sauce_dude

sauce_dude — CS2 Stats

US76561198120487559[U:1:160221831]Steam profile ↗

470Tracked matches46%Win rate2022Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim65
Positioning59
Utility12

0–100 skill scores via Leetify.

Recent form

COLD54379Last 10054%Win rateWLTWWLLLLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression6.4
Utility1.2
Positioning5.9
Opening Duels2.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.9
Utility1.2
Mechanics7.4
Opening Duels2.7
Win Impact3.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time645ms+4ms
first ⅓ avg 640ms → last ⅓ avg 645ms
Headshot accuracy10.2%+0.8%
first ⅓ avg 9.4% → last ⅓ avg 10.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–0
130Biggest win — nuke
12Longest win streak
55In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 67% over 15dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoA2213959%0.01
nukeA1912763%0.03
ancientS1510567%0.01
cacheC146843%0.01
dust2D134931%-0.00
mirageC73443%0.03
train32167%-0.02
vertigo21150%0.04
office2020%0.07
overpass220100%0.03
boulder110100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
41.7%Accuracy (enemy spotted)
40.6%Spray accuracy
83.3%Counter-strafing
11.6°Preaim
649msReaction time
32.9%T opening success
48.7%CT opening success
0.32Enemies flashed / flash
1.5%Flash assists
6.31HE damage / grenade
1.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2195% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3217 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9251% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.0110%21 Aug
train3–13-0.0626%12 Aug
vertigo12–12-0.0010%29 Jul
vertigo13–100.0814%29 Jul
cache13–10.074%20 Jul
dust26–13-0.0310%20 Jul
mirage1–13-0.026%20 Jul
mirage9–13-0.025%19 Jul
inferno11–13-0.007%19 Jul
cache7–130.0213%19 Jul
dust213–70.0215%19 Jul
cache10–13-0.036%14 Jul
mirage12–120.067%14 Jul
nuke9–13-0.0412%13 Jul
inferno13–10-0.019%13 Jul
mirage9–130.0615%13 Jul
ancient13–10-0.015%13 Jul
nuke12–120.0314%12 Jul
cache9–13-0.0816%12 Jul
ancient13–7-0.029%12 Jul
mirage13–90.0210%12 Jul
cache13–40.0820%12 Jul
nuke7–130.029%12 Jul
inferno11–130.077%11 Jul
mirage13–100.0511%11 Jul
mirage13–60.056%10 Jul
dust215–150.0110%10 Jul
dust26–130.0111%10 Jul
nuke13–70.117%9 Jul
inferno9–13-0.075%9 Jul
nuke13–50.0111%9 Jul
boulder13–7-0.058%9 Jul
nuke13–00.189%9 Jul
office12–120.1012%8 Jul
office7–130.0310%8 Jul
inferno4–130.0321%6 Jul
cache13–9-0.039%6 Jul
nuke6–1-0.040%6 Jul
ancient13–80.013%6 Jul
inferno13–70.038%3 Jul
inferno13–50.055%3 Jul
cache12–12-0.0421%2 Jul
cache12–12-0.0116%2 Jul
ancient13–20.1111%2 Jul
nuke13–50.0616%2 Jul
inferno6–13-0.057%2 Jul
dust213–50.069%2 Jul
cache12–120.0113%1 Jul
cache12–120.0311%1 Jul
overpass13–100.0310%1 Jul
cache11–80.0211%1 Jul
cache13–80.0013%1 Jul
ancient4–13-0.038%1 Jul
nuke13–40.108%1 Jul
inferno10–13-0.017%30 Jun
ancient5–13-0.047%30 Jun
nuke8–130.0314%30 Jun
inferno13–20.0519%30 Jun
nuke8–13-0.0218%29 Jun
ancient13–100.016%28 Jun
inferno13–8-0.009%28 Jun
inferno13–16-0.049%28 Jun
inferno13–110.0315%27 Jun
cache5–13-0.0113%27 Jun
ancient10–13-0.073%27 Jun
dust20–6-0.0618%27 Jun
ancient13–80.1010%26 Jun
dust29–130.019%26 Jun
nuke13–40.052%26 Jun
inferno8–80.0718%25 Jun
inferno7–130.077%25 Jun
dust211–13-0.0714%25 Jun
nuke13–50.0514%25 Jun
inferno13–11-0.0415%23 Jun
nuke13–20.097%22 Jun
cache13–60.067%22 Jun
inferno13–70.0411%22 Jun
nuke13–9-0.038%22 Jun
ancient14–16-0.045%21 Jun
dust28–13-0.049%21 Jun
dust28–13-0.0014%21 Jun
inferno13–70.0111%20 Jun
ancient9–130.048%19 Jun
nuke13–10-0.0111%19 Jun
ancient13–20.0315%19 Jun
ancient13–90.017%19 Jun
inferno13–8-0.013%19 Jun
train13–8-0.0317%18 Jun
ancient13–4-0.0414%18 Jun
inferno13–110.026%18 Jun
overpass13–110.046%18 Jun
dust213–60.098%18 Jun
ancient13–50.0210%18 Jun
inferno13–80.048%18 Jun
dust213–7-0.019%18 Jun
nuke10–130.046%18 Jun
train13–100.0310%17 Jun
nuke8–13-0.054%17 Jun
dust27–13-0.047%17 Jun
inferno13–110.0311%17 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →