pizzaself1300655506 — CS2 Stats

76561198123091860[U:1:162826132]

596Tracked matches60%Win rate2021Tracked since
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating25,051Top 25% of 17,162 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#3710 of 28929 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGpizzaself1300655506FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER25,051 · Red bandcsdb.gg/stats

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Performance scores

Aim88
Positioning69
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY61354Last 10061%Win rateLLWLLLWWLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression10.0
Utility0.9
Positioning6.9
Opening Duels5.7
Clutch0.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 17.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.9
Utility0.9
Mechanics5.3
Opening Duels5.7
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.04
first ⅓ avg 0.01 → last ⅓ avg 0.05
Reaction time564ms−47ms
first ⅓ avg 611ms → last ⅓ avg 564ms
Headshot accuracy41.6%+3.4%
first ⅓ avg 38.2% → last ⅓ avg 41.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — anubis 16–12
131Biggest win — mirage
12Longest win streak
L2Current streak
75In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 100% over 6nukeWeakest map · 45% over 29
MapGradePlayedRecordWin rateAvg rating
mirageA42271564%0.03
nukeB29131645%0.04
cacheS1210283%0.03
anubisS660100%0.08
infernoA53260%0.04
dust23030%0.02
ancient220100%0.12
vertigo1010%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 29). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
12%Win rate
0.56Avg K/D
53.4ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%0.406.0
Mirage10%0.8016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

42.4%Headshot accuracy
46.1%Accuracy (enemy spotted)
40.2%Spray accuracy
73.9%Counter-strafing
17.6°Preaim
569msReaction time
42.7%T opening success
62.6%CT opening success
0.13Enemies flashed / flash
2.1%Flash assists
9.04HE damage / grenade
1.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.5998° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1297 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–130.0131%19 Aug
mirage0–13-0.0436%19 Aug
nuke13–70.1039%15 Aug
nuke1–13-0.0328%15 Aug
nuke6–130.0633%11 Aug
nuke9–130.0330%6 Aug
mirage13–6-0.0026%5 Aug
nuke3–10.0220%5 Aug
mirage2–130.0152%5 Aug
mirage6–00.14100%5 Aug
mirage11–130.1069%5 Aug
nuke13–70.0353%5 Aug
nuke11–130.0558%4 Aug
nuke3–130.0867%4 Aug
mirage5–10.0057%4 Aug
vertigo11–130.1147%4 Aug
dust210–13-0.0141%4 Aug
mirage13–100.0460%3 Aug
ancient13–100.1337%3 Aug
cache13–3-0.0354%3 Aug
mirage13–110.0044%3 Aug
nuke13–40.0833%3 Aug
mirage13–70.0452%3 Aug
mirage13–10.1041%3 Aug
cache13–90.0338%3 Aug
mirage13–100.0432%3 Aug
anubis8–20.1136%2 Aug
dust210–130.0434%2 Aug
anubis16–130.0127%2 Aug
cache13–50.0624%2 Aug
mirage13–160.0119%2 Aug
nuke13–80.1130%2 Aug
anubis16–120.1824%2 Aug
mirage13–110.0829%2 Aug
nuke14–160.0312%2 Aug
cache13–80.1127%2 Aug
cache13–30.0533%2 Aug
anubis13–70.0629%2 Aug
cache4–130.0431%2 Aug
nuke13–110.1229%2 Aug
mirage6–130.0356%1 Aug
mirage11–130.0350%31 Jul
mirage8–13-0.0229%31 Jul
mirage13–110.0217%29 Jul
mirage13–50.0815%29 Jul
mirage13–90.0121%29 Jul
mirage15–150.0926%28 Jul
anubis13–90.0130%28 Jul
nuke13–100.0057%28 Jul
cache13–8-0.0239%28 Jul
mirage13–100.1216%28 Jul
mirage13–100.1016%28 Jul
nuke13–80.1116%28 Jul
inferno15–150.0617%28 Jul
nuke7–130.0220%28 Jul
ancient13–30.1219%28 Jul
mirage13–90.1022%28 Jul
nuke13–80.0832%28 Jul
cache13–50.1324%27 Jul
nuke13–70.0135%27 Jul
dust29–130.0434%27 Jul
mirage13–11-0.0020%27 Jul
mirage13–60.0831%27 Jul
cache13–60.0724%27 Jul
mirage13–80.0532%27 Jul
mirage13–60.0441%27 Jul
mirage13–110.1521%27 Jul
inferno13–70.0118%27 Jul
nuke16–120.0821%26 Jul
mirage13–10-0.0037%26 Jul
mirage13–10-0.0252%26 Jul
cache13–10-0.0147%24 Jul
mirage6–30.0778%24 Jul
mirage6–13-0.0131%23 Jul
nuke2–130.0650%23 Jul
inferno16–130.0339%23 Jul
mirage3–13-0.0547%23 Jul
nuke10–13-0.0444%23 Jul
mirage13–9-0.0711%22 Jul
inferno8–130.1023%19 Jul
mirage6–130.0442%19 Jul
nuke10–13-0.0235%19 Jul
cache13–8-0.0450%19 Jul
mirage13–10-0.1121%17 Jul
nuke3–13-0.0462%8 Jul
mirage8–130.1235%7 Jul
nuke12–12-0.0123%17 Jun
inferno13–6-0.0162%3 Jun
nuke13–80.1133%2 Jun
nuke13–10-0.0260%2 Jun
mirage8–13-0.0828%2 Jun
nuke5–13-0.0550%1 Jun
nuke4–130.0948%20 May
mirage16–130.0640%20 May
nuke7–130.0428%20 May
nuke7–130.0318%20 May
mirage13–40.0427%20 May
anubis13–50.0928%20 May
mirage15–15-0.0328%20 May
mirage8–130.0346%20 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →