Private — CS2 Stats

76561198127567443[U:1:167301715]

807Tracked matches45%Win rate2024Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating16,904Purple band · top ~20.8% of ranked players (population est.)
CSDB Leaderboard#3121 of 5331 tracked
Ladder ranks via Leetify

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CSDB.GGPrivatePREMIER16,904 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52426Last 10052%Win rateWWLTWLLLWW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression6.0
Utility4.0
Positioning5.0
Opening Duels3.0
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.0
Utility4.0
Mechanics6.1
Opening Duels3.3
Win Impact3.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time546ms−46ms
first ⅓ avg 591ms → last ⅓ avg 546ms
Headshot accuracy20.1%+3.9%
first ⅓ avg 16.2% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — office 13–3
132Biggest win — vertigo
8Longest win streak
W2Current streak
79In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 60% over 10ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A1911858%0.01
officeC1981142%0.03
mirageA169756%0.02
infernoA106460%0.03
ancientC104640%0.03
vertigoA95456%0.03
nukeC94544%0.04
anubisB63350%0.03
overpass110100%-0.02
cache110100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
1.12Avg K/D
91.8ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
35.6%Spray accuracy
77.2%Counter-strafing
9.3°Preaim
544msReaction time
27.4%T opening success
56.7%CT opening success
0.42Enemies flashed / flash
8.1%Flash assists
10.80HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4204 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.439% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–90.0518%26 Aug
mirage13–50.0321%26 Aug
mirage4–9-0.0938%19 Aug
vertigo12–12-0.0314%19 Aug
inferno13–110.0414%13 Aug
dust210–13-0.0923%12 Aug
dust27–13-0.0516%12 Aug
nuke3–130.0220%12 Aug
dust213–40.0218%12 Aug
inferno13–110.0211%5 Aug
office11–13-0.0126%5 Aug
office5–13-0.0222%5 Aug
nuke13–60.0330%3 Aug
inferno7–130.0218%1 Aug
anubis13–7-0.0118%1 Aug
inferno7–90.1130%25 Jul
vertigo13–110.0513%24 Jul
dust213–11-0.0014%24 Jul
mirage10–130.0419%17 Jul
overpass13–3-0.0215%17 Jul
ancient7–13-0.0218%16 Jul
ancient4–13-0.0020%16 Jul
anubis13–100.1015%16 Jul
anubis5–13-0.0521%15 Jul
ancient10–13-0.0020%15 Jul
vertigo13–20.0714%15 Jul
office11–13-0.0650%15 Jul
nuke10–13-0.0021%15 Jul
nuke13–90.0217%15 Jul
vertigo9–130.0128%14 Jul
anubis2–13-0.059%14 Jul
dust213–90.2019%12 Jul
office13–30.2514%12 Jul
ancient9–13-0.0518%11 Jul
inferno10–13-0.0122%10 Jul
anubis9–130.0717%10 Jul
mirage13–50.078%10 Jul
dust213–40.0712%10 Jul
nuke13–50.015%9 Jul
dust213–70.0419%8 Jul
dust212–12-0.0211%7 Jul
dust213–7-0.0016%7 Jul
nuke7–130.0212%4 Jul
dust213–10-0.0320%3 Jul
dust212–12-0.0315%3 Jul
office11–130.0318%3 Jul
office12–12-0.0313%3 Jul
mirage3–13-0.0123%2 Jul
inferno13–8-0.0123%1 Jul
ancient13–30.1021%1 Jul
mirage13–100.0621%1 Jul
office13–20.1018%1 Jul
mirage13–9-0.0318%30 Jun
nuke1–90.0530%30 Jun
office10–13-0.0730%30 Jun
office10–13-0.0222%27 Jun
mirage10–130.0316%27 Jun
dust213–110.0113%27 Jun
dust23–13-0.095%27 Jun
inferno13–60.0118%27 Jun
vertigo13–5-0.0211%27 Jun
office13–60.0511%27 Jun
nuke13–30.2023%27 Jun
office13–70.0217%26 Jun
office13–3-0.0217%26 Jun
vertigo13–20.1428%26 Jun
ancient13–50.0725%26 Jun
dust26–130.1118%26 Jun
dust213–50.0515%25 Jun
ancient13–70.069%24 Jun
office13–40.0311%24 Jun
office12–120.0733%20 Jun
nuke7–13-0.0117%20 Jun
dust213–60.0532%18 Jun
mirage13–30.0414%17 Jun
vertigo5–13-0.0116%17 Jun
mirage11–13-0.0410%17 Jun
dust213–60.0415%16 Jun
mirage5–70.0518%16 Jun
mirage5–13-0.0514%15 Jun
ancient11–130.0318%15 Jun
dust211–130.0711%11 Jun
anubis13–80.0923%11 Jun
office7–130.0414%10 Jun
ancient3–130.0214%10 Jun
mirage13–110.0918%10 Jun
inferno3–130.0321%9 Jun
vertigo13–60.0740%6 Jun
ancient13–70.099%6 Jun
office12–120.0413%29 May
office13–100.0315%29 May
mirage13–40.0519%29 May
mirage13–7-0.029%28 May
office13–70.1112%28 May
office11–130.019%27 May
dust25–13-0.0615%27 May
vertigo6–13-0.0115%26 May
inferno13–100.0414%25 May
mirage13–50.1212%22 May
cache13–110.1114%22 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →