tsss. strash

tsss. strash — CS2 Stats

FR76561198134167995[U:1:173902267]Steam profile ↗✓ No bans

1,154Tracked matches53%Win rate2020Tracked since
CSDB Rating7.3 StrongAggressive Rifler
Premier CS Rating23,676Top 50% of 819 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#2798 of 11751 tracked
FaceitLevel 10 · 2,195 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGtsss. strashFACEITLevel 10 · 2,195 ELOSTANDINGTop 12.4% of rankedPREMIER23,676 · Pink bandcsdb.gg/stats

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Performance scores

Aim95
Positioning66
Utility38

0–100 skill scores via Leetify.

Recent form

HOT50482Last 10050%Win rateWLWWWWWLLW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression10.0
Utility3.8
Positioning6.6
Opening Duels5.0
Clutch2.0

Sharp aimerStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.6
Utility3.8
Mechanics8.4
Opening Duels5.0
Win Impact6.1

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time531ms−24ms
first ⅓ avg 555ms → last ⅓ avg 531ms
Headshot accuracy38.4%+9.3%
first ⅓ avg 29.1% → last ⅓ avg 38.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 13–4
130Biggest win — nuke
7Longest win streak
77In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 77% over 13infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB32151747%0.03
dust2B27141352%0.03
ancientC146843%0.02
nukeS1310377%0.05
anubisC52340%0.01
infernoD51420%0.00
overpass220100%0.03
eldorado1010%0.04
cache1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,111Matches
53%Win rate
1.17Avg K/D
85.6ADR
47%Headshot %

Clutches & streaks

30%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9154%1.1917.9
Dust26452%1.2717.9
Ancient4045%1.1117.0
Anubis3453%1.2716.8
Nuke838%1.2918.4
Overpass540%1.1421.4
Train367%0.9915.7
Vertigo333%1.0913.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

37.0%Headshot accuracy
35.3%Accuracy (enemy spotted)
31.8%Spray accuracy
87.9%Counter-strafing
7.0°Preaim
533msReaction time
33.3%T opening success
66.3%CT opening success
0.71Enemies flashed / flash
7.2%Flash assists
8.43HE damage / grenade
3.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7716 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3387% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0437%27 Aug
nuke14–160.0937%20 Aug
dust213–90.0129%20 Aug
dust213–70.0038%18 Aug
ancient13–10.1147%12 Aug
mirage13–110.0545%12 Aug
nuke16–120.1234%5 Aug
mirage9–13-0.0457%4 Aug
dust28–130.0724%3 Aug
mirage13–40.1829%3 Aug
dust213–40.1041%3 Aug
ancient7–13-0.0127%30 Jul
dust213–60.0552%30 Jul
dust23–13-0.0367%30 Jul
eldorado6–90.0433%26 Jul
mirage7–130.0439%26 Jul
ancient13–70.0453%21 Jul
mirage7–130.0040%15 Jul
mirage11–130.0520%14 Jul
cache5–13-0.0343%14 Jul
mirage13–70.0531%27 Jun
mirage13–50.1528%23 Jun
dust210–13-0.0331%23 Jun
dust29–130.0550%17 Jun
mirage8–130.0942%16 Jun
nuke13–70.0545%16 Jun
dust213–80.0746%28 May
dust214–160.0122%28 May
mirage13–10-0.0226%28 May
ancient3–130.0435%20 May
mirage13–70.0520%20 May
ancient13–40.0150%13 May
mirage6–13-0.0350%13 May
anubis5–13-0.0118%13 May
dust213–70.0225%12 May
mirage10–130.0445%9 May
nuke13–30.0518%7 May
dust25–130.0115%7 May
dust26–130.0717%6 May
dust29–13-0.0227%6 May
mirage13–100.0744%6 May
mirage15–15-0.0526%1 May
mirage2–10-0.110%29 Apr
anubis13–4-0.0044%28 Apr
nuke13–2-0.0417%28 Apr
nuke13–7-0.0147%27 Apr
dust213–110.0434%26 Apr
inferno13–70.0528%26 Apr
ancient13–110.0016%26 Apr
overpass13–40.0228%23 Apr
dust211–130.1067%23 Apr
ancient15–150.0524%21 Apr
inferno4–130.076%20 Apr
ancient6–13-0.0542%19 Apr
mirage13–50.0445%19 Apr
ancient3–13-0.0620%16 Apr
dust26–00.077%16 Apr
anubis7–130.0443%14 Apr
mirage1–13-0.0228%12 Apr
inferno4–13-0.0133%9 Apr
mirage12–7-0.040%9 Apr
mirage10–13-0.054%8 Apr
nuke6–13-0.036%8 Apr
mirage13–90.0622%5 Apr
dust21–13-0.0418%5 Apr
mirage11–130.1056%5 Apr
mirage13–110.0335%3 Apr
mirage13–160.0231%2 Apr
nuke13–00.1228%1 Apr
dust29–130.0330%1 Apr
mirage8–2-0.0063%1 Apr
mirage3–130.0127%1 Apr
mirage11–130.0032%31 Mar
anubis13–11-0.0147%28 Mar
dust213–90.0616%28 Mar
dust213–70.0256%28 Mar
nuke13–60.1241%27 Mar
nuke13–110.0433%27 Mar
dust213–70.0125%26 Mar
ancient13–80.0535%26 Mar
dust27–13-0.0320%25 Mar
mirage13–110.0318%25 Mar
ancient2–13-0.0621%23 Mar
ancient9–130.047%21 Mar
dust213–50.0738%21 Mar
dust213–80.1222%15 Mar
mirage13–80.0424%15 Mar
mirage3–13-0.0733%15 Mar
inferno4–13-0.089%15 Mar
anubis9–130.0430%15 Mar
mirage11–130.0419%15 Mar
overpass13–70.0321%13 Mar
ancient13–2-0.0119%13 Mar
inferno10–13-0.0024%13 Mar
mirage13–10.1628%13 Mar
nuke4–130.0432%13 Mar
dust213–160.0125%13 Mar
nuke13–70.0645%13 Mar
ancient6–130.1035%13 Mar
nuke13–60.0428%13 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →