Huh? — CS2 Stats

76561198117672432[U:1:157406704]

829Tracked matches60%Win rate2025Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating5,915Light Blue band · top ~74.4% of ranked players (population est.)
CSDB Leaderboard#19459 of 25464 tracked
FaceitLevel 3 · 881 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHuh?FACEITLevel 3 · 881 ELOSTANDINGTop 90.6% of rankedPREMIER5,915 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning54
Utility50

0–100 skill scores via Leetify.

Recent form

HOT51481Last 10051%Win rateWLLWWWWWLW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression6.3
Utility5.0
Positioning5.4
Opening Duels2.5
Clutch1.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.4
Utility5.0
Mechanics7.9
Opening Duels2.7
Win Impact8.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time604ms−30ms
first ⅓ avg 634ms → last ⅓ avg 604ms
Headshot accuracy15.5%+1.0%
first ⅓ avg 14.5% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–3
131Biggest win — dust2
5Longest win streak
139In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 64% over 11cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB34161847%-0.00
dust2B179853%-0.01
nukeB137654%0.03
infernoB136746%0.01
ancientA117464%0.00
anubisA74357%0.02
cacheC52340%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

11Matches
36%Win rate
0.46Avg K/D
44.5ADR
48%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.325.0
Ancient333%0.518.3
Dust2250%0.8210.0
Inferno20%0.427.5
Anubis1100%0.112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.8%Accuracy (enemy spotted)
38.7%Spray accuracy
85.6%Counter-strafing
9.9°Preaim
585msReaction time
28.9%T opening success
51.3%CT opening success
0.45Enemies flashed / flash
7.1%Flash assists
5.77HE damage / grenade
7.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4542 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9419% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.077%27 Aug
nuke6–13-0.0115%25 Aug
mirage3–130.0215%25 Aug
mirage13–10-0.0116%25 Aug
mirage13–80.0521%24 Aug
anubis13–100.0721%23 Aug
ancient13–10-0.0311%22 Aug
cache13–90.0416%21 Aug
ancient10–130.0214%21 Aug
dust216–14-0.0311%20 Aug
inferno13–110.0411%20 Aug
mirage11–13-0.0413%20 Aug
inferno13–30.0616%19 Aug
dust213–30.0719%19 Aug
nuke13–50.1014%18 Aug
cache11–13-0.0413%18 Aug
inferno0–7-0.0123%17 Aug
mirage13–9-0.0113%17 Aug
mirage13–160.0415%16 Aug
mirage13–60.007%16 Aug
mirage5–13-0.0917%15 Aug
dust23–13-0.0826%15 Aug
inferno7–13-0.0718%15 Aug
dust27–13-0.125%15 Aug
dust213–50.0213%15 Aug
nuke13–40.0217%14 Aug
inferno7–13-0.0225%14 Aug
dust213–90.0111%13 Aug
nuke13–90.0422%13 Aug
nuke13–90.1422%12 Aug
mirage13–5-0.0112%11 Aug
dust25–13-0.0721%11 Aug
anubis13–11-0.0012%10 Aug
dust213–10.0019%10 Aug
ancient13–11-0.029%9 Aug
cache13–90.0310%8 Aug
inferno10–130.0412%7 Aug
mirage16–140.0212%7 Aug
mirage6–13-0.0421%6 Aug
mirage11–13-0.1011%6 Aug
nuke10–130.0121%6 Aug
mirage4–13-0.0622%6 Aug
inferno6–13-0.0127%5 Aug
anubis13–50.0717%5 Aug
anubis5–13-0.0313%4 Aug
mirage13–16-0.0318%2 Aug
dust29–130.0016%2 Aug
inferno13–110.0519%31 Jul
mirage7–13-0.0211%30 Jul
dust211–130.0320%30 Jul
mirage13–8-0.0111%30 Jul
inferno16–120.0021%29 Jul
inferno13–30.1615%29 Jul
mirage5–13-0.0520%27 Jul
anubis3–13-0.0412%27 Jul
ancient13–90.0310%26 Jul
mirage7–13-0.0313%26 Jul
dust24–13-0.049%25 Jul
nuke13–90.0717%25 Jul
ancient11–130.0226%25 Jul
anubis13–60.0223%25 Jul
mirage16–13-0.0110%24 Jul
dust213–5-0.0620%24 Jul
mirage8–13-0.0310%24 Jul
dust213–2-0.0313%24 Jul
ancient13–70.0319%24 Jul
nuke13–30.0418%24 Jul
nuke7–13-0.0713%23 Jul
mirage13–7-0.0114%23 Jul
mirage13–110.0220%23 Jul
mirage1–13-0.0514%22 Jul
mirage10–130.1615%22 Jul
mirage7–130.0820%22 Jul
inferno11–13-0.0210%22 Jul
mirage13–11-0.0816%21 Jul
mirage8–130.014%21 Jul
nuke13–11-0.0216%20 Jul
nuke8–130.0114%19 Jul
mirage13–11-0.0112%19 Jul
mirage13–60.0716%18 Jul
ancient15–150.0021%17 Jul
cache6–130.0619%17 Jul
dust211–13-0.0218%16 Jul
cache5–13-0.107%16 Jul
dust213–20.0715%15 Jul
mirage13–70.0721%14 Jul
mirage8–130.0213%14 Jul
ancient13–80.0012%14 Jul
mirage13–10-0.0013%13 Jul
nuke4–40.157%13 Jul
mirage4–130.0015%13 Jul
ancient13–110.079%13 Jul
dust28–130.0717%13 Jul
mirage16–14-0.0116%11 Jul
inferno9–130.0014%11 Jul
inferno13–4-0.0412%11 Jul
dust213–100.0312%11 Jul
ancient5–13-0.0219%10 Jul
anubis5–130.0224%6 Jul
nuke14–16-0.0912%4 Jul

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →