KimmyJ726 — CS2 Stats

76561198121048135[U:1:160782407]

1,068Tracked matches54%Win rate2020Tracked since
CSDB Rating3.7 Learning
Premier CS Rating13,125Blue band · top ~38.3% of ranked players (population est.)
CSDB Leaderboard#34698 of 52703 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGKimmyJ726PREMIER13,125 · Blue bandcsdb.gg/stats

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Performance scores

Aim37
Positioning35
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY43498Last 10043%Win rateLLLLWLWWWT

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim3.7
Aggression1.2
Utility5.6
Positioning3.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning3.5
Utility5.6
Mechanics4.3
Opening Duels0.1
Win Impact6.2

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time635ms−32ms
first ⅓ avg 667ms → last ⅓ avg 635ms
Headshot accuracy12.8%−2.7%
first ⅓ avg 15.5% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 8–13
132Biggest win — dust2
5Longest win streak
L4Current streak
711In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 60% over 25nukeWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A25151060%0.01
mirageC2391439%-0.01
nukeD1961332%-0.01
infernoC83538%0.02
cacheC73443%-0.04
anubisC73443%0.01
ancientD62433%0.02
overpass42250%0.01
debris1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
34.5%Spray accuracy
69.4%Counter-strafing
12.0°Preaim
645msReaction time
19.6%T opening success
31.1%CT opening success
0.49Enemies flashed / flash
3.9%Flash assists
14.68HE damage / grenade
6.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.048° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3929% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4879 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.017%26 Aug
cache11–13-0.0413%22 Aug
mirage8–13-0.0811%17 Aug
mirage9–13-0.0117%12 Aug
cache13–10-0.0212%8 Aug
anubis14–16-0.046%8 Aug
dust213–110.0613%8 Aug
cache13–7-0.0314%5 Aug
dust213–10-0.0116%5 Aug
mirage15–15-0.0517%2 Aug
dust213–50.0717%2 Aug
dust213–100.0514%2 Aug
cache10–13-0.0212%1 Aug
dust28–13-0.0418%1 Aug
mirage15–150.0311%1 Aug
mirage13–50.0414%31 Jul
ancient6–13-0.036%30 Jul
anubis11–130.0211%23 Jul
mirage13–9-0.0613%22 Jul
cache12–5-0.0516%21 Jul
nuke5–13-0.0711%21 Jul
dust213–2-0.0117%21 Jul
dust211–13-0.0111%19 Jul
inferno4–13-0.077%19 Jul
dust213–70.0114%19 Jul
ancient13–100.059%17 Jul
inferno13–60.1210%17 Jul
cache7–13-0.089%16 Jul
anubis13–40.0514%13 Jul
dust213–6-0.0214%13 Jul
dust213–20.0326%13 Jul
cache6–13-0.0815%13 Jul
dust211–130.037%9 Jul
mirage8–13-0.0313%9 Jul
debris8–8-0.0513%9 Jul
mirage6–13-0.0512%3 Jul
dust211–13-0.0015%1 Jul
dust213–80.0119%1 Jul
nuke16–14-0.0210%30 Jun
mirage13–100.0111%30 Jun
anubis13–90.097%25 Jun
ancient13–110.0010%25 Jun
overpass15–150.0814%19 Jun
inferno13–110.0523%18 Jun
mirage13–60.0719%18 Jun
nuke13–100.0812%13 Jun
dust213–110.0119%11 Jun
dust29–13-0.027%11 Jun
nuke13–90.0013%9 Jun
dust213–50.1111%9 Jun
dust213–110.0511%15 May
mirage10–13-0.0312%14 May
nuke15–15-0.0215%13 May
inferno10–130.0317%4 May
mirage7–13-0.059%4 May
mirage7–13-0.0321%30 Apr
nuke13–70.029%16 Apr
nuke8–13-0.0810%13 Apr
anubis5–13-0.0024%12 Apr
mirage11–13-0.0122%12 Apr
nuke13–160.0513%9 Apr
anubis13–9-0.0510%9 Apr
mirage13–70.0223%4 Apr
dust25–13-0.0229%4 Apr
overpass7–13-0.0511%30 Mar
anubis12–16-0.0315%30 Mar
dust213–4-0.0110%30 Mar
ancient7–130.068%16 Mar
mirage11–13-0.0721%16 Mar
nuke6–13-0.048%16 Mar
inferno10–13-0.0019%13 Mar
dust213–7-0.0220%13 Mar
nuke14–16-0.0210%13 Mar
nuke13–30.0113%11 Mar
nuke8–130.1214%11 Mar
inferno8–13-0.0323%9 Mar
inferno10–130.0531%9 Mar
dust29–13-0.0315%9 Mar
nuke10–130.0412%9 Mar
dust213–5-0.059%8 Mar
inferno13–6-0.0112%7 Mar
mirage16–140.0116%6 Mar
ancient15–15-0.027%27 Feb
ancient4–130.0212%27 Feb
nuke5–13-0.0633%27 Feb
mirage13–9-0.0214%25 Feb
nuke15–15-0.0714%22 Feb
nuke6–130.0122%21 Feb
nuke6–3-0.0120%15 Feb
nuke12–12-0.0417%15 Feb
mirage13–90.004%14 Feb
mirage13–60.0314%14 Feb
mirage8–13-0.0419%14 Feb
overpass13–80.0212%12 Feb
mirage5–130.0422%12 Feb
dust210–130.0113%12 Feb
overpass13–9-0.019%9 Feb
dust211–13-0.0115%9 Feb
nuke6–13-0.0915%9 Feb
mirage11–130.1121%9 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →