n — CS2 Stats
TD76561198126415107[U:1:166149379]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 5 median | Level 6 median | vs Level 6 |
|---|---|---|---|---|
| Headshot rate | 56.6% | 44.2% | 44.9% | above |
| Shot accuracy | 14.6% | 11.2% | 11.8% | above |
| Kill/death ratio | 0.86 | 1.04 | 1.04 | 0.18 short |
| Match win rate | 39.2% | 45.3% | 45.3% | 6.1% short |
This profile matches the typical Level 6 player on 2 of 4 comparable metrics.
Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Limited utility dependenceReliable in 1v1s
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 87% playstyle similarity
Most alike: positioning profile, opening-fight frequency.
Where you differ: lower opening-duel success; lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLWWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 8 | 62% | 1.31 | 18.9 |
| Dust2 | 4 | 50% | 1.26 | 18.8 |
| Cache | 3 | 33% | 1.22 | 21.0 |
| Nuke | 1 | 0% | 0.60 | 9.0 |
| Ancient | 1 | 100% | 1.73 | 19.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.