koveN^-^ — CS2 Stats
76561197973208543[U:1:12942815]✓ No bans
Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Excellent counter-strafing
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 93% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.
Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 33 | 58% | 1.12 | 15.9 |
| Dust2 | 29 | 52% | 1.15 | 16.2 |
| Ancient | 27 | 48% | 0.93 | 14.2 |
| Inferno | 26 | 50% | 1.10 | 15.5 |
| Nuke | 17 | 47% | 1.12 | 13.5 |
| Anubis | 8 | 62% | 1.12 | 16.5 |
| Overpass | 8 | 25% | 1.05 | 15.6 |
| Train | 6 | 67% | 1.10 | 18.2 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 37.4683% — below the 40% mark we flag