Dobin — CS2 Stats

76561198123299034[U:1:163033306]

653Tracked matches26%Win rate2021Tracked since
CSDB Rating1.8 Learning
Premier CS Rating11,167Blue band · top ~48.7% of ranked players (population est.)
CSDB Leaderboard#10390 of 14413 tracked
Ladder ranks via Leetify

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CSDB.GGDobinPREMIER11,167 · Blue bandcsdb.gg/stats

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Performance scores

Aim22
Positioning35
Utility9

0–100 skill scores via Leetify.

Recent form

COLD25705Last 10025%Win rateTWLLLLLLLL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Aim2.2
Aggression3.5
Utility0.9
Positioning3.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning3.5
Utility0.9
Mechanics2.9
Opening Duels0.1
Win Impact0.0

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time626ms+36ms
first ⅓ avg 590ms → last ⅓ avg 626ms
Headshot accuracy10.8%−1.7%
first ⅓ avg 12.5% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — overpass 13–9
133Biggest win — overpass
3Longest win streak
24In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 67% over 9infernoWeakest map · 6% over 17
MapGradePlayedRecordWin rateAvg rating
mirageD3262619%-0.04
nukeB2091145%-0.02
infernoD171166%-0.05
ancientD151147%-0.05
overpassS96367%0.00
cache31233%-0.02
anubis2020%-0.05
dust21010%-0.09
vertigo110100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (6% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.32Avg K/D
ADR
67%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
28.9%Accuracy (enemy spotted)
29.9%Spray accuracy
63.1%Counter-strafing
12.3°Preaim
636msReaction time
24.8%T opening success
30.6%CT opening success
0.18Enemies flashed / flash
1.7%Flash assists
3.60HE damage / grenade
0.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3178° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.861% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1798 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

6% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.0210%6 Jul
overpass13–9-0.0414%6 Jul
nuke2–13-0.0810%4 Jul
inferno1–13-0.0915%4 Jul
ancient1–13-0.0418%4 Jul
mirage5–13-0.105%2 Jul
ancient1–13-0.0512%2 Jul
ancient14–16-0.0115%23 Jun
mirage8–13-0.075%23 Jun
overpass8–130.0114%18 Jun
overpass3–13-0.0014%18 Jun
ancient8–13-0.0511%18 Jun
mirage5–130.054%18 Jun
nuke13–100.049%16 Jun
cache7–13-0.074%16 Jun
inferno11–13-0.0111%11 Jun
mirage13–90.008%11 Jun
mirage7–13-0.0312%7 Jun
nuke13–11-0.0213%7 Jun
nuke5–13-0.103%2 Jun
inferno9–13-0.0214%1 Jun
ancient5–13-0.0824%1 Jun
nuke12–12-0.0510%30 May
cache12–12-0.056%30 May
mirage13–9-0.0614%30 May
cache13–40.0612%22 May
nuke13–6-0.0210%21 May
ancient5–13-0.0411%21 May
mirage4–13-0.1413%21 May
inferno2–13-0.049%21 May
inferno0–7-0.056%21 May
mirage3–130.019%21 May
inferno5–13-0.0013%14 May
mirage8–13-0.0114%14 May
nuke2–13-0.1312%14 May
ancient3–13-0.0824%14 May
ancient15–15-0.0716%12 May
nuke16–13-0.038%12 May
mirage8–13-0.133%12 May
mirage7–130.0523%11 May
overpass13–7-0.033%11 May
inferno8–13-0.039%11 May
mirage13–6-0.0518%11 May
mirage13–9-0.0611%10 May
nuke5–130.039%10 May
ancient11–13-0.0111%10 May
mirage7–13-0.025%10 May
mirage15–15-0.0613%8 May
inferno6–13-0.0313%8 May
ancient5–13-0.049%8 May
mirage4–13-0.0314%8 May
inferno9–13-0.0525%8 May
mirage8–13-0.0515%6 May
anubis1–13-0.0718%6 May
mirage6–13-0.0515%6 May
ancient4–13-0.128%6 May
inferno3–13-0.0636%3 May
mirage10–130.0110%3 May
mirage7–13-0.0511%3 May
nuke13–100.027%30 Apr
inferno1–13-0.0721%30 Apr
ancient10–13-0.0415%30 Apr
overpass13–90.0910%28 Apr
ancient13–40.0011%28 Apr
mirage8–13-0.0312%28 Apr
nuke6–130.019%28 Apr
mirage16–13-0.036%28 Apr
overpass13–3-0.020%27 Apr
mirage9–13-0.0115%27 Apr
nuke9–13-0.0211%27 Apr
mirage9–13-0.0520%27 Apr
overpass13–8-0.0325%27 Apr
inferno6–13-0.0511%27 Apr
mirage3–13-0.129%27 Apr
mirage12–160.015%25 Apr
overpass6–13-0.0315%25 Apr
mirage11–13-0.0419%24 Apr
inferno10–13-0.064%24 Apr
nuke13–11-0.0016%24 Apr
nuke6–13-0.0111%23 Apr
dust20–9-0.090%23 Apr
inferno12–16-0.0717%23 Apr
mirage6–13-0.0615%23 Apr
ancient8–13-0.0410%21 Apr
mirage12–16-0.0510%21 Apr
nuke11–4-0.026%21 Apr
nuke7–13-0.0815%19 Apr
mirage13–9-0.0223%19 Apr
nuke10–13-0.0210%19 Apr
overpass13–100.0612%18 Apr
mirage10–13-0.0515%18 Apr
inferno5–13-0.0414%18 Apr
ancient7–13-0.047%16 Apr
inferno13–10-0.0725%16 Apr
nuke13–50.0113%14 Apr
nuke13–90.0221%10 Apr
inferno5–13-0.108%10 Apr
mirage5–13-0.0312%10 Apr
vertigo13–9-0.0310%10 Apr
anubis8–13-0.0312%10 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →