OJHippo

OJHippo — CS2 Stats

AT76561198132365101[U:1:172099373]Steam profile ↗✓ No bans

521Tracked matches59%Win rate2020Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating19,632Purple band · top ~10% of ranked players (population est.)
CSDB Leaderboard#10924 of 24302 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGOJHippoPREMIER19,632 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning48
Utility53

0–100 skill scores via Leetify.

Recent form

COLD47485Last 10047%Win rateWLLWLLLLLL

Last 10 vs previous 10: -70pp win rate · -0.09 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression8.8
Utility5.3
Positioning4.8
Opening Duels4.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.8
Utility5.3
Mechanics6.9
Opening Duels4.1
Win Impact7.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time603ms−12ms
first ⅓ avg 615ms → last ⅓ avg 603ms
Headshot accuracy17.0%−1.0%
first ⅓ avg 17.9% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 13–4
131Biggest win — mirage
10Longest win streak
39In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 62% over 13nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC1881044%-0.02
cacheC167944%-0.01
infernoB147750%0.03
ancientA138562%-0.00
dust2B137654%0.00
nukeD82625%0.01
overpassB84450%0.00
anubisB84450%0.01
vertigo1010%-0.06
train1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,126Matches
52%Win rate
1.15Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
33.0%Spray accuracy
81.2%Counter-strafing
9.6°Preaim
608msReaction time
40.3%T opening success
52.5%CT opening success
0.49Enemies flashed / flash
5.7%Flash assists
10.02HE damage / grenade
9.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4944 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–6-0.0115%28 Jun
ancient10–130.0023%28 Jun
nuke4–6-0.0316%28 Jun
dust213–90.0823%28 Jun
overpass4–130.0113%28 Jun
mirage4–13-0.1112%25 Jun
ancient11–13-0.0914%24 Jun
mirage5–13-0.095%17 Jun
ancient4–13-0.0115%17 Jun
nuke10–13-0.068%17 Jun
mirage13–80.0121%13 Jun
mirage13–7-0.0230%13 Jun
dust213–90.1416%13 Jun
inferno13–50.009%13 Jun
nuke4–130.0115%12 Jun
nuke13–80.1419%12 Jun
nuke13–80.0421%12 Jun
ancient13–80.0717%12 Jun
anubis13–80.0221%12 Jun
inferno13–40.2028%12 Jun
mirage13–80.0125%12 Jun
dust213–110.0413%12 Jun
mirage13–10.0416%10 Jun
dust213–10-0.0312%10 Jun
anubis13–100.0810%3 Jun
anubis6–130.0814%2 Jun
cache11–13-0.0526%29 May
cache13–5-0.0113%27 May
anubis12–12-0.0715%27 May
vertigo6–13-0.0610%27 May
anubis12–120.0610%27 May
cache0–10-0.0338%27 May
anubis13–10-0.0418%27 May
cache9–13-0.0814%25 May
dust213–60.0317%25 May
cache3–13-0.0122%20 May
dust24–13-0.0440%20 May
overpass13–100.0712%20 May
nuke4–13-0.0525%20 May
inferno11–130.0215%19 May
overpass11–80.0011%19 May
mirage13–70.0827%18 May
nuke11–130.0217%17 May
mirage11–13-0.0528%17 May
mirage13–110.019%17 May
cache13–100.0313%17 May
cache13–70.0211%17 May
mirage12–12-0.0615%17 May
cache6–13-0.0819%15 May
cache5–13-0.0230%15 May
cache12–12-0.0319%8 May
cache9–20.0711%8 May
cache13–110.0011%6 May
cache13–100.0122%6 May
cache6–13-0.0020%6 May
cache8–1-0.068%6 May
cache12–120.0512%6 May
overpass3–13-0.0410%22 Apr
ancient13–9-0.039%22 Apr
overpass13–30.0412%21 Apr
nuke5–13-0.0218%21 Apr
mirage10–13-0.0021%21 Apr
dust26–13-0.0219%21 Apr
dust27–13-0.0635%19 Apr
ancient13–70.007%19 Apr
mirage9–13-0.049%19 Apr
inferno13–80.0219%19 Apr
mirage13–30.0510%19 Apr
ancient7–13-0.0621%18 Apr
mirage11–130.0318%16 Apr
inferno11–13-0.0014%15 Apr
ancient4–13-0.0519%28 Nov
inferno13–50.0618%27 Nov
mirage4–13-0.0433%26 Nov
overpass13–70.0319%26 Nov
inferno13–16-0.0413%26 Nov
ancient13–90.0820%23 Nov
ancient13–30.0722%23 Nov
inferno0–6-0.0614%22 Nov
overpass10–13-0.0314%22 Nov
dust213–90.0113%22 Nov
inferno13–50.0415%21 Nov
ancient13–7-0.0214%21 Nov
inferno4–10-0.0112%2 Sept
overpass7–13-0.0513%2 Sept
mirage13–10-0.0016%28 Aug
mirage4–13-0.0728%20 Jun
dust213–8-0.0212%20 Jun
dust23–13-0.0128%19 Jun
dust24–13-0.0619%19 Jun
ancient16–12-0.0320%19 Jun
mirage5–13-0.0222%18 Jun
dust25–13-0.0122%18 Jun
inferno13–90.0716%18 Jun
inferno14–160.0224%18 Jun
train2–11-0.0221%18 Jun
inferno2–50.119%18 Jun
anubis1–13-0.047%17 Jun
anubis13–5-0.0226%17 Jun
ancient13–60.0122%17 Jun

Match data via Leetify.

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →