jamillavanilla — CS2 Stats

76561198119826846[U:1:159561118]

306Tracked matches43%Win rate2024Tracked since
CSDB Rating3.5 Learning
Premier CS Rating2,977Grey band · top ~87.4% of ranked players (population est.)
CSDB Leaderboard#5936 of 7792 tracked
Ladder ranks via Leetify

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CSDB.GGjamillavanillaPREMIER2,977 · Grey bandcsdb.gg/stats

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Performance scores

Aim52
Positioning38
Utility11

0–100 skill scores via Leetify.

Recent form

COLD375310Last 10037%Win rateLLLLLWLWLT

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Aim5.2
Aggression1.4
Utility1.1
Positioning3.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.8
Utility1.1
Mechanics7.6
Opening Duels0.0
Win Impact2.8

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time653ms−91ms
first ⅓ avg 744ms → last ⅓ avg 653ms
Headshot accuracy13.8%−3.7%
first ⅓ avg 17.4% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.04Best rating — shelter 13–5
131Biggest win — dust2
8Longest win streak
L5Current streak
79In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 75% over 8nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageD1641225%-0.06
cacheD1441029%-0.05
ancientD134931%-0.05
nukeD102820%-0.06
dust2D93633%-0.06
infernoC94544%-0.05
overpassS86275%-0.03
anubisD51420%-0.04
vertigo41325%-0.02
boulder440100%-0.03
train31233%-0.05
shelter220100%-0.02
office1010%-0.08
fachwerk110100%-0.04
alpine1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
30.8%Spray accuracy
84.3%Counter-strafing
10.3°Preaim
661msReaction time
19.0%T opening success
24.5%CT opening success
0.11Enemies flashed / flash
0.0%Flash assists
7.79HE damage / grenade
0.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0593% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.111 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.9573% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo11–130.0115%28 Aug
cache8–13-0.029%23 Aug
cache11–13-0.0323%16 Aug
nuke6–13-0.0312%2 Aug
office4–13-0.0821%2 Aug
nuke13–8-0.0617%31 Jul
dust27–13-0.106%26 Jul
vertigo13–4-0.043%26 Jul
cache8–13-0.1019%26 Jul
ancient12–12-0.0521%26 Jul
overpass13–8-0.0213%26 Jul
cache6–13-0.099%24 Jul
nuke11–13-0.0510%24 Jul
nuke12–12-0.063%23 Jul
ancient12–12-0.044%21 Jul
inferno13–4-0.0126%21 Jul
cache13–11-0.0611%19 Jul
overpass9–13-0.0617%18 Jul
cache12–120.0218%18 Jul
boulder13–7-0.056%18 Jul
boulder13–20.013%17 Jul
vertigo12–12-0.0117%17 Jul
anubis12–12-0.0013%16 Jul
boulder13–9-0.009%16 Jul
inferno9–13-0.0114%16 Jul
nuke6–13-0.0815%14 Jul
train12–12-0.069%13 Jul
cache10–13-0.0422%13 Jul
shelter13–50.0413%13 Jul
dust213–4-0.0011%10 Jul
mirage13–9-0.0718%10 Jul
shelter13–5-0.0818%10 Jul
cache13–5-0.0230%9 Jul
fachwerk13–8-0.0417%9 Jul
boulder13–9-0.0717%9 Jul
cache13–11-0.0823%8 Jul
cache6–13-0.029%8 Jul
dust25–13-0.0514%18 Jun
ancient13–80.0125%11 Jun
mirage4–13-0.1128%4 Jun
dust210–13-0.0310%2 Jun
mirage4–13-0.0517%2 Jun
anubis3–13-0.0920%2 Jun
nuke3–13-0.0414%1 Jun
anubis11–13-0.039%1 Jun
ancient10–13-0.0615%30 May
mirage4–13-0.082%29 May
ancient12–16-0.0117%28 May
anubis13–10-0.053%28 May
overpass13–80.0322%27 May
inferno4–2-0.0833%27 May
mirage12–12-0.0015%27 May
vertigo9–13-0.0324%24 May
ancient8–13-0.0712%23 May
nuke6–13-0.0911%23 May
cache8–13-0.036%23 May
train13–11-0.0610%22 May
mirage11–13-0.0416%20 May
dust26–13-0.1021%19 May
nuke13–10-0.0814%18 May
dust213–5-0.0731%18 May
dust213–10.016%18 May
inferno13–11-0.108%18 May
ancient7–13-0.088%16 May
nuke5–13-0.0522%16 May
ancient7–13-0.095%15 May
mirage13–9-0.0017%15 May
inferno11–13-0.1011%14 May
overpass13–110.0116%14 May
nuke6–13-0.079%13 May
inferno10–13-0.0611%13 May
alpine12–12-0.0121%13 May
ancient2–13-0.0617%12 May
dust23–13-0.0931%12 May
dust28–13-0.0827%11 May
overpass13–7-0.0228%11 May
ancient16–13-0.0813%11 May
mirage4–13-0.0932%10 May
mirage6–13-0.0717%10 May
mirage6–13-0.0814%9 May
cache13–8-0.0120%9 May
ancient16–14-0.0812%8 May
mirage11–13-0.0620%8 May
overpass9–2-0.0813%7 May
train3–13-0.0312%7 May
mirage13–10-0.0514%6 May
ancient13–40.0230%6 May
mirage7–13-0.0117%2 May
cache11–13-0.0613%1 May
cache6–13-0.109%1 May
mirage5–13-0.0513%14 Apr
ancient8–13-0.0815%13 Apr
inferno11–130.0321%13 Apr
anubis9–13-0.048%12 Apr
overpass13–10-0.0620%12 Apr
overpass15–15-0.0428%11 Apr
inferno5–13-0.1013%11 Apr
mirage16–12-0.0921%7 Apr
inferno13–10-0.0227%7 Apr
mirage2–13-0.036%4 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →