Walking Diarrhea — CS2 Stats

76561198117513875[U:1:157248147]

1,729Tracked matches46%Win rate2022Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating21,331Top 50% of 17,162 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#9232 of 27162 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGWalking DiarrheaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER21,331 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning68
Utility27

0–100 skill scores via Leetify.

Recent form

COLD42499Last 10042%Win rateLLLLLLWTWW

Last 10 vs previous 10: -50pp win rate · -0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression8.2
Utility2.7
Positioning6.8
Opening Duels3.6
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.8
Utility2.7
Mechanics7.6
Opening Duels3.6
Win Impact3.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time527ms−28ms
first ⅓ avg 554ms → last ⅓ avg 527ms
Headshot accuracy18.8%−0.8%
first ⅓ avg 19.5% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — vertigo 9–0
130Biggest win — mirage
5Longest win streak
L6Current streak
63In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 63% over 8infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC1981142%0.04
anubisB178947%0.02
nukeC167944%0.04
ancientB147750%0.04
dust2D134931%0.00
vertigoA85363%0.09
infernoD51420%0.03
mirage41325%0.05
poseidon1010%-0.01
debris1010%-0.01
boulder1010%0.05
fachwerk110100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

142Matches
49%Win rate
1.19Avg K/D
81.9ADR
34%Headshot %

Clutches & streaks

25%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke20%0.9818.0
Train10%1.2728.0
Ancient10%0.7616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
40.8%Accuracy (enemy spotted)
43.7%Spray accuracy
84.1%Counter-strafing
11.6°Preaim
526msReaction time
39.7%T opening success
49.4%CT opening success
0.39Enemies flashed / flash
1.4%Flash assists
6.81HE damage / grenade
2.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3941 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.665% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0414%27 Aug
cache3–13-0.0527%24 Aug
cache7–130.079%24 Aug
vertigo5–13-0.0021%23 Aug
dust23–13-0.0528%23 Aug
ancient6–130.0613%23 Aug
vertigo13–60.0417%23 Aug
cache12–120.0722%16 Aug
anubis13–11-0.0120%16 Aug
anubis13–90.0416%16 Aug
ancient13–11-0.0417%16 Aug
vertigo13–40.170%16 Aug
dust28–13-0.0133%16 Aug
cache13–110.0823%16 Aug
nuke13–20.1122%16 Aug
ancient13–90.0712%16 Aug
inferno13–60.0420%13 Aug
dust213–20.1131%13 Aug
vertigo5–130.1235%12 Aug
anubis13–90.1012%10 Aug
mirage12–120.0818%10 Aug
nuke15–150.0021%9 Aug
dust215–150.0413%9 Aug
anubis13–60.0217%9 Aug
nuke9–13-0.0013%9 Aug
nuke10–130.0617%8 Aug
cache10–130.0925%8 Aug
cache10–130.0715%7 Aug
cache9–130.0113%7 Aug
mirage8–13-0.0411%7 Aug
vertigo9–00.2031%6 Aug
poseidon8–8-0.0120%6 Aug
nuke9–40.1614%6 Aug
inferno6–9-0.0414%6 Aug
cache12–120.0216%2 Aug
vertigo13–70.0839%2 Aug
ancient13–50.1217%2 Aug
anubis10–13-0.0210%2 Aug
anubis11–130.0223%2 Aug
cache13–70.0216%2 Aug
nuke13–70.0622%2 Aug
cache10–130.0216%2 Aug
anubis13–30.1414%2 Aug
cache8–130.0414%2 Aug
nuke9–130.0114%2 Aug
ancient13–50.0810%2 Aug
anubis6–130.0828%1 Aug
ancient15–15-0.039%1 Aug
dust26–130.0218%1 Aug
anubis2–13-0.019%1 Aug
dust26–13-0.0115%1 Aug
nuke10–130.0114%1 Aug
ancient16–13-0.025%1 Aug
cache13–40.036%1 Aug
dust213–60.0714%31 Jul
inferno2–13-0.0610%26 Jul
nuke5–13-0.0214%26 Jul
ancient8–130.0414%26 Jul
debris5–9-0.0112%26 Jul
anubis3–13-0.0212%26 Jul
nuke5–13-0.0513%26 Jul
ancient11–130.0717%26 Jul
nuke13–100.1217%26 Jul
cache13–90.0722%26 Jul
anubis6–130.0616%26 Jul
cache13–70.1013%26 Jul
nuke13–20.0428%25 Jul
ancient6–130.0517%25 Jul
anubis13–70.019%25 Jul
anubis8–13-0.036%25 Jul
ancient13–7-0.000%25 Jul
mirage5–130.0214%25 Jul
nuke13–110.0017%25 Jul
dust26–13-0.0520%25 Jul
boulder12–120.0512%25 Jul
fachwerk13–20.0827%25 Jul
cache13–60.0626%25 Jul
anubis10–13-0.0338%25 Jul
anubis13–10-0.0017%24 Jul
inferno8–130.1025%24 Jul
ancient4–130.0416%24 Jul
nuke10–130.0927%23 Jul
dust23–13-0.070%23 Jul
inferno7–90.1324%23 Jul
cache9–13-0.0212%21 Jul
dust23–13-0.0919%21 Jul
vertigo12–120.0112%21 Jul
dust216–120.0521%20 Jul
anubis13–80.0217%20 Jul
nuke13–60.1131%19 Jul
nuke1–13-0.048%19 Jul
cache13–70.0325%19 Jul
cache13–110.0320%19 Jul
ancient8–130.0420%19 Jul
ancient13–100.0116%19 Jul
dust29–13-0.0115%19 Jul
cache10–130.0223%19 Jul
dust213–110.0519%19 Jul
mirage13–00.1580%19 Jul
vertigo13–100.1110%19 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →