Dankest Dick

Dankest Dick — CS2 Stats

76561198125372770[U:1:165107042]Steam profile ↗

1,525Tracked matches52%Win rate2020Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating12,954Blue band · top ~39.2% of ranked players (population est.)
CSDB Leaderboard#16385 of 23887 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDankest DickFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER12,954 · Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning59
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLWWWLLWWLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression9.1
Utility1.8
Positioning5.9
Opening Duels5.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.9
Utility1.8
Mechanics7.4
Opening Duels5.1
Win Impact5.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time633ms−20ms
first ⅓ avg 653ms → last ⅓ avg 633ms
Headshot accuracy13.8%−4.7%
first ⅓ avg 18.5% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — nuke 9–2
130Biggest win — cache
5Longest win streak
66In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A43241956%0.01
infernoD1441029%0.02
nukeB115645%0.02
mirageD72529%-0.01
cacheB63350%-0.01
anubisS64267%0.01
ancient41325%0.01
overpass330100%0.02
vertigo31233%0.01
train21150%-0.05
office1010%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
39.3%Accuracy (enemy spotted)
38.2%Spray accuracy
83.1%Counter-strafing
8.1°Preaim
637msReaction time
45.9%T opening success
54.8%CT opening success
0.39Enemies flashed / flash
7.1%Flash assists
5.77HE damage / grenade
1.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4048% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3925 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–130.0014%29 Aug
dust213–50.0821%29 Aug
cache13–0-0.0014%29 Aug
mirage13–60.078%29 Aug
dust211–130.077%26 Aug
dust27–13-0.069%25 Aug
dust213–70.0811%7 Aug
dust213–70.025%7 Aug
dust210–130.0011%7 Aug
anubis16–13-0.008%7 Aug
ancient13–10.068%7 Aug
dust26–13-0.0312%7 Aug
dust27–13-0.0014%3 Aug
nuke13–100.0116%3 Aug
inferno13–60.1424%25 Jul
inferno10–130.0018%16 Jul
dust213–7-0.0418%15 Jul
inferno13–10-0.0021%14 Jul
cache5–13-0.097%10 Jul
nuke7–00.0515%10 Jul
nuke8–13-0.0311%10 Jul
cache10–130.0916%9 Jul
dust213–6-0.0417%6 Jul
dust211–13-0.0119%6 Jul
mirage1–7-0.140%6 Jul
mirage13–3-0.0115%3 Jul
ancient6–13-0.0413%3 Jul
dust212–12-0.0114%25 Jun
mirage7–13-0.0215%25 Jun
cache13–7-0.0114%22 Jun
anubis3–13-0.0521%15 Jun
dust213–50.0021%12 Jun
nuke6–130.0119%12 Jun
overpass13–60.0710%12 Jun
mirage9–130.0214%10 Jun
inferno5–9-0.0718%6 Jun
vertigo13–9-0.0215%6 Jun
vertigo5–13-0.0220%6 Jun
vertigo9–130.0712%5 Jun
dust213–8-0.0239%30 May
dust213–110.0118%29 May
anubis13–70.008%22 May
dust213–70.0113%22 May
inferno8–13-0.017%16 May
dust20–3-0.070%16 May
dust213–40.0221%16 May
dust213–110.0027%6 May
office2–90.08100%6 May
cache5–13-0.0812%4 May
cache13–30.0411%2 May
dust210–13-0.0318%27 Apr
train13–7-0.0828%19 Apr
dust26–13-0.0414%19 Apr
dust210–130.0317%18 Apr
dust24–13-0.084%16 Apr
dust212–12-0.0119%16 Apr
anubis13–50.0710%12 Apr
dust211–13-0.0115%12 Apr
dust216–14-0.0015%8 Apr
ancient7–130.0221%1 Apr
dust29–130.0214%1 Apr
inferno5–130.0120%1 Apr
inferno9–10.2024%1 Apr
dust213–110.0217%31 Mar
dust216–130.0216%31 Mar
overpass13–110.0239%30 Mar
dust212–12-0.0119%30 Mar
train11–13-0.0211%29 Mar
inferno6–90.1219%29 Mar
dust213–70.0418%28 Mar
dust213–100.0124%28 Mar
dust26–13-0.034%28 Mar
inferno7–13-0.0116%28 Mar
dust211–130.1128%28 Mar
inferno10–13-0.0323%26 Mar
mirage6–130.0029%26 Mar
dust213–50.0815%26 Mar
anubis13–60.0519%24 Mar
dust213–60.0218%24 Mar
overpass13–8-0.0417%22 Mar
dust213–60.1317%22 Mar
inferno15–15-0.0723%22 Mar
dust213–50.0832%22 Mar
inferno13–60.0915%21 Mar
nuke13–7-0.0517%21 Mar
mirage11–130.0220%20 Mar
ancient5–13-0.0210%20 Mar
dust213–60.0020%18 Mar
inferno2–9-0.056%15 Mar
nuke9–20.257%15 Mar
dust212–120.0729%15 Mar
nuke13–16-0.0219%15 Mar
nuke9–13-0.065%14 Mar
nuke9–130.0122%14 Mar
dust213–110.0616%13 Mar
anubis12–16-0.0318%13 Mar
dust213–5-0.0719%6 Mar
inferno8–13-0.0133%6 Mar
nuke13–100.0427%6 Mar
dust213–40.0017%4 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →