ILK — CS2 Stats

76561198117776638[U:1:157510910]

415Tracked matches60%Win rate2020Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating17,478Purple band · top ~18.5% of ranked players (population est.)
CSDB Leaderboard#26200 of 51281 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGILKFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,478 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning56
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateWLLLWLLWWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression6.8
Utility5.1
Positioning5.6
Opening Duels2.5
Clutch2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility5.1
Mechanics7.6
Opening Duels2.5
Win Impact8.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time615ms−84ms
first ⅓ avg 699ms → last ⅓ avg 615ms
Headshot accuracy29.5%−4.9%
first ⅓ avg 34.4% → last ⅓ avg 29.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 12–12
131Biggest win — dust2
6Longest win streak
57In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 63% over 8infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB34171750%0.02
infernoC2071335%-0.00
dust2C125742%-0.00
nukeA116555%-0.00
anubisA85363%0.00
cacheA85363%0.02
ancient31233%0.00
vertigo21150%-0.06
rooftop1010%0.04
overpass110100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

237Matches
52%Win rate
1.19Avg K/D
84.2ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
34%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22442%1.1215.9
Mirage1369%1.2016.0
Inferno1217%1.1620.5
Ancient933%1.2616.7
Cache944%1.2617.6
Anubis757%1.0313.9
Nuke757%1.6019.6
Vertigo475%1.7025.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.3%Headshot accuracy
33.8%Accuracy (enemy spotted)
32.5%Spray accuracy
84.0%Counter-strafing
9.1°Preaim
613msReaction time
40.1%T opening success
39.6%CT opening success
0.79Enemies flashed / flash
8.3%Flash assists
6.64HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5765 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.5838% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0130%26 Aug
inferno7–130.0726%25 Aug
dust24–13-0.0139%25 Aug
inferno3–9-0.1332%21 Aug
mirage13–20.0932%21 Aug
ancient11–130.0120%19 Aug
inferno11–13-0.0116%10 Aug
anubis13–5-0.0432%7 Aug
vertigo13–80.0926%6 Aug
ancient13–30.0419%5 Aug
mirage13–80.0236%3 Aug
dust213–80.1724%3 Aug
inferno9–130.0241%3 Aug
mirage11–13-0.0422%2 Aug
mirage13–60.0337%31 Jul
mirage16–130.0323%30 Jul
inferno11–130.0229%29 Jul
mirage13–160.0442%28 Jul
nuke13–80.0522%28 Jul
anubis5–13-0.0233%28 Jul
inferno5–13-0.0232%27 Jul
nuke13–80.0129%27 Jul
inferno13–40.0427%27 Jul
inferno13–70.0125%27 Jul
nuke13–8-0.0437%27 Jul
cache13–40.1233%27 Jul
mirage13–70.0740%27 Jul
dust25–130.0234%26 Jul
mirage13–20.0030%26 Jul
cache7–00.018%26 Jul
inferno6–13-0.0424%26 Jul
inferno3–13-0.0644%26 Jul
dust214–160.0128%26 Jul
dust213–110.0035%26 Jul
cache13–110.0430%26 Jul
inferno13–100.0538%25 Jul
mirage8–130.0418%25 Jul
nuke13–3-0.0528%25 Jul
mirage13–110.0953%25 Jul
mirage13–9-0.0328%25 Jul
anubis13–30.1124%24 Jul
mirage13–60.0433%20 Jul
cache13–50.0851%20 Jul
mirage12–120.1853%18 Jul
mirage13–6-0.0150%18 Jul
cache10–13-0.0630%17 Jul
inferno6–9-0.0218%17 Jul
mirage8–13-0.0617%29 Jun
cache3–13-0.0418%29 Jun
cache12–120.0236%18 Jun
cache13–9-0.0136%18 Jun
mirage15–150.0125%28 Nov
rooftop8–80.0423%23 Nov
nuke8–8-0.0836%23 Nov
vertigo2–9-0.2130%23 Nov
overpass10–4-0.0150%19 Nov
mirage11–130.0233%19 Nov
dust210–13-0.0730%10 Oct
mirage7–13-0.0238%10 Oct
mirage7–130.0323%4 Jul
mirage5–130.0620%7 May
nuke13–40.0742%3 May
mirage13–80.0330%5 Mar
anubis10–130.0435%22 Feb
inferno8–13-0.0325%22 Feb
dust213–8-0.0221%20 Feb
mirage13–8-0.0031%20 Feb
dust27–13-0.0518%19 Feb
nuke13–6-0.0025%19 Feb
nuke6–130.0153%18 Feb
mirage13–110.0135%18 Feb
dust27–13-0.0526%16 Feb
inferno5–13-0.0318%16 Feb
nuke6–13-0.0318%16 Feb
anubis13–50.0426%16 Feb
mirage15–15-0.0320%14 Feb
nuke7–130.0344%14 Feb
inferno13–90.0041%14 Feb
inferno13–80.0328%12 Feb
mirage13–100.0629%12 Feb
dust210–13-0.0631%12 Feb
mirage13–90.0129%12 Feb
nuke10–130.0129%12 Feb
mirage11–13-0.0434%8 Feb
ancient5–13-0.0353%5 Feb
mirage4–13-0.0326%2 Feb
anubis13–110.0322%2 Feb
mirage5–130.0238%2 Feb
mirage13–60.0432%2 Feb
anubis5–13-0.0733%29 Jan
inferno13–30.0150%29 Jan
dust213–10.0440%29 Jan
mirage15–150.0543%29 Jan
anubis13–5-0.0648%26 Jan
mirage13–30.0141%26 Jan
inferno5–130.0334%25 Jan
inferno13–30.0445%25 Jan
mirage8–13-0.0333%25 Jan
mirage7–13-0.0552%11 Jan
inferno9–130.0238%11 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →