Dedmeatwolfkid

Dedmeatwolfkid — CS2 Stats

76561198115773064[U:1:155507336]Steam profile ↗

29Tracked matches28%Win rate2026Tracked since
11Hours in CS
CSDB Rating · provisional1.7 Learning
Ladder ranks via Leetify

Performance scores

Aim9
Positioning18
Utility24

0–100 skill scores via Leetify.

Recent form

COLD7182Last 2726%Win rateLLLWWWTLLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim0.9
Aggression0.0
Utility2.4
Positioning1.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 53% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 852ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning1.8
Utility2.4
Mechanics4.5
Opening Duels0.0
Win Impact0.0

Composite 1.7/10 (Learning, provisional — under 30 tracked matches), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07+0.02
first ⅓ avg -0.08 → last ⅓ avg -0.07
Reaction time904ms+44ms
first ⅓ avg 859ms → last ⅓ avg 904ms
Headshot accuracy13.6%+5.4%
first ⅓ avg 8.2% → last ⅓ avg 13.6%

Rolling 5-match average across the last 27 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

-0.00Best rating — mirage 13–4
131Biggest win — nuke
3Longest win streak
L3Current streak

Map breakdown

mirageBest map · 40% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD72529%-0.08
ancientD51420%-0.09
mirageC52340%-0.07
nuke41325%-0.10
anubis4040%-0.10
dust2110100%-0.07
cache1010%-0.09

Across the last 27 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

222Lifetime kills
0.40K/D
35Matches
28.6%Match win rate
33.8%Headshot %
0.0%Shot accuracy
15MVPs
11Hours (in match)
13Bombs planted
2Bombs defused

Most-used weapons

Lifetime map wins

48inferno
41nuke
31dust2

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
27.8%Accuracy (enemy spotted)
28.2%Spray accuracy
70.3%Counter-strafing
13.1°Preaim
852msReaction time
8.7%T opening success
16.6%CT opening success
0.45Enemies flashed / flash
1.8%Flash assists
1.68HE damage / grenade
4.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1349° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7023% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 852.4834ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0813%9 Aug
inferno4–13-0.096%9 Aug
ancient10–13-0.0735%9 Aug
dust213–10-0.0712%9 Aug
mirage13–10-0.0411%9 Aug
inferno13–10-0.0314%9 Aug
anubis12–12-0.0410%9 Aug
cache11–13-0.0913%9 Aug
mirage9–13-0.088%9 Aug
ancient1–13-0.097%9 Aug
nuke7–13-0.1110%8 Aug
inferno13–9-0.0711%3 Aug
anubis2–13-0.1214%3 Aug
ancient0–13-0.1714%3 Aug
mirage1–13-0.146%2 Aug
inferno6–13-0.067%2 Aug
nuke9–13-0.117%2 Aug
anubis2–13-0.156%2 Aug
ancient3–13-0.117%2 Aug
mirage13–4-0.0010%2 Aug
nuke13–1-0.096%1 Aug
inferno7–13-0.0914%1 Aug
ancient13–4-0.0311%1 Aug
mirage8–13-0.086%1 Aug
inferno1–13-0.129%1 Aug
anubis12–12-0.0912%1 Aug
inferno4–13-0.130%1 Aug

Match data via Leetify.

Recent teammates

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