Tortellini

Tortellini — CS2 Stats

US76561198118700287[U:1:158434559]Steam profile ↗✓ No bans

1,213Tracked matches48%Win rate2021Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating19,368Purple band · top ~11% of ranked players (population est.)
CSDB Leaderboard#14476 of 32577 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGTortelliniFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,368 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning65
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateWLLLWWLLWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.3
Utility4.7
Positioning6.5
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.5
Utility4.7
Mechanics7.9
Opening Duels3.4
Win Impact4.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time541ms−13ms
first ⅓ avg 554ms → last ⅓ avg 541ms
Headshot accuracy15.0%+2.2%
first ⅓ avg 12.8% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–2
130Biggest win — office
9Longest win streak
510In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 60% over 15dust2Weakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB189950%0.02
nukeA1710759%0.03
officeC167944%0.03
infernoA159660%0.05
mirageB147750%0.01
cacheC94544%0.01
dust2C52340%0.01
shelter32167%0.04
anubis21150%0.00
overpass1010%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
50%Win rate
1.36Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%1.3519.0
Inferno2100%1.1215.5
Nuke10%1.6423.0
Ancient1100%2.3314.0
Dust210%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
38.7%Accuracy (enemy spotted)
43.6%Spray accuracy
85.4%Counter-strafing
10.7°Preaim
533msReaction time
43.0%T opening success
44.1%CT opening success
0.44Enemies flashed / flash
3.7%Flash assists
9.12HE damage / grenade
6.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3941% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4353 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–110.0319%29 Aug
ancient3–130.0815%23 Aug
mirage11–130.0914%23 Aug
inferno5–130.0619%23 Aug
inferno13–50.0514%18 Aug
inferno13–90.1121%17 Aug
mirage5–13-0.0110%17 Aug
nuke9–13-0.0121%16 Aug
inferno13–90.0815%16 Aug
mirage16–140.0113%16 Aug
mirage13–5-0.0116%16 Aug
office11–130.0315%15 Aug
inferno11–13-0.0611%14 Aug
nuke10–130.017%14 Aug
inferno11–130.0816%14 Aug
cache8–13-0.004%14 Aug
cache13–80.0811%14 Aug
nuke15–150.0214%13 Aug
office6–130.029%7 Aug
ancient5–130.0420%7 Aug
cache13–40.0718%6 Aug
cache13–100.0111%6 Aug
nuke13–30.0816%6 Aug
ancient16–130.036%5 Aug
ancient13–40.0414%5 Aug
inferno9–13-0.0720%5 Aug
nuke13–20.0821%5 Aug
nuke13–50.0519%5 Aug
mirage11–130.0018%5 Aug
ancient6–130.0313%2 Aug
mirage16–13-0.0017%2 Aug
nuke13–30.0521%2 Aug
nuke9–130.0318%2 Aug
dust213–20.0616%31 Jul
ancient5–130.0416%31 Jul
anubis3–130.0120%26 Jul
ancient13–100.016%26 Jul
inferno13–50.0114%26 Jul
nuke13–90.0321%26 Jul
ancient6–13-0.035%26 Jul
nuke10–13-0.030%26 Jul
ancient13–80.037%23 Jul
inferno13–100.0210%23 Jul
nuke0–13-0.010%23 Jul
ancient16–140.0313%22 Jul
office13–20.1632%22 Jul
office13–80.0315%22 Jul
office9–40.0823%22 Jul
inferno8–13-0.0618%21 Jul
ancient1–130.0216%21 Jul
office3–13-0.0410%21 Jul
mirage16–130.0320%17 Jul
mirage10–13-0.0216%17 Jul
mirage3–13-0.065%17 Jul
dust26–13-0.0227%17 Jul
mirage13–80.0418%15 Jul
dust213–30.0818%15 Jul
cache11–130.0131%15 Jul
ancient16–140.0211%12 Jul
mirage11–130.0215%12 Jul
cache12–16-0.0710%12 Jul
inferno11–130.0211%12 Jul
ancient11–13-0.028%12 Jul
shelter5–130.0514%12 Jul
inferno9–50.1929%12 Jul
shelter13–30.049%11 Jul
nuke13–60.0822%11 Jul
shelter13–100.025%11 Jul
inferno9–70.0419%11 Jul
office13–60.007%9 Jul
office13–00.0210%9 Jul
inferno13–70.008%9 Jul
inferno9–20.2919%7 Jul
office12–12-0.0414%7 Jul
cache13–80.0117%7 Jul
mirage13–70.1113%5 Jul
nuke13–60.0313%5 Jul
nuke13–50.0525%5 Jul
ancient13–100.0214%5 Jul
ancient13–20.0712%5 Jul
overpass10–13-0.079%5 Jul
anubis13–100.0013%5 Jul
cache10–13-0.0114%4 Jul
cache8–130.0212%4 Jul
office3–13-0.0821%4 Jul
ancient9–13-0.044%4 Jul
nuke13–6-0.015%4 Jul
dust211–130.0113%4 Jul
dust210–13-0.0715%4 Jul
nuke13–160.0811%2 Jul
mirage13–6-0.0112%1 Jul
office12–120.0622%1 Jul
office8–110.0816%1 Jul
office8–130.0918%1 Jul
office3–13-0.039%1 Jul
office13–30.119%30 Jun
mirage5–13-0.0215%30 Jun
ancient13–90.0213%30 Jun
ancient9–130.017%26 Jun
nuke13–90.019%25 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →