Lizzard-Man | World's Gayest Dad

Lizzard-Man | World's Gayest Dad — CS2 Stats

RU76561198137213324[U:1:176947596]Steam profile ↗✓ No bans

833Tracked matches43%Win rate2022Tracked since
CSDB Rating3.8 Learning
Premier CS Rating13,594Blue band · top ~35.8% of ranked players (population est.)
CSDB Leaderboard#21987 of 33230 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGLizzard-Man | World's Gay…FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,594 · Blue bandcsdb.gg/stats

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Performance scores

Aim48
Positioning39
Utility27

0–100 skill scores via Leetify.

Recent form

COLD414712Last 10041%Win rateLWWTLWLLLL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim4.8
Aggression4.4
Utility2.7
Positioning3.9
Opening Duels1.0
Clutch0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 693ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.9
Utility2.7
Mechanics6.6
Opening Duels1.0
Win Impact2.6

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time696ms+80ms
first ⅓ avg 616ms → last ⅓ avg 696ms
Headshot accuracy18.8%−0.2%
first ⅓ avg 19.0% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–5
131Biggest win — anubis
4Longest win streak
35In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 63% over 8nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%-0.01
mirageD1551033%-0.02
infernoB147750%-0.00
anubisA95456%0.01
cacheD93633%-0.01
ancientC94544%-0.02
overpassA85363%-0.00
nukeD61517%-0.02
warden31233%0.01
train220100%-0.02
office2020%-0.07
vertigo1010%0.07
stronghold1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

98Matches
53%Win rate
0.95Avg K/D
81.0ADR
49%Headshot %

Clutches & streaks

22%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient475%1.1618.3
Mirage333%0.8617.0
Nuke367%0.8113.3
Anubis20%0.7611.0
Dust2250%0.8115.0
Train10%0.7414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
29.6%Accuracy (enemy spotted)
33.8%Spray accuracy
79.7%Counter-strafing
10.4°Preaim
693msReaction time
35.9%T opening success
31.9%CT opening success
0.38Enemies flashed / flash
3.6%Flash assists
8.60HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3804 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9183% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0118%6 Jun
mirage13–7-0.0418%27 May
anubis13–9-0.0123%27 May
inferno12–12-0.0023%23 May
mirage4–130.0225%22 May
inferno13–5-0.0247%21 May
dust27–13-0.0522%21 May
inferno4–13-0.0215%18 May
dust211–13-0.0411%18 May
cache8–130.0321%14 May
dust29–13-0.0425%13 May
mirage13–2-0.0022%12 May
anubis10–130.0117%8 May
cache8–130.0318%6 May
cache8–13-0.0415%6 May
cache11–13-0.0134%3 May
cache13–3-0.0416%2 May
cache8–13-0.059%1 May
cache13–50.0629%29 Apr
cache12–12-0.016%29 Apr
cache13–2-0.036%29 Apr
nuke5–13-0.0118%27 Apr
dust213–3-0.0413%27 Apr
dust213–50.1418%25 Apr
dust29–13-0.096%23 Apr
ancient10–13-0.0423%22 Apr
inferno13–16-0.0417%22 Apr
inferno13–110.0820%21 Apr
mirage13–8-0.049%21 Apr
train13–8-0.0224%18 Apr
warden12–12-0.0020%18 Apr
train13–8-0.0114%17 Apr
anubis13–10.0019%17 Apr
dust27–13-0.0320%17 Apr
nuke13–6-0.0228%17 Apr
dust24–70.0339%16 Apr
vertigo5–130.0736%15 Apr
office2–13-0.0260%15 Apr
mirage12–12-0.0418%15 Apr
ancient13–8-0.0226%15 Apr
mirage13–80.0613%13 Apr
warden2–40.0275%13 Apr
anubis13–80.0519%13 Apr
nuke12–12-0.0420%12 Apr
stronghold3–13-0.0440%12 Apr
mirage13–7-0.099%12 Apr
inferno13–7-0.0419%12 Apr
ancient13–10-0.050%12 Apr
dust213–40.0213%11 Apr
mirage10–130.0127%11 Apr
nuke10–13-0.0167%11 Apr
ancient13–5-0.0012%11 Apr
ancient5–13-0.0220%10 Apr
inferno13–110.0230%10 Apr
dust213–8-0.0116%9 Apr
anubis13–11-0.0316%9 Apr
inferno9–13-0.024%9 Apr
mirage6–13-0.0328%9 Apr
dust213–60.0120%7 Apr
overpass13–90.0520%7 Apr
inferno13–90.0523%7 Apr
inferno3–9-0.0610%6 Apr
dust210–13-0.0427%6 Apr
anubis12–120.015%3 Apr
overpass9–13-0.0424%3 Apr
dust211–13-0.0219%3 Apr
dust212–120.0314%2 Apr
office3–13-0.1310%2 Apr
overpass13–80.0127%2 Apr
mirage9–13-0.0718%1 Apr
anubis2–130.0025%29 Mar
inferno12–120.0616%29 Mar
anubis5–130.0416%27 Mar
dust210–13-0.0731%25 Mar
overpass10–13-0.0316%25 Mar
ancient12–120.0020%25 Mar
inferno13–7-0.0621%24 Mar
nuke8–130.0422%24 Mar
warden13–70.0118%24 Mar
mirage11–13-0.0224%24 Mar
inferno12–120.0121%22 Mar
dust213–40.0118%22 Mar
mirage7–13-0.0317%21 Mar
dust213–9-0.0123%21 Mar
nuke5–13-0.0816%21 Mar
inferno13–10-0.0113%21 Mar
overpass13–60.0424%21 Mar
dust212–12-0.0424%9 Feb
mirage8–130.0513%5 Feb
overpass13–9-0.0413%2 Feb
mirage15–15-0.0218%2 Feb
ancient13–6-0.029%2 Feb
dust23–13-0.0432%1 Feb
overpass4–13-0.0115%1 Feb
dust213–9-0.0022%1 Feb
ancient13–16-0.0221%1 Feb
mirage13–16-0.0320%31 Jan
anubis13–80.0021%31 Jan
overpass13–20.0113%31 Jan
ancient13–16-0.0011%31 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →