HeisL — CS2 Stats

76561198143097135[U:1:182831407]

4,148Tracked matches47%Win rate2022Tracked since
CSDB Rating4.2 DevelopingPassive Rifler
FaceitLevel 9 · 1,971 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHeisLFACEITLevel 9 · 1,971 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning43
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY52471Last 10052%Win rateWLLLLLWLWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression1.7
Utility3.4
Positioning4.3
Opening Duels0.0
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.3
Utility3.4
Mechanics5.3
Opening Duels0.0
Win Impact3.9

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time609ms−64ms
first ⅓ avg 674ms → last ⅓ avg 609ms
Headshot accuracy22.3%+3.7%
first ⅓ avg 18.5% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 9–13
131Biggest win — ancient
8Longest win streak
813In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 60% over 20nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB27141352%-0.01
anubisA2213959%-0.00
infernoA2012860%-0.00
cacheD124833%-0.02
mirageA95456%-0.01
nukeD61517%-0.02
dust221150%0.01
vertigo110100%0.01
overpass110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,580Matches
51%Win rate
0.91Avg K/D
70.0ADR
50%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient110957%0.9614.7
Inferno65150%0.9213.6
Anubis62251%0.9214.0
Mirage33842%0.8613.2
Overpass22749%0.9113.9
Train16555%0.8914.1
Nuke12538%0.8413.0
Vertigo11144%0.8914.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
34.5%Accuracy (enemy spotted)
35.4%Spray accuracy
73.7%Counter-strafing
12.0°Preaim
610msReaction time
20.4%T opening success
25.8%CT opening success
0.32Enemies flashed / flash
3.8%Flash assists
7.32HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0285° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3158 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0214%24 Aug
inferno8–13-0.0024%22 Aug
anubis11–13-0.0217%22 Aug
inferno1–13-0.0428%21 Aug
inferno13–160.0121%21 Aug
cache8–13-0.0328%17 Aug
anubis13–9-0.0316%17 Aug
anubis8–13-0.0016%16 Aug
anubis13–10-0.0119%5 Aug
inferno13–80.0521%4 Aug
ancient16–120.0219%3 Aug
inferno10–130.0932%3 Aug
ancient3–13-0.0128%3 Aug
anubis9–130.0121%3 Aug
inferno4–13-0.0418%1 Aug
inferno13–70.0615%29 Jul
anubis13–40.0727%27 Jul
ancient7–13-0.0627%27 Jul
ancient13–60.0238%26 Jul
ancient11–130.0122%6 Jul
cache13–11-0.0123%4 Jul
cache16–14-0.0129%3 Jul
anubis13–4-0.0128%30 Jun
ancient13–9-0.0620%29 Jun
inferno13–70.0328%28 Jun
ancient11–13-0.0326%28 Jun
ancient11–13-0.0916%27 Jun
anubis11–130.0431%27 Jun
ancient13–3-0.0123%25 Jun
cache8–13-0.0221%23 Jun
anubis13–80.0310%16 Jun
ancient3–13-0.0621%15 Jun
cache9–13-0.0610%15 Jun
inferno11–13-0.0426%15 Jun
cache8–13-0.0322%14 Jun
mirage7–13-0.0317%14 Jun
cache13–110.0125%13 Jun
inferno8–13-0.0319%12 Jun
nuke9–13-0.0638%11 Jun
nuke11–13-0.0021%11 Jun
inferno13–40.0036%10 Jun
vertigo13–50.0129%10 Jun
anubis13–11-0.0428%10 Jun
ancient13–3-0.0121%7 Jun
cache12–12-0.0218%4 Jun
mirage13–50.1021%4 Jun
ancient11–13-0.0922%4 Jun
inferno13–6-0.0018%25 May
ancient13–110.0015%24 May
inferno13–80.0425%24 May
ancient11–13-0.0127%23 May
anubis6–130.0321%16 May
ancient9–130.0124%14 May
inferno13–80.0224%14 May
ancient2–13-0.0722%13 May
anubis13–60.0025%9 May
mirage9–13-0.1413%9 May
anubis10–13-0.0317%9 May
ancient13–6-0.0025%9 May
cache14–16-0.0313%8 May
cache9–13-0.0621%8 May
ancient13–70.0420%8 May
anubis13–50.0520%8 May
nuke10–13-0.0213%7 May
ancient11–13-0.0023%7 May
ancient13–10.0729%6 May
cache9–130.0517%6 May
nuke13–10-0.0319%5 May
cache16–13-0.0215%4 May
inferno13–8-0.0219%4 May
anubis16–13-0.0217%4 May
anubis13–7-0.0521%2 May
anubis14–16-0.0726%2 May
mirage13–6-0.0312%2 May
overpass13–100.0525%1 May
inferno11–13-0.0028%27 Apr
dust27–130.0230%27 Apr
anubis13–10-0.0014%26 Apr
ancient13–80.0626%26 Apr
anubis13–40.0415%26 Apr
mirage9–130.1019%20 Apr
ancient9–13-0.0117%20 Apr
nuke4–130.0410%11 Apr
anubis7–13-0.0318%11 Apr
dust213–8-0.0020%30 Mar
mirage13–8-0.0121%30 Mar
anubis13–80.0317%30 Mar
ancient13–9-0.0518%29 Mar
ancient13–90.0315%26 Mar
inferno13–11-0.0712%24 Mar
inferno22–19-0.0316%21 Mar
inferno19–16-0.0514%19 Mar
anubis9–13-0.0423%19 Mar
ancient13–11-0.0422%12 Mar
mirage13–11-0.0319%11 Mar
mirage10–13-0.0526%9 Mar
mirage13–60.0018%8 Mar
nuke9–13-0.0417%5 Mar
inferno13–8-0.0312%3 Mar
ancient5–13-0.0513%14 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →