancient13–8-0.0122%20 Aug
dust210–13-0.0725%20 Aug
mirage11–13-0.0510%19 Aug
anubis11–130.0135%19 Aug
ancient13–30.1725%19 Aug
anubis12–160.0038%19 Aug
anubis1–13-0.0252%19 Aug
dust29–130.0833%18 Aug
ancient4–130.0026%18 Aug
inferno10–13-0.0116%18 Aug
mirage3–13-0.0656%18 Aug
cache14–160.0127%17 Aug
dust213–30.0322%16 Aug
ancient15–150.0228%16 Aug
anubis13–8-0.0126%16 Aug
anubis10–13-0.0812%15 Aug
mirage10–130.0224%15 Aug
mirage13–11-0.0127%15 Aug
dust216–14-0.0328%15 Aug
mirage13–110.0332%14 Aug
anubis13–7-0.0617%14 Aug
vertigo12–12-0.0426%11 Aug
anubis4–13-0.0511%11 Aug
mirage13–60.0733%10 Aug
cache11–130.0725%10 Aug
cache13–20.1123%9 Aug
nuke13–90.0038%9 Aug
ancient13–70.1119%9 Aug
ancient13–80.0136%9 Aug
mirage16–12-0.0625%9 Aug
anubis10–13-0.0114%8 Aug
nuke3–13-0.1425%8 Aug
inferno13–7-0.0222%8 Aug
dust213–5-0.0244%8 Aug
mirage4–13-0.0338%7 Aug
ancient13–70.0223%7 Aug
mirage13–9-0.0124%7 Aug
ancient1–5-0.0950%5 Aug
anubis16–120.0926%5 Aug
inferno11–130.0118%3 Aug
mirage5–00.1838%3 Aug
cache10–13-0.0313%3 Aug
mirage13–80.0229%2 Aug
dust212–160.0128%2 Aug
mirage13–40.1226%2 Aug
ancient16–14-0.0624%2 Aug
cache11–13-0.0120%2 Aug
anubis13–110.0536%2 Aug
anubis14–16-0.0216%26 Jul
vertigo13–7-0.0434%25 Jul
nuke4–13-0.0530%25 Jul
mirage5–13-0.0529%25 Jul
inferno3–13-0.0621%25 Jul
cache13–8-0.0115%24 Jul
mirage13–60.0438%24 Jul
inferno8–13-0.0621%24 Jul
nuke9–130.0725%23 Jul
mirage13–40.0538%23 Jul
ancient13–11-0.0317%23 Jul
nuke6–130.0020%22 Jul
anubis11–13-0.0414%22 Jul
anubis16–12-0.0423%21 Jul
cache4–13-0.0644%21 Jul
ancient16–120.0114%21 Jul
inferno9–13-0.0523%20 Jul
dust214–16-0.0419%20 Jul
cache10–130.0130%19 Jul
dust23–13-0.0133%19 Jul
anubis5–13-0.0522%19 Jul
mirage3–13-0.0117%19 Jul
mirage13–30.0530%19 Jul
ancient13–50.1539%19 Jul
cache13–100.0118%19 Jul
mirage13–70.0215%19 Jul
ancient13–11-0.0115%19 Jul
nuke11–13-0.0021%18 Jul
cache13–9-0.0043%18 Jul

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →