Ing. Medic — CS2 Stats

76561198118607292[U:1:158341564]✓ No bans

926Tracked matches40%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating21,606Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#7789 of 23282 tracked
Ladder ranks via Leetify

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CSDB.GGIng. MedicPREMIER21,606 · Pink bandcsdb.gg/stats

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Performance scores

Aim65
Positioning64
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY56413Last 10056%Win rateLLLWWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression7.7
Utility3.8
Positioning6.4
Opening Duels3.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.4
Utility3.8
Mechanics5.5
Opening Duels3.9
Win Impact1.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time586ms+22ms
first ⅓ avg 564ms → last ⅓ avg 586ms
Headshot accuracy15.3%+3.3%
first ⅓ avg 12.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — anubis 13–11
130Biggest win — cache
7Longest win streak
L3Current streak
86In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 82% over 11mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B33151845%0.02
infernoB178947%0.00
nukeS119282%0.02
mirageD72529%0.00
anubisC73443%0.01
cacheS75271%0.01
overpassS75271%0.03
ancientS54180%0.03
office43175%0.03
vertigo220100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

71Matches
48%Win rate
1.27Avg K/D
ADR
34%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
35.8%Accuracy (enemy spotted)
39.3%Spray accuracy
74.8%Counter-strafing
10.4°Preaim
578msReaction time
32.8%T opening success
58.0%CT opening success
0.43Enemies flashed / flash
3.7%Flash assists
13.01HE damage / grenade
2.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4319 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8453% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–130.0019%4 Aug
mirage8–13-0.0318%2 Aug
dust26–130.0411%1 Aug
dust213–90.025%1 Aug
nuke16–13-0.0114%31 Jul
anubis10–13-0.0111%29 Jul
nuke16–140.0010%28 Jul
nuke13–10-0.0015%27 Jul
dust28–13-0.0214%24 Jul
anubis11–130.0220%23 Jul
inferno5–130.0019%22 Jul
dust213–7-0.028%22 Jul
cache13–00.0725%22 Jul
anubis13–90.0311%21 Jul
dust212–16-0.0220%21 Jul
dust27–130.0635%19 Jul
inferno10–130.037%19 Jul
cache6–13-0.0713%18 Jul
dust25–13-0.0318%15 Jul
dust24–13-0.0525%15 Jul
nuke16–140.0518%15 Jul
inferno9–130.037%14 Jul
nuke5–13-0.0212%14 Jul
mirage5–13-0.1012%13 Jul
dust211–130.0017%11 Jul
cache13–11-0.0110%11 Jul
dust213–80.0520%11 Jul
ancient13–70.0111%11 Jul
nuke6–13-0.0414%10 Jul
dust213–60.0222%10 Jul
nuke13–90.0613%9 Jul
inferno13–60.0310%9 Jul
dust213–110.1121%9 Jul
cache13–160.0312%9 Jul
office13–100.0321%8 Jul
office13–70.018%8 Jul
vertigo13–5-0.0115%8 Jul
dust213–100.0611%7 Jul
vertigo13–9-0.0412%7 Jul
dust28–30.069%7 Jul
inferno13–70.0812%7 Jul
office9–130.040%6 Jul
dust213–20.0820%6 Jul
cache13–110.0215%5 Jul
mirage10–13-0.049%5 Jul
nuke13–60.0513%5 Jul
dust22–130.0321%5 Jul
inferno15–15-0.064%4 Jul
overpass13–8-0.019%4 Jul
mirage7–13-0.0310%4 Jul
cache13–7-0.0116%4 Jul
office13–50.0631%4 Jul
inferno13–4-0.0617%4 Jul
inferno1–3-0.0150%4 Jul
dust213–60.059%4 Jul
cache13–40.0114%4 Jul
dust213–60.0421%29 Jun
inferno15–15-0.0012%26 Jun
dust27–13-0.0314%26 Jun
dust213–160.049%18 Jun
mirage15–150.088%18 Jun
overpass12–16-0.0414%17 Jun
dust213–2-0.0114%17 Jun
overpass13–60.0310%16 Jun
ancient13–110.0413%14 Jun
inferno7–130.0016%11 Jun
ancient13–60.108%11 Jun
dust213–80.0216%9 Jun
inferno13–8-0.064%9 Jun
dust25–13-0.0419%8 Jun
inferno13–5-0.019%7 Jun
dust213–11-0.0410%7 Jun
overpass13–90.1013%3 Jun
inferno13–10-0.0011%3 Jun
anubis13–50.0516%3 Jun
overpass13–70.0510%3 Jun
ancient5–13-0.017%2 Jun
dust213–40.0415%2 Jun
dust23–130.0220%1 Jun
inferno7–130.0410%1 Jun
mirage13–60.0921%31 May
nuke13–70.0813%30 May
dust213–160.0214%30 May
nuke13–100.0311%30 May
inferno7–130.0014%28 May
anubis10–13-0.084%27 May
dust212–16-0.0411%27 May
overpass8–130.004%26 May
inferno13–30.0414%26 May
anubis13–110.118%25 May
dust25–130.0219%25 May
anubis4–13-0.0113%24 May
nuke13–90.0613%24 May
dust214–160.0114%24 May
dust213–80.0511%23 May
ancient13–90.0219%23 May
inferno13–60.018%23 May
mirage13–10.0610%23 May
overpass13–70.0614%21 May
dust211–13-0.034%21 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →