SWIFTUS 221

SWIFTUS 221 — CS2 Stats

US76561198131688901[U:1:171423173]Steam profile ↗✓ No bans

148Tracked matches63%Win rate2023Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating19,483Purple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#11135 of 24411 tracked
Ladder ranks via Leetify

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CSDB.GGSWIFTUS 221PREMIER19,483 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning60
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLWWWWLLLLW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression8.1
Utility3.2
Positioning6.0
Opening Duels3.7
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.0
Utility3.2
Mechanics7.6
Opening Duels3.7
Win Impact9.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time544ms−71ms
first ⅓ avg 615ms → last ⅓ avg 544ms
Headshot accuracy13.8%−2.2%
first ⅓ avg 16.0% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–9
132Biggest win — ancient
8Longest win streak
53In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 79% over 14infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA33201361%0.03
cacheC23101343%0.03
ancientS1411379%0.04
nukeC114736%0.01
dust2S86275%0.02
anubisS64267%0.03
infernoD51420%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.67Avg K/D
58.0ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
42.0%Accuracy (enemy spotted)
43.1%Spray accuracy
84.2%Counter-strafing
10.3°Preaim
539msReaction time
37.1%T opening success
52.7%CT opening success
0.46Enemies flashed / flash
6.8%Flash assists
11.65HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0239% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4559 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0522% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0323%28 Aug
mirage13–9-0.0022%28 Aug
dust213–100.0119%28 Aug
ancient13–50.2012%28 Aug
dust213–10-0.058%27 Aug
cache5–130.0210%27 Aug
mirage3–130.0014%27 Aug
cache6–130.0419%27 Aug
mirage8–130.024%26 Aug
mirage13–50.1015%26 Aug
ancient4–13-0.059%24 Aug
mirage7–13-0.069%20 Aug
mirage13–50.1012%20 Aug
mirage8–13-0.0215%19 Aug
mirage13–50.098%19 Aug
ancient13–20.1010%19 Aug
mirage13–30.0823%19 Aug
mirage2–130.0011%18 Aug
cache13–50.0918%18 Aug
dust213–110.0113%18 Aug
ancient4–13-0.0412%18 Aug
cache13–90.0221%18 Aug
nuke13–6-0.0115%17 Aug
mirage13–5-0.0215%16 Aug
cache13–50.2218%16 Aug
dust213–100.019%16 Aug
mirage11–13-0.0012%15 Aug
anubis13–50.0210%15 Aug
ancient16–120.0215%15 Aug
mirage11–10.0618%15 Aug
mirage5–13-0.009%14 Aug
nuke13–80.1210%14 Aug
cache5–130.0016%13 Aug
mirage13–10-0.0120%13 Aug
ancient13–90.1316%12 Aug
cache13–90.1216%12 Aug
inferno7–13-0.008%11 Aug
cache13–160.038%11 Aug
nuke2–13-0.0613%11 Aug
cache13–40.0513%11 Aug
mirage13–100.0412%10 Aug
mirage15–150.0314%10 Aug
dust213–100.0924%10 Aug
anubis7–13-0.079%10 Aug
mirage13–90.0620%10 Aug
cache13–40.0820%10 Aug
ancient13–4-0.0311%10 Aug
mirage15–150.0111%9 Aug
cache9–130.0423%9 Aug
cache9–13-0.0215%9 Aug
nuke10–13-0.0414%9 Aug
mirage16–120.0415%9 Aug
inferno3–13-0.068%9 Aug
cache3–13-0.0817%9 Aug
mirage13–40.0127%9 Aug
ancient13–90.0614%8 Aug
anubis16–120.0510%8 Aug
mirage13–20.0617%8 Aug
ancient13–8-0.0214%8 Aug
mirage13–110.0312%8 Aug
cache13–80.0115%8 Aug
ancient13–8-0.0423%8 Aug
nuke7–130.025%8 Aug
nuke13–40.0514%8 Aug
mirage7–13-0.0814%8 Aug
mirage13–7-0.036%8 Aug
cache7–1-0.070%8 Aug
ancient13–60.0311%8 Aug
mirage9–13-0.0116%7 Aug
cache6–13-0.0815%7 Aug
anubis13–20.0816%7 Aug
mirage14–160.0113%7 Aug
ancient13–110.0613%7 Aug
cache13–40.0211%7 Aug
nuke13–5-0.0210%7 Aug
dust213–11-0.0218%7 Aug
mirage13–60.0513%7 Aug
cache7–13-0.0015%7 Aug
anubis13–60.1314%6 Aug
mirage13–90.0814%6 Aug
cache13–70.1013%5 Aug
anubis5–13-0.0220%4 Aug
dust210–130.0833%3 Aug
mirage13–40.0821%3 Aug
inferno13–160.0511%2 Aug
nuke6–13-0.0218%1 Aug
ancient13–40.2012%1 Aug
nuke7–130.0920%1 Aug
mirage10–130.0714%31 Jul
cache9–13-0.0013%30 Jul
cache7–13-0.0217%29 Jul
mirage13–90.2218%29 Jul
nuke4–9-0.0733%29 Jul
inferno0–13-0.0529%28 Jul
cache14–160.0317%28 Jul
inferno13–110.1113%28 Jul
cache3–130.083%28 Jul
mirage13–7-0.0219%27 Jul
ancient7–130.0120%27 Jul
dust23–13-0.008%27 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →