oceanofdoubtirl </3 — CS2 Stats

76561198127500809[U:1:167235081]✓ No bans

2,028Tracked matches30%Win rate2023Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating20,268Pink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#7612 of 18030 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGoceanofdoubtirl </3FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,268 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning52
Utility57

0–100 skill scores via Leetify.

Recent form

COLD49483Last 10049%Win rateLLWWLLLLLW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.4
Utility5.7
Positioning5.2
Opening Duels3.9
Clutch0.0

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 56% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.2
Utility5.7
Mechanics7.3
Opening Duels3.9
Win Impact0.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time561ms−28ms
first ⅓ avg 589ms → last ⅓ avg 561ms
Headshot accuracy22.1%−0.2%
first ⅓ avg 22.3% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 13–7
132Biggest win — dust2
5Longest win streak
L2Current streak
812In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 58% over 26ancientWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A26151158%0.02
ancientC1971237%0.01
mirageC1881044%-0.00
nukeB179853%0.03
infernoC125742%0.03
cache42250%0.01
anubis32167%0.00
overpass110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
70%Win rate
0.99Avg K/D
51.1ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.6613.5
Mirage1100%0.369.0
Vertigo10%0.539.0
Nuke1100%1.0016.0
Inferno10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.1%Spray accuracy
82.8%Counter-strafing
9.9°Preaim
560msReaction time
35.0%T opening success
56.0%CT opening success
0.76Enemies flashed / flash
9.9%Flash assists
10.30HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3672 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0318% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0324%19 Jul
ancient11–130.0223%19 Jul
ancient13–60.0021%19 Jul
dust213–70.0821%19 Jul
mirage10–13-0.0620%19 Jul
ancient10–13-0.0118%19 Jul
inferno10–130.0235%18 Jul
anubis5–13-0.0415%18 Jul
mirage14–16-0.0329%18 Jul
mirage13–8-0.0424%18 Jul
ancient11–130.0014%18 Jul
mirage7–130.0316%18 Jul
mirage9–13-0.0424%18 Jul
inferno8–13-0.0423%18 Jul
mirage13–80.0919%18 Jul
inferno4–130.0024%17 Jul
mirage11–130.0118%17 Jul
nuke13–60.1017%17 Jul
dust27–13-0.046%17 Jul
ancient13–80.0324%17 Jul
mirage8–13-0.0122%17 Jul
dust28–13-0.0537%17 Jul
dust213–20.0721%16 Jul
nuke13–10-0.0117%16 Jul
ancient7–130.0430%15 Jul
nuke4–13-0.0130%15 Jul
inferno4–13-0.0322%15 Jul
dust26–13-0.0219%15 Jul
cache5–130.0221%15 Jul
dust213–11-0.0419%14 Jul
dust23–13-0.0725%14 Jul
ancient13–50.0627%14 Jul
dust213–5-0.0023%14 Jul
dust213–50.0932%13 Jul
cache13–10-0.0431%13 Jul
ancient9–13-0.0311%13 Jul
nuke9–130.0219%12 Jul
inferno8–130.0226%12 Jul
anubis13–11-0.0419%12 Jul
dust213–50.0627%11 Jul
nuke13–110.0224%11 Jul
mirage13–10-0.0321%11 Jul
cache11–13-0.0622%10 Jul
mirage13–70.0119%10 Jul
cache5–10.1131%8 Jul
dust27–130.0836%6 Jul
inferno13–70.1325%6 Jul
nuke8–13-0.0515%4 Jul
nuke11–130.1024%4 Jul
mirage0–13-0.0633%2 Jul
inferno13–100.0418%2 Jul
ancient13–70.0325%2 Jul
nuke16–130.0818%1 Jul
anubis13–40.0918%1 Jul
nuke6–130.0239%1 Jul
nuke13–90.0920%29 Jun
dust213–80.1024%29 Jun
inferno10–130.1128%28 Jun
inferno15–150.0435%28 Jun
ancient10–13-0.0231%28 Jun
dust213–11-0.0413%28 Jun
mirage6–13-0.0522%28 Jun
inferno13–60.0328%27 Jun
dust213–50.0527%27 Jun
dust213–60.0124%27 Jun
ancient13–4-0.0115%27 Jun
dust211–130.0534%27 Jun
nuke11–130.0819%26 Jun
dust213–100.0531%26 Jun
dust216–140.0312%25 Jun
nuke13–6-0.0420%25 Jun
ancient14–160.0024%24 Jun
ancient15–150.0331%24 Jun
mirage13–30.1023%24 Jun
mirage13–5-0.0213%23 Jun
dust211–130.0018%23 Jun
ancient13–100.0321%22 Jun
mirage13–110.0131%22 Jun
dust25–13-0.0329%22 Jun
ancient5–13-0.0324%22 Jun
nuke8–130.0725%22 Jun
inferno13–80.0525%22 Jun
ancient6–130.0817%21 Jun
nuke13–40.0631%21 Jun
inferno13–9-0.0018%21 Jun
dust29–13-0.1127%21 Jun
nuke13–9-0.0318%20 Jun
overpass13–110.0324%20 Jun
nuke7–13-0.0227%20 Jun
dust213–110.1215%20 Jun
ancient13–30.0830%20 Jun
dust213–10-0.0218%20 Jun
mirage13–70.0518%20 Jun
nuke13–40.0616%20 Jun
ancient8–130.0322%20 Jun
dust213–4-0.0122%20 Jun
mirage15–150.0122%20 Jun
dust214–160.0322%20 Jun
dust210–130.0125%20 Jun
ancient13–16-0.0519%20 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →