BOOMER AIM

BOOMER AIM — CS2 Stats

76561198139791809[U:1:179526081]Steam profile ↗

1,045Tracked matches57%Win rate2020Tracked since
CSDB Rating6.7 SolidAggressive Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBOOMER AIMFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning58
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY5743Last 10057%Win rateLLWWLLLWLW

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.0
Utility5.3
Positioning5.8
Opening Duels2.3
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.8
Utility5.3
Mechanics7.9
Opening Duels2.3
Win Impact7.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time610ms+25ms
first ⅓ avg 585ms → last ⅓ avg 610ms
Headshot accuracy23.0%+0.2%
first ⅓ avg 22.8% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — mirage 13–1
131Biggest win — mirage
11Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 86% over 7infernoWeakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA35211460%0.02
dust2B29151452%0.03
infernoB168850%0.02
ancientS76186%0.03
nuke42250%0.02
anubis32167%-0.01
overpass32167%0.05
cache21150%0.04
train1010%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

416Matches
54%Win rate
1.47Avg K/D
87.1ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3450%1.4819.6
Ancient1953%1.2418.8
Dust21638%1.4818.8
Inferno1540%1.3220.7
Anubis850%1.0418.0
Overpass771%1.6121.6
Cache633%1.7619.5
Nuke520%1.0415.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
38.6%Accuracy (enemy spotted)
45.5%Spray accuracy
85.5%Counter-strafing
9.4°Preaim
596msReaction time
39.9%T opening success
38.5%CT opening success
0.45Enemies flashed / flash
11.7%Flash assists
10.69HE damage / grenade
4.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4539 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9041% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0218%22 Aug
dust24–130.0316%22 Aug
anubis13–80.0119%22 Aug
mirage13–10.2440%16 Aug
mirage1–13-0.0918%15 Aug
dust213–16-0.0126%15 Aug
mirage4–13-0.0424%14 Aug
mirage13–70.0133%13 Aug
mirage7–130.0223%11 Aug
inferno13–110.0426%11 Aug
dust210–13-0.0439%10 Aug
mirage11–130.0124%9 Aug
mirage3–13-0.0728%9 Aug
mirage13–100.0322%9 Aug
mirage13–70.0112%20 Jul
inferno13–80.0526%19 Jul
dust213–3-0.0119%19 Jul
dust20–5-0.0533%19 Jul
cache13–70.1020%19 Jul
dust213–30.0622%18 Jul
mirage13–100.0216%18 Jul
dust29–130.0726%27 Jun
mirage13–10-0.0126%27 Jun
dust213–80.0713%27 Jun
inferno10–130.0122%6 Jun
ancient16–120.0216%2 May
inferno13–50.0822%2 May
overpass13–60.0314%2 May
dust28–130.1134%2 May
mirage13–110.0227%30 Apr
inferno16–130.0514%29 Apr
mirage13–90.0223%29 Apr
inferno11–13-0.0517%28 Apr
dust210–130.0116%26 Apr
anubis13–11-0.0213%26 Apr
dust213–30.1314%26 Apr
mirage6–130.0719%26 Apr
overpass13–90.1029%26 Apr
mirage13–80.0419%25 Apr
mirage13–20.0135%22 Apr
mirage13–30.0013%18 Apr
mirage13–50.0829%18 Apr
mirage8–13-0.0635%18 Apr
dust23–13-0.0123%18 Apr
inferno16–140.0624%18 Apr
mirage11–130.0331%26 Dec
dust28–13-0.0119%26 Dec
mirage13–50.0525%24 Dec
dust213–10-0.0217%24 Dec
dust213–10.0417%23 Dec
dust213–50.0330%23 Dec
inferno13–100.0122%22 Dec
dust27–13-0.0417%20 Dec
dust210–130.0123%20 Dec
inferno10–13-0.0218%20 Dec
overpass9–130.0220%20 Dec
mirage10–130.0428%20 Dec
dust210–130.0527%14 Dec
nuke13–160.0327%13 Sept
mirage13–20.1335%13 Sept
ancient13–50.1128%13 Sept
mirage13–4-0.0220%16 Aug
mirage13–60.0338%11 Aug
mirage13–9-0.0221%11 Jun
inferno14–16-0.0224%11 Jun
dust213–90.0628%10 Jun
ancient13–5-0.0411%10 Jun
dust25–13-0.0326%10 Jun
mirage13–110.0016%7 Jun
inferno13–5-0.0129%6 Jun
nuke13–80.0216%6 Jun
dust213–90.0614%6 Jun
ancient13–70.0625%6 Jun
ancient13–110.0020%3 Jun
nuke13–40.0319%3 Jun
dust213–9-0.0129%3 Jun
ancient13–80.0012%3 Jun
mirage13–80.0524%31 May
inferno13–40.1017%31 May
inferno11–13-0.0114%31 May
mirage13–40.0220%31 May
mirage13–80.0330%31 May
mirage10–13-0.0332%31 May
nuke14–160.0118%30 May
dust213–60.0215%30 May
dust213–10.1329%30 May
inferno10–130.0126%30 May
anubis6–13-0.0320%23 May
dust213–100.0727%23 May
train10–130.0430%21 May
dust210–13-0.0032%18 May
inferno8–130.0321%18 May
dust213–60.0822%18 May
mirage13–160.0332%17 May
mirage14–160.0132%17 May
ancient9–130.0321%15 Mar
mirage7–13-0.0416%4 Feb
dust213–80.1226%2 Feb
inferno8–13-0.0017%2 Feb
mirage13–16-0.0226%2 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →