Skullker123

Skullker123 — CS2 Stats

76561198119645547[U:1:159379819]Steam profile ↗✓ No bans

1,718Tracked matches67%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPassive Rifler
Premier CS Rating14,542Blue band · top ~30.8% of ranked players (population est.)
CSDB Leaderboard#15284 of 23467 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGSkullker123PREMIER14,542 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning41
Utility20

0–100 skill scores via Leetify.

Recent form

COLD46459Last 10046%Win rateWLLWTLLLWT

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression3.8
Utility2.0
Positioning4.1
Opening Duels1.1

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.1
Utility2.0
Mechanics5.7
Opening Duels1.8
Win Impact10.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time636ms−2ms
first ⅓ avg 639ms → last ⅓ avg 636ms
Headshot accuracy19.3%+2.3%
first ⅓ avg 17.0% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 9–2
130Biggest win — nuke
4Longest win streak
65In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 60% over 5vertigoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%-0.01
mirageB168850%-0.03
cacheC135838%-0.03
vertigoD124833%-0.02
nukeA116555%-0.02
officeB105550%-0.02
dust2A53260%-0.04
anubis42250%-0.01
ancient41325%-0.04
train42250%0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
34.9%Accuracy (enemy spotted)
44.2%Spray accuracy
75.7%Counter-strafing
11.3°Preaim
624msReaction time
24.0%T opening success
44.5%CT opening success
0.51Enemies flashed / flash
3.1%Flash assists
5.09HE damage / grenade
2.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8615 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.9946% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–6-0.0015%29 Aug
vertigo3–13-0.0318%29 Aug
office9–13-0.0433%29 Aug
dust213–8-0.0124%29 Aug
vertigo12–12-0.0615%28 Aug
inferno4–9-0.1219%25 Aug
mirage5–13-0.029%25 Aug
mirage3–13-0.1024%24 Aug
dust213–9-0.0518%24 Aug
nuke12–12-0.068%24 Aug
inferno13–9-0.0420%24 Aug
inferno8–8-0.019%23 Aug
nuke13–4-0.0113%23 Aug
vertigo13–100.0119%23 Aug
anubis13–11-0.0317%23 Aug
cache12–12-0.0417%23 Aug
inferno10–13-0.100%23 Aug
mirage13–6-0.0729%23 Aug
office1–13-0.0425%23 Aug
office13–4-0.0220%22 Aug
cache13–7-0.0129%22 Aug
mirage13–7-0.0821%22 Aug
ancient7–13-0.0319%22 Aug
mirage13–3-0.0142%22 Aug
anubis13–3-0.030%22 Aug
inferno13–7-0.0333%22 Aug
train13–8-0.0220%22 Aug
vertigo0–5-0.0425%21 Aug
cache16–13-0.0419%21 Aug
mirage13–90.0414%21 Aug
inferno9–20.126%21 Aug
inferno8–80.0635%20 Aug
inferno7–90.0522%20 Aug
dust29–13-0.065%20 Aug
mirage13–50.0214%20 Aug
inferno13–10-0.0112%20 Aug
ancient5–13-0.1133%20 Aug
cache8–13-0.0625%20 Aug
nuke13–90.0213%19 Aug
nuke8–13-0.0157%19 Aug
inferno9–50.0317%19 Aug
ancient10–13-0.0413%19 Aug
office13–11-0.0617%19 Aug
train7–130.1014%18 Aug
office8–13-0.0336%18 Aug
ancient13–8-0.0015%17 Aug
inferno8–8-0.0119%16 Aug
anubis6–130.0313%15 Aug
inferno5–13-0.054%15 Aug
cache14–16-0.0418%14 Aug
nuke13–7-0.0160%14 Aug
train4–13-0.0717%14 Aug
train13–20.0920%14 Aug
office7–13-0.0433%12 Aug
nuke12–120.0421%9 Aug
cache9–13-0.0337%9 Aug
office13–70.0715%9 Aug
mirage5–13-0.1212%8 Aug
dust213–80.0014%8 Aug
office0–9-0.0713%8 Aug
office13–9-0.0631%8 Aug
inferno13–90.0110%8 Aug
cache6–13-0.027%8 Aug
mirage13–2-0.1021%8 Aug
office13–20.04100%7 Aug
inferno13–100.0113%6 Aug
cache9–13-0.0212%6 Aug
cache13–110.0830%6 Aug
mirage16–120.0214%6 Aug
mirage13–80.0317%5 Aug
inferno7–9-0.030%5 Aug
nuke13–0-0.0436%5 Aug
inferno3–13-0.0628%5 Aug
anubis6–13-0.0319%3 Aug
mirage11–13-0.0417%2 Aug
dust26–13-0.0713%2 Aug
inferno13–100.020%2 Aug
cache13–11-0.0617%2 Aug
vertigo7–13-0.0111%1 Aug
nuke16–13-0.0317%1 Aug
nuke3–13-0.0811%1 Aug
mirage5–13-0.0212%1 Aug
inferno3–13-0.103%1 Aug
cache4–13-0.126%1 Aug
nuke13–11-0.0617%31 Jul
mirage5–130.0110%31 Jul
vertigo6–13-0.060%31 Jul
vertigo4–13-0.0128%31 Jul
vertigo9–13-0.070%31 Jul
vertigo3–13-0.0323%30 Jul
mirage5–13-0.026%30 Jul
inferno9–60.0764%30 Jul
inferno12–120.0231%30 Jul
cache13–80.0128%30 Jul
vertigo13–40.077%30 Jul
vertigo13–40.0522%29 Jul
vertigo9–7-0.0219%29 Jul
mirage15–15-0.0411%28 Jul
cache7–130.0028%28 Jul
nuke7–9-0.0117%28 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →