DemonSlayer — CS2 Stats

76561198120834550[U:1:160568822]

179Tracked matches70%Win rate2020Tracked since
CSDB Rating7.2 StrongAggressive Rifler
Premier CS Rating19,846Purple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#11601 of 26725 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDemonSlayerFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER19,846 · Purple bandcsdb.gg/stats

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Performance scores

Aim89
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

HOT54442Last 10054%Win rateWWWWWLWLWL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression9.7
Utility4.1
Positioning5.9
Opening Duels4.1
Clutch9.4

Sharp aimerExcellent counter-strafingReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.9
Utility4.1
Mechanics9.0
Opening Duels4.1
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time608ms−59ms
first ⅓ avg 666ms → last ⅓ avg 608ms
Headshot accuracy28.3%−11.6%
first ⅓ avg 39.9% → last ⅓ avg 28.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — overpass 9–2
132Biggest win — nuke
5Longest win streak
W5Current streak
1111In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 64% over 11dust2Weakest map · 48% over 25
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.03
dust2B25121348%0.01
nukeB147750%0.02
ancientA117464%0.05
infernoA116555%0.01
anubisB84450%0.00
overpass43175%0.07
cache21150%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (48% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

65Matches
49%Win rate
1.34Avg K/D
124.3ADR
48%Headshot %

Clutches & streaks

67%1v1 clutch win
75%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%2.0521.3
Vertigo250%1.7529.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
37.2%Accuracy (enemy spotted)
37.6%Spray accuracy
90.6%Counter-strafing
9.1°Preaim
605msReaction time
39.1%T opening success
53.5%CT opening success
0.48Enemies flashed / flash
8.4%Flash assists
3.40HE damage / grenade
8.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.483 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0905% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.1436%23 Aug
ancient13–100.0824%23 Aug
nuke13–20.0719%22 Aug
mirage13–80.0426%22 Aug
mirage13–30.0232%18 Aug
mirage11–130.0022%18 Aug
mirage13–110.0432%13 Aug
dust25–13-0.0825%10 Aug
ancient16–120.0525%10 Aug
nuke11–130.0431%7 Aug
anubis13–11-0.0118%3 Aug
anubis13–8-0.0128%2 Aug
mirage8–130.0836%2 Aug
dust211–130.0327%1 Aug
nuke13–8-0.0139%31 Jul
dust213–110.0126%30 Jul
ancient13–30.0626%30 Jul
mirage13–20.1329%30 Jul
nuke16–14-0.0235%29 Jul
anubis13–16-0.0121%27 Jul
inferno16–130.0126%27 Jul
mirage13–9-0.0426%27 Jul
mirage5–13-0.0221%27 Jul
dust213–30.0750%26 Jul
ancient11–13-0.0421%26 Jul
anubis13–80.0732%25 Jul
anubis11–130.0331%25 Jul
ancient13–30.1138%25 Jul
mirage13–80.0228%24 Jul
anubis13–60.0530%24 Jul
dust21–13-0.0828%23 Jul
cache12–160.0321%20 Jul
mirage15–150.0626%19 Jul
ancient13–100.0315%19 Jul
anubis10–13-0.0841%18 Jul
dust213–110.0726%18 Jul
nuke5–13-0.0438%18 Jul
nuke14–160.0739%16 Jul
inferno4–13-0.0327%15 Jul
cache13–110.0723%15 Jul
dust211–13-0.0235%14 Jul
nuke13–40.0426%14 Jul
ancient13–60.1023%11 Jul
mirage13–110.0521%11 Jul
nuke11–130.0144%11 Jul
dust22–130.0148%8 Jul
dust27–130.0231%6 Jul
inferno13–110.1037%2 Jul
dust29–13-0.0232%2 Jul
dust215–150.0426%1 Jul
mirage7–13-0.0328%1 Jul
dust213–110.0538%27 Jun
ancient10–130.0229%27 Jun
mirage13–90.1131%27 Jun
mirage13–100.0335%23 Jun
ancient9–130.0224%23 Jun
dust213–8-0.0428%23 Jun
dust213–110.0133%17 Jun
mirage12–16-0.0337%17 Jun
nuke6–13-0.0447%16 Jun
mirage13–80.0325%14 Jun
nuke13–8-0.0145%14 Jun
inferno8–3-0.0550%14 Jun
mirage9–130.0032%14 Jun
dust213–80.0133%14 Jun
ancient13–80.0933%14 Jun
inferno11–130.0737%5 Jun
mirage9–130.0539%22 May
dust26–13-0.0350%22 May
mirage7–13-0.0333%22 May
overpass16–120.0329%21 May
mirage13–6-0.0355%21 May
nuke13–90.0324%15 May
inferno7–40.0828%15 May
inferno4–130.0252%1 May
inferno13–90.0752%20 Jan
dust213–40.0838%20 Jan
mirage2–130.1152%19 Jan
nuke13–50.1046%4 Jan
mirage13–50.0424%4 Jan
overpass9–130.0164%29 Dec
dust211–13-0.0848%29 Dec
mirage16–140.0657%7 Nov
dust213–40.1344%7 Nov
dust213–90.0236%7 Nov
dust27–130.0438%7 Nov
nuke9–13-0.0450%17 Sept
dust213–3-0.0132%10 Sept
nuke3–70.0440%10 Sept
inferno5–130.0041%10 Sept
ancient3–13-0.0147%10 Sept
inferno4–0-0.0317%10 Sept
mirage1–13-0.0138%10 Sept
overpass13–90.0449%9 Sept
inferno4–13-0.0923%21 Jun
anubis8–13-0.0330%21 Jun
dust211–10.1445%7 May
dust27–130.0037%7 Apr
dust27–9-0.0223%21 Apr
overpass9–20.2239%30 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →