K1W0

K1W0 — CS2 Stats

DE76561198126475509[U:1:166209781]Steam profile ↗✓ No bans

598Tracked matches50%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGK1W0FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning48
Utility34

0–100 skill scores via Leetify.

Recent form

HOT53425Last 10053%Win rateWWTWLWWWWW

Last 10 vs previous 10: +40pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.0
Utility3.4
Positioning4.8
Opening Duels1.7
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 678ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.8
Utility3.4
Mechanics7.0
Opening Duels1.7
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time678ms−10ms
first ⅓ avg 688ms → last ⅓ avg 678ms
Headshot accuracy22.2%+1.7%
first ⅓ avg 20.5% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–4
132Biggest win — inferno
7Longest win streak
W2Current streak
96In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 68% over 28nukeWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoS2819968%0.00
dust2B1910953%-0.03
nukeC145936%-0.02
ancientB147750%-0.02
overpassB115645%-0.03
cacheA53260%-0.03
anubis21150%-0.01
alpine2020%0.03
vertigo220100%-0.02
mirage110100%0.02
poseidon1010%-0.12
sanctum1010%-0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

111Matches
58%Win rate
1.14Avg K/D
58.2ADR
43%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%0.7612.5
Dust21100%1.0523.0
Nuke10%0.356.0
Anubis10%0.285.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
37.5%Spray accuracy
81.6%Counter-strafing
9.0°Preaim
678msReaction time
30.5%T opening success
43.3%CT opening success
0.41Enemies flashed / flash
6.2%Flash assists
5.60HE damage / grenade
4.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4117 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.4753% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0443%1 Aug
anubis13–3-0.0112%1 Aug
dust215–15-0.0117%21 Jun
cache13–8-0.0514%21 Jun
cache8–13-0.0723%21 Jun
cache13–7-0.0722%21 Jun
nuke13–100.0923%20 Jun
inferno13–6-0.0340%20 Jun
dust216–140.0114%20 Jun
inferno13–11-0.0316%20 Jun
inferno13–5-0.0211%20 Jun
overpass13–30.066%20 Jun
nuke9–13-0.025%19 Jun
dust25–13-0.0519%19 Jun
ancient13–110.0414%19 Jun
nuke9–13-0.0616%19 Jun
inferno9–40.2435%19 Jun
nuke4–9-0.0125%19 Jun
ancient10–13-0.0631%18 Jun
dust29–13-0.0313%18 Jun
anubis6–13-0.0013%18 Jun
inferno10–13-0.0419%15 Jun
nuke15–15-0.0123%10 Jun
alpine10–13-0.0122%10 Jun
dust213–9-0.0115%8 Jun
overpass5–9-0.1032%4 Jun
inferno9–13-0.0125%2 Jun
overpass11–13-0.0917%31 May
cache12–12-0.0235%3 May
alpine3–30.0650%3 May
cache13–50.0725%3 May
ancient15–15-0.0630%28 Apr
nuke7–13-0.0727%16 Apr
overpass13–160.0222%16 Apr
nuke1–13-0.1238%10 Apr
dust213–110.0118%10 Apr
ancient11–13-0.0520%10 Apr
overpass13–9-0.0122%10 Apr
nuke13–8-0.0124%10 Apr
inferno13–20.0522%10 Apr
mirage13–30.0235%10 Apr
inferno10–13-0.0230%10 Apr
inferno13–40.0117%10 Apr
nuke13–50.0317%10 Apr
inferno13–60.0318%10 Apr
dust28–13-0.0430%10 Apr
dust213–16-0.0622%2 Apr
ancient9–13-0.0231%2 Apr
overpass13–100.0420%2 Apr
ancient9–13-0.0232%29 Mar
overpass11–13-0.0730%29 Mar
poseidon3–9-0.1220%29 Mar
dust216–14-0.0628%26 Mar
inferno8–80.0333%21 Mar
inferno9–4-0.0333%21 Mar
inferno9–50.1520%21 Mar
overpass4–13-0.0417%17 Mar
dust213–11-0.0227%17 Mar
inferno13–20.1143%16 Mar
inferno13–9-0.0222%16 Mar
dust210–130.0136%16 Mar
inferno13–80.0221%15 Mar
inferno13–7-0.0024%15 Mar
dust213–4-0.0413%15 Mar
dust213–9-0.0715%15 Mar
overpass13–10-0.0124%15 Mar
overpass3–13-0.104%14 Mar
inferno9–13-0.0621%14 Mar
ancient13–5-0.0430%14 Mar
ancient13–9-0.0021%14 Mar
inferno8–13-0.0729%14 Mar
ancient13–50.0212%14 Mar
dust213–5-0.0622%14 Mar
inferno9–40.0050%14 Mar
dust27–13-0.0624%13 Mar
nuke13–10-0.0618%13 Mar
overpass13–4-0.0211%12 Mar
inferno13–8-0.059%12 Mar
dust24–13-0.0227%12 Mar
ancient13–110.0317%12 Mar
sanctum7–9-0.1316%12 Mar
nuke8–130.0019%12 Mar
inferno13–7-0.0314%12 Mar
nuke14–16-0.0627%2 Mar
inferno13–9-0.0110%2 Mar
dust213–5-0.0129%2 Mar
ancient3–13-0.0824%21 Feb
nuke13–8-0.0226%21 Feb
dust213–11-0.0420%17 Feb
ancient10–13-0.0117%17 Feb
ancient13–4-0.0920%17 Feb
nuke10–130.0028%15 Feb
ancient13–8-0.006%15 Feb
vertigo13–4-0.0617%15 Feb
vertigo13–20.0124%15 Feb
dust25–130.0321%15 Feb
inferno4–13-0.0314%15 Feb
inferno5–13-0.0521%15 Feb
inferno4–130.0115%14 Feb
inferno13–11-0.0418%14 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →