Ryuzaki

Ryuzaki — CS2 Stats

GB76561198117474630[U:1:157208902]Steam profile ↗✓ No bans

209Tracked matches37%Win rate2022Tracked since
CSDB Rating1.0 Learning
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGRyuzakiFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim4
Positioning15
Utility34

0–100 skill scores via Leetify.

Recent form

COLD355510Last 10035%Win rateLLLLLLWTWL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Aim0.4
Aggression0.0
Utility3.4
Positioning1.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 50% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 48% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.4
Positioning1.5
Utility3.4
Mechanics0.0
Opening Duels0.0
Win Impact0.7

Composite 1.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.10+0.00
first ⅓ avg -0.10 → last ⅓ avg -0.10
Reaction time655ms−31ms
first ⅓ avg 686ms → last ⅓ avg 655ms
Headshot accuracy10.7%−1.8%
first ⅓ avg 12.5% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

-0.03Best rating — inferno 13–3
131Biggest win — ancient
5Longest win streak
L6Current streak
106In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 60% over 10mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheD2461825%-0.10
ancientD1851328%-0.10
dust2C145936%-0.11
anubisB126650%-0.11
infernoA106460%-0.08
mirageD71614%-0.09
overpassD62433%-0.10
train32167%-0.10
vertigo2020%-0.11
office21150%-0.11
stronghold110100%-0.09
nuke1010%-0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
20%Win rate
0.22Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
17.4%Accuracy (enemy spotted)
18.5%Spray accuracy
48.2%Counter-strafing
11.8°Preaim
664msReaction time
10.9%T opening success
6.3%CT opening success
0.41Enemies flashed / flash
0.3%Flash assists
6.41HE damage / grenade
5.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8737% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 18.5446% — below the 20% mark we flag

    Practice Config
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4065 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache2–13-0.1311%23 Jul
cache9–13-0.130%21 Jul
mirage6–13-0.110%21 Jul
anubis9–13-0.1110%21 Jul
anubis7–13-0.140%13 Jul
cache7–13-0.0921%12 Jul
mirage13–5-0.0518%12 Jul
vertigo12–12-0.1217%7 Jul
stronghold13–10-0.099%7 Jul
cache9–13-0.135%7 Jul
inferno16–12-0.0916%5 Jul
overpass4–13-0.1014%4 Jul
inferno5–13-0.0919%4 Jul
ancient12–12-0.0610%4 Jul
dust28–13-0.0520%4 Jul
cache13–4-0.0713%4 Jul
train13–11-0.1322%4 Jul
train13–5-0.069%29 Jun
anubis13–7-0.117%29 Jun
dust213–7-0.0816%29 Jun
ancient12–12-0.095%29 Jun
nuke10–13-0.128%26 Jun
cache11–13-0.099%26 Jun
dust25–13-0.0914%26 Jun
ancient2–13-0.160%26 Jun
overpass13–3-0.108%19 Jun
cache13–11-0.0823%19 Jun
dust29–13-0.113%19 Jun
cache9–13-0.128%12 Jun
ancient8–13-0.138%11 Jun
cache12–12-0.127%11 Jun
cache7–13-0.1113%11 Jun
ancient16–14-0.1111%11 Jun
anubis10–13-0.0714%10 Jun
inferno13–11-0.0512%10 Jun
mirage10–13-0.070%10 Jun
cache9–13-0.076%10 Jun
cache13–10-0.105%10 Jun
overpass16–14-0.1210%9 Jun
inferno13–11-0.087%9 Jun
cache7–13-0.120%8 Jun
overpass4–13-0.0718%7 Jun
inferno13–10-0.1014%7 Jun
cache7–13-0.1321%7 Jun
ancient6–13-0.098%28 May
anubis13–11-0.0924%28 May
cache13–4-0.109%28 May
ancient11–13-0.1323%28 May
cache11–13-0.116%27 May
cache10–13-0.128%27 May
cache5–13-0.0921%27 May
ancient11–13-0.109%26 May
cache13–2-0.0623%26 May
cache3–13-0.100%26 May
cache9–13-0.0811%26 May
ancient8–13-0.108%21 May
cache12–12-0.0917%18 May
cache13–11-0.100%18 May
cache10–13-0.1513%18 May
office12–12-0.109%17 May
mirage8–13-0.0722%17 May
dust213–5-0.0711%11 May
train10–13-0.1110%6 Dec
inferno13–10-0.1013%16 Nov
overpass10–13-0.1319%15 Nov
ancient9–13-0.0920%10 Sept
anubis13–11-0.1013%7 Sept
mirage12–12-0.0718%27 May
vertigo5–13-0.108%27 May
anubis9–13-0.1620%15 Apr
ancient13–1-0.0512%15 Apr
anubis13–7-0.053%22 Mar
dust23–13-0.159%22 Mar
ancient13–8-0.0610%20 Mar
mirage7–13-0.153%19 Mar
dust20–13-0.137%19 Mar
dust23–4-0.0833%19 Mar
anubis12–12-0.1311%19 Mar
ancient13–9-0.1215%19 Mar
dust25–13-0.0718%13 Mar
overpass10–13-0.1011%11 Mar
mirage11–13-0.1313%8 Mar
dust213–8-0.1512%8 Mar
inferno12–12-0.1010%8 Mar
anubis13–3-0.099%7 Mar
ancient8–13-0.0810%7 Mar
inferno12–12-0.063%7 Mar
anubis13–8-0.0919%5 Mar
ancient13–6-0.0710%5 Mar
office13–7-0.1112%4 Mar
dust24–13-0.1118%4 Mar
dust213–4-0.0911%4 Mar
ancient11–13-0.1214%22 Feb
ancient10–13-0.0814%21 Feb
dust210–13-0.114%21 Feb
dust22–13-0.1725%20 Feb
anubis5–13-0.130%19 Feb
inferno10–13-0.0616%19 Feb
ancient5–13-0.1419%16 Feb
inferno13–3-0.0314%16 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →