Zilla

Zilla — CS2 Stats

US76561198120406485[U:1:160140757]Steam profile ↗

637Tracked matches55%Win rate2026Tracked since
CSDB Rating4.2 Developing
Premier CS Rating11,391Blue band · top ~47.5% of ranked players (population est.)
CSDB Leaderboard#18473 of 25929 tracked
Ladder ranks via Leetify

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CSDB.GGZillaPREMIER11,391 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning37
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWLWWLWLWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Aim5.1
Aggression1.6
Utility4.7
Positioning3.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.7
Utility4.7
Mechanics4.1
Opening Duels1.1
Win Impact6.7

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time573ms−1ms
first ⅓ avg 574ms → last ⅓ avg 573ms
Headshot accuracy13.7%+0.7%
first ⅓ avg 13.0% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 5–2
131Biggest win — nuke
4Longest win streak
109In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 62% over 29mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A29181162%-0.00
ancientC2191243%-0.00
cacheB158753%0.02
nukeD124833%-0.01
infernoA106460%-0.03
mirageD103730%-0.03
anubis31233%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.6%Spray accuracy
68.4%Counter-strafing
10.3°Preaim
572msReaction time
20.7%T opening success
39.0%CT opening success
0.40Enemies flashed / flash
6.8%Flash assists
7.18HE damage / grenade
7.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8963% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3967 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.6756% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0319%29 Aug
nuke10–130.0713%29 Aug
inferno13–110.0118%29 Aug
inferno13–6-0.0016%29 Aug
cache8–130.0210%29 Aug
ancient13–9-0.0712%29 Aug
ancient11–13-0.0413%27 Aug
cache13–110.079%27 Aug
dust25–130.0113%25 Aug
nuke13–5-0.078%25 Aug
dust215–15-0.0511%24 Aug
ancient4–130.0420%24 Aug
cache14–160.0213%24 Aug
dust213–100.0525%24 Aug
inferno13–6-0.0222%23 Aug
inferno13–160.037%23 Aug
dust213–6-0.0329%23 Aug
dust213–80.0117%22 Aug
mirage4–13-0.0410%22 Aug
ancient13–4-0.018%22 Aug
ancient6–13-0.0115%22 Aug
ancient11–130.019%22 Aug
mirage14–16-0.0212%22 Aug
dust213–11-0.0217%22 Aug
dust29–130.0723%21 Aug
cache13–60.0713%21 Aug
dust213–110.0415%21 Aug
dust213–8-0.0310%21 Aug
cache5–130.049%21 Aug
mirage13–30.074%21 Aug
nuke8–13-0.0512%20 Aug
nuke13–10.099%20 Aug
dust25–13-0.0510%20 Aug
nuke10–13-0.036%20 Aug
ancient5–130.078%20 Aug
dust25–130.029%20 Aug
ancient8–130.0210%20 Aug
cache13–11-0.0013%19 Aug
inferno13–7-0.0210%19 Aug
mirage3–13-0.0711%19 Aug
inferno13–10-0.0312%19 Aug
ancient13–110.0214%19 Aug
cache13–100.0614%19 Aug
dust211–130.0015%18 Aug
inferno8–13-0.075%18 Aug
mirage6–13-0.066%18 Aug
nuke4–13-0.027%18 Aug
dust213–40.0224%18 Aug
anubis4–130.0614%18 Aug
dust213–110.0115%18 Aug
cache10–13-0.0318%17 Aug
mirage13–11-0.0119%17 Aug
nuke10–5-0.026%17 Aug
dust212–12-0.0116%17 Aug
dust213–8-0.0426%17 Aug
cache6–13-0.0415%17 Aug
cache13–2-0.0217%17 Aug
dust27–13-0.108%17 Aug
dust216–12-0.0117%16 Aug
nuke15–150.0014%16 Aug
ancient13–40.0315%16 Aug
dust28–13-0.0421%16 Aug
dust26–10.0211%16 Aug
cache1–10-0.015%16 Aug
inferno5–13-0.0510%16 Aug
inferno13–5-0.0712%16 Aug
nuke13–11-0.039%16 Aug
cache13–30.0316%16 Aug
ancient6–13-0.0111%16 Aug
ancient13–80.029%16 Aug
cache3–13-0.0311%16 Aug
inferno6–13-0.058%16 Aug
ancient9–13-0.0512%16 Aug
nuke11–130.0210%16 Aug
dust213–8-0.0014%16 Aug
ancient11–130.0211%15 Aug
anubis6–13-0.018%15 Aug
nuke9–13-0.0211%15 Aug
ancient13–50.068%15 Aug
dust213–100.0327%15 Aug
mirage13–10-0.0414%15 Aug
ancient13–100.025%15 Aug
mirage0–13-0.0818%15 Aug
cache5–20.1238%15 Aug
dust213–100.0713%15 Aug
ancient13–11-0.018%15 Aug
mirage13–16-0.0110%15 Aug
dust213–80.0915%15 Aug
nuke1–13-0.0112%15 Aug
dust21–13-0.0810%15 Aug
anubis13–80.013%15 Aug
dust213–80.0715%14 Aug
ancient7–13-0.079%14 Aug
dust213–9-0.0119%14 Aug
ancient8–13-0.076%14 Aug
dust211–13-0.0712%14 Aug
ancient13–8-0.0111%14 Aug
ancient4–13-0.0315%14 Aug
mirage11–13-0.0616%13 Aug
dust212–0-0.0023%13 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →