drop

drop — CS2 Stats

76561198132981751[U:1:172716023]Steam profile ↗✓ No bans

1,488Tracked matches62%Win rate2020Tracked since
CSDB Rating7.5 StrongEntry Fragger
Premier CS Rating24,840Top 25% of 29,473 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#5665 of 41134 tracked
FaceitLevel 10 · 2,461 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGdropFACEITLevel 10 · 2,461 ELOSTANDINGTop 12.4% of rankedPREMIER24,840 · Pink bandcsdb.gg/stats

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Performance scores

Aim98
Positioning69
Utility5

0–100 skill scores via Leetify.

Recent form

STEADY504010Last 10050%Win rateTWLWLWWWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.8
Aggression10.0
Utility0.5
Positioning6.9
Opening Duels7.0
Clutch4.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning6.9
Utility0.5
Mechanics9.1
Opening Duels7.0
Win Impact8.8

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time570ms−48ms
first ⅓ avg 617ms → last ⅓ avg 570ms
Headshot accuracy41.6%−4.9%
first ⅓ avg 46.5% → last ⅓ avg 41.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–3
131Biggest win — mirage
5Longest win streak
53In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 62% over 21ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB64323250%0.01
cacheA2113862%0.01
ancientD61517%-0.01
nuke440100%0.01
dust23030%-0.03
inferno1010%-0.03
overpass1010%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,268Matches
50%Win rate
1.10Avg K/D
72.9ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage8254%0.9915.2
Ancient3650%0.9814.6
Anubis2748%0.9615.8
Nuke2352%0.9015.0
Overpass2060%1.1218.3
Inferno425%0.8213.0
Train367%1.0418.7
Dust22100%0.7815.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

41.2%Headshot accuracy
39.3%Accuracy (enemy spotted)
40.0%Spray accuracy
91.0%Counter-strafing
6.8°Preaim
570msReaction time
55.0%T opening success
61.0%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1848 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0635%27 Aug
cache13–4-0.0636%27 Aug
mirage11–13-0.0446%23 Aug
mirage13–110.0559%23 Aug
cache9–13-0.0638%22 Aug
mirage13–100.0171%21 Aug
cache13–50.1133%21 Aug
mirage13–5-0.0218%21 Aug
cache13–20.0448%18 Aug
cache10–130.0036%17 Aug
mirage12–120.0341%16 Aug
cache13–30.0667%16 Aug
mirage13–30.1727%16 Aug
mirage10–130.0126%16 Aug
mirage2–13-0.0654%16 Aug
mirage12–12-0.0221%15 Aug
cache13–70.0327%15 Aug
cache13–20.0127%14 Aug
mirage13–5-0.0619%13 Aug
mirage9–13-0.0335%11 Aug
cache13–30.1659%11 Aug
mirage13–70.0536%9 Aug
cache13–110.0174%7 Aug
mirage8–13-0.0385%7 Aug
mirage13–90.0138%7 Aug
cache5–130.0039%7 Aug
mirage9–130.0552%7 Aug
mirage12–120.0635%7 Aug
cache13–70.0121%6 Aug
ancient8–13-0.0527%6 Aug
cache13–40.0250%6 Aug
cache2–13-0.0838%5 Aug
mirage10–13-0.0356%5 Aug
ancient9–13-0.0326%4 Aug
mirage13–6-0.0267%4 Aug
cache13–100.0728%4 Aug
ancient7–130.0133%31 Jul
mirage10–13-0.0224%30 Jul
cache13–10-0.0420%30 Jul
mirage13–30.0763%30 Jul
mirage13–60.0746%28 Jul
mirage8–130.0156%24 Jul
mirage8–13-0.0547%22 Jul
mirage7–13-0.0063%22 Jul
mirage13–160.0133%22 Jul
dust24–130.0023%22 Jul
cache10–130.0355%22 Jul
dust211–13-0.0732%22 Jul
mirage13–8-0.0132%22 Jul
nuke13–70.0329%21 Jul
cache1–13-0.0315%18 Jul
mirage13–40.0942%18 Jul
mirage9–13-0.0138%18 Jul
mirage13–7-0.0656%17 Jul
mirage10–13-0.0154%17 Jul
mirage13–8-0.0467%17 Jul
dust210–13-0.0269%14 Jul
mirage13–7-0.0035%13 Jul
inferno2–10-0.0350%12 Jul
nuke13–40.0234%12 Jul
cache13–50.0641%11 Jul
mirage13–70.0646%11 Jul
nuke13–6-0.0413%11 Jul
ancient11–130.0540%10 Jul
cache2–13-0.1113%9 Jul
mirage13–11-0.0410%9 Jul
cache10–130.0442%9 Jul
mirage12–120.0261%29 Mar
mirage13–20.0527%27 Mar
mirage10–130.0248%27 Mar
mirage13–11-0.0167%26 Mar
mirage2–13-0.0767%26 Mar
mirage4–13-0.03100%24 Mar
mirage4–13-0.0055%24 Mar
mirage12–120.0161%24 Mar
mirage13–10-0.0470%24 Mar
mirage5–130.0057%24 Mar
mirage13–60.1160%23 Mar
ancient13–9-0.036%9 Mar
nuke13–80.0468%7 Mar
mirage13–90.0421%7 Mar
overpass8–130.0129%7 Mar
ancient15–150.0222%5 Mar
mirage4–130.0436%5 Mar
mirage7–13-0.0129%5 Mar
mirage13–20.0844%4 Mar
mirage13–90.0627%3 Mar
mirage13–100.0630%2 Mar
mirage12–120.0258%2 Mar
mirage13–100.0042%2 Mar
mirage9–13-0.0263%1 Mar
mirage12–120.0217%1 Mar
mirage13–10.0523%28 Feb
mirage13–6-0.0650%28 Feb
mirage13–110.0638%26 Feb
mirage13–70.0268%26 Feb
mirage13–50.0539%24 Feb
mirage12–120.0335%24 Feb
mirage13–90.0770%7 Feb
mirage9–130.0549%7 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →