Klonpf — CS2 Stats

76561198140775887[U:1:180510159]✓ No bans

537Tracked matches55%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPassive Rifler
Premier CS Rating18,674Purple band · top ~13.8% of ranked players (population est.)
CSDB Leaderboard#9603 of 18945 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKlonpfFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,674 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning36
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateWLLLWWLLWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression2.6
Utility3.1
Positioning3.6
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 36% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning3.6
Utility3.1
Mechanics7.5
Opening Duels0.8
Win Impact6.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time631ms−66ms
first ⅓ avg 697ms → last ⅓ avg 631ms
Headshot accuracy13.2%−4.8%
first ⅓ avg 18.1% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–4
132Biggest win — nuke
5Longest win streak
53In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 80% over 5mirageWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
dust2S2517868%0.04
mirageD2061430%-0.01
nukeB189950%0.00
infernoS139469%-0.00
cacheS118373%0.02
overpassC73443%0.01
ancientS54180%0.04
office110100%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

28Matches
46%Win rate
0.90Avg K/D
ADR
29%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
40.0%Accuracy (enemy spotted)
43.9%Spray accuracy
83.8%Counter-strafing
11.2°Preaim
619msReaction time
13.4%T opening success
36.3%CT opening success
0.58Enemies flashed / flash
7.8%Flash assists
7.96HE damage / grenade
1.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5784% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.4656 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.3967% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0415%28 Aug
mirage7–13-0.0413%27 Aug
dust27–13-0.0517%27 Aug
inferno10–13-0.0014%27 Aug
mirage13–100.057%26 Aug
nuke13–80.018%25 Aug
mirage9–13-0.0910%24 Aug
mirage12–16-0.0514%22 Aug
mirage13–9-0.006%22 Aug
cache13–100.0210%22 Aug
mirage3–13-0.0816%22 Aug
ancient13–10-0.0210%22 Aug
mirage1–13-0.080%20 Aug
dust216–140.0117%19 Aug
dust213–40.1423%18 Aug
nuke3–13-0.0427%17 Aug
nuke11–13-0.0317%14 Aug
inferno13–9-0.0511%14 Aug
inferno15–15-0.018%9 Aug
ancient16–13-0.0115%8 Aug
mirage13–160.0212%8 Aug
dust213–70.0723%8 Aug
inferno8–13-0.0710%8 Aug
dust213–6-0.0718%28 Jul
mirage9–13-0.0710%15 Jul
dust213–50.0410%15 Jul
cache13–11-0.025%15 Jul
mirage5–13-0.0314%15 Jul
nuke13–70.0313%15 Jul
inferno13–11-0.0410%14 Jul
cache13–9-0.0328%14 Jul
cache7–130.0013%11 Jul
dust213–40.0515%11 Jul
nuke13–20.0321%11 Jul
dust213–90.058%6 Jul
dust213–60.0726%6 Jul
mirage13–60.0938%6 Jul
dust26–13-0.0016%4 Jul
inferno9–13-0.059%3 Jul
dust215–15-0.0217%2 Jul
mirage8–13-0.0516%2 Jul
dust213–20.1115%2 Jul
mirage6–13-0.059%16 Jun
mirage11–13-0.0313%15 Jun
inferno13–40.0418%15 Jun
overpass9–13-0.079%13 Jun
dust27–13-0.0615%12 Jun
mirage6–13-0.0824%5 Jun
inferno13–6-0.0212%5 Jun
nuke13–10-0.0211%3 Jun
nuke16–13-0.0224%31 May
dust211–130.0839%31 May
cache10–13-0.0418%29 May
cache13–100.0919%23 May
dust213–100.1018%22 May
mirage13–70.0211%22 May
nuke9–130.0416%20 May
overpass13–80.0015%19 May
dust213–30.0219%19 May
nuke13–160.1323%18 May
ancient9–130.0014%13 May
nuke6–13-0.0514%13 May
ancient13–80.1033%13 May
nuke13–100.0813%13 May
overpass8–130.0014%11 May
dust213–80.0421%11 May
nuke13–40.0317%11 May
overpass9–130.0216%9 May
inferno13–60.0211%8 May
dust213–60.129%8 May
office13–11-0.0617%6 May
nuke1–13-0.047%6 May
inferno13–110.0221%5 May
dust213–80.0820%5 May
mirage13–50.0018%5 May
nuke6–13-0.0810%5 May
cache13–5-0.0438%5 May
mirage8–130.0038%4 May
dust26–130.1112%2 May
cache2–90.0717%2 May
inferno13–100.0619%2 May
cache13–8-0.0315%2 May
inferno16–130.0321%1 May
overpass13–8-0.0610%1 May
cache13–50.1124%1 May
dust213–160.0218%30 Apr
nuke13–100.0124%30 Apr
mirage9–130.0619%30 Apr
mirage13–50.1427%30 Apr
cache13–30.1018%29 Apr
inferno13–90.0316%29 Apr
nuke12–12-0.0213%28 Apr
ancient13–100.1121%28 Apr
dust23–13-0.0131%28 Apr
overpass6–130.0619%26 Apr
nuke13–60.0113%26 Apr
overpass13–30.1421%26 Apr
dust213–40.1515%26 Apr
nuke6–13-0.0611%24 Apr
dust213–6-0.007%24 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →