Jupe — CS2 Stats

76561198124260800[U:1:163995072]

2,506Tracked matches36%Win rate2020Tracked since
CSDB Rating4.4 Developing
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim58
Positioning54
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLLLWLWWTLW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating

Player DNA

Aim5.8
Aggression8.0
Utility2.0
Positioning5.4
Opening Duels3.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.4
Utility2.0
Mechanics6.0
Opening Duels4.1
Win Impact0.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time651ms−24ms
first ⅓ avg 676ms → last ⅓ avg 651ms
Headshot accuracy25.4%+5.4%
first ⅓ avg 20.1% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — office 2–0
131Biggest win — mirage
5Longest win streak
L3Current streak
94In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 83% over 6officeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB179853%0.02
cacheD1551033%0.01
officeD113827%-0.00
vertigoB105550%0.01
mirageS96367%0.01
infernoS86275%0.01
ancientS65183%0.03
overpassD62433%0.02
anubisB63350%-0.01
shelter31233%-0.03
italy31233%0.02
boulder21150%0.03
alpine21150%0.03
train1010%0.05
fachwerk110100%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

1,286Matches
51%Win rate
1.21Avg K/D
86.2ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
40%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1050%1.3220.0
Anubis743%1.0916.9
Mirage667%1.3014.5
Vertigo540%1.0213.6
Inferno450%1.1015.8
Train2100%1.7227.5
Ancient250%2.3722.0
Cache10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
31.4%Accuracy (enemy spotted)
35.4%Spray accuracy
77.2%Counter-strafing
11.9°Preaim
642msReaction time
26.9%T opening success
62.4%CT opening success
0.21Enemies flashed / flash
1.9%Flash assists
14.39HE damage / grenade
1.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2056 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9392% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke7–130.0510%30 Aug
shelter6–13-0.0029%29 Aug
office2–13-0.0345%29 Aug
nuke13–110.0524%25 Aug
cache4–130.0324%23 Aug
vertigo13–20.0614%23 Aug
inferno13–90.0429%23 Aug
train12–120.0521%23 Aug
office7–13-0.0750%23 Aug
office2–00.1750%23 Aug
ancient13–50.0420%20 Aug
cache14–160.0519%20 Aug
overpass8–130.0116%19 Aug
vertigo12–12-0.027%9 Aug
shelter13–7-0.0531%9 Aug
nuke10–13-0.0615%7 Aug
vertigo5–13-0.0514%5 Aug
nuke13–90.0923%5 Aug
office5–130.0043%2 Aug
office3–13-0.137%1 Aug
anubis11–13-0.0120%30 Jul
nuke7–130.0926%30 Jul
cache8–13-0.0330%25 Jul
cache8–13-0.0418%25 Jul
overpass13–50.0429%25 Jul
vertigo13–50.0924%22 Jul
cache13–100.0514%22 Jul
italy9–13-0.0227%21 Jul
office3–13-0.0238%21 Jul
vertigo9–13-0.0129%21 Jul
vertigo2–13-0.1038%19 Jul
anubis13–7-0.0131%19 Jul
cache4–130.0123%19 Jul
cache11–130.0029%16 Jul
mirage4–13-0.0214%14 Jul
boulder8–130.0320%12 Jul
mirage13–7-0.0911%12 Jul
ancient13–20.1125%12 Jul
mirage13–10.0826%12 Jul
office12–12-0.0120%12 Jul
nuke13–6-0.0021%12 Jul
cache13–50.0722%12 Jul
vertigo13–50.0832%12 Jul
inferno16–13-0.0223%11 Jul
nuke13–11-0.0318%11 Jul
anubis8–13-0.038%11 Jul
nuke13–80.0723%11 Jul
office13–4-0.0218%11 Jul
boulder13–20.0317%10 Jul
italy13–50.0619%10 Jul
fachwerk13–110.0116%10 Jul
shelter12–12-0.0414%10 Jul
cache9–13-0.0218%10 Jul
inferno13–60.0331%10 Jul
nuke7–13-0.0421%10 Jul
mirage13–10-0.0127%6 Jul
nuke8–130.0417%6 Jul
inferno13–8-0.0013%4 Jul
nuke16–140.0116%3 Jul
alpine13–11-0.0418%28 Jun
office13–110.0213%27 Jun
cache6–130.0518%27 Jun
nuke3–13-0.0115%27 Jun
inferno13–110.0131%26 Jun
nuke10–13-0.0024%26 Jun
cache8–130.0421%26 Jun
vertigo13–110.0623%24 Jun
cache13–6-0.114%24 Jun
anubis13–30.0618%22 Jun
overpass13–100.0917%22 Jun
office2–13-0.0425%21 Jun
mirage3–13-0.0510%17 Jun
overpass7–13-0.0128%17 Jun
nuke13–90.0726%13 Jun
cache13–80.1034%12 Jun
overpass10–13-0.0418%11 Jun
inferno15–15-0.0319%11 Jun
nuke13–60.0613%9 Jun
overpass10–130.0523%9 Jun
anubis9–13-0.0314%9 Jun
nuke13–8-0.0129%8 Jun
ancient13–80.0113%8 Jun
cache7–130.0116%7 Jun
alpine9–130.1119%6 Jun
italy12–120.0326%6 Jun
office11–130.0821%5 Jun
inferno10–13-0.0218%5 Jun
ancient13–100.0113%5 Jun
vertigo8–130.0234%5 Jun
nuke8–130.0419%5 Jun
vertigo13–80.0015%5 Jun
mirage13–90.1022%5 Jun
inferno13–50.0918%4 Jun
cache13–7-0.0114%3 Jun
mirage10–130.0523%3 Jun
ancient13–6-0.0114%3 Jun
ancient9–13-0.0118%2 Jun
anubis13–8-0.049%2 Jun
mirage13–40.0650%2 Jun
mirage13–10.0121%2 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →