bigge — CS2 Stats

76561198113241935[U:1:152976207]

445Tracked matches50%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating18,618Purple band · top ~14% of ranked players (population est.)
CSDB Leaderboard#22877 of 49786 tracked
FaceitLevel 5 · 1,125 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGbiggeFACEITLevel 5 · 1,125 ELOSTANDINGTop 67.6% of rankedPREMIER18,618 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning60
Utility28

0–100 skill scores via Leetify.

Recent form

COLD52444Last 10052%Win rateLWLLLWLLLW

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression9.2
Utility2.8
Positioning6.0
Opening Duels4.6
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.0
Utility2.8
Mechanics8.1
Opening Duels4.6
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time525ms−89ms
first ⅓ avg 615ms → last ⅓ avg 525ms
Headshot accuracy16.8%+4.5%
first ⅓ avg 12.3% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 6–0
130Biggest win — cache
6Longest win streak
93In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%0.02
dust2A1810856%0.02
ancientA138562%0.02
nukeB137654%-0.00
cacheS107370%0.01
infernoD62433%-0.03
overpassD62433%0.00
train21150%0.02
anubis1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

55Matches
45%Win rate
1.03Avg K/D
80.5ADR
33%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1844%1.0816.6
Ancient683%1.0014.2
Nuke667%1.1619.0
Dust2450%1.3019.0
Inferno333%0.8414.7
Overpass20%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.7%Spray accuracy
86.7%Counter-strafing
8.7°Preaim
524msReaction time
36.1%T opening success
60.5%CT opening success
0.35Enemies flashed / flash
3.0%Flash assists
7.17HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.352 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0665% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0114%30 Aug
cache16–13-0.025%30 Aug
dust27–130.068%28 Aug
cache9–13-0.0313%28 Aug
mirage6–13-0.048%25 Aug
nuke13–50.0213%24 Aug
nuke13–16-0.0510%22 Aug
mirage4–13-0.0015%21 Aug
inferno8–13-0.049%20 Aug
cache13–110.0111%19 Aug
nuke13–5-0.0328%18 Aug
ancient13–100.0613%17 Aug
mirage13–6-0.0122%17 Aug
mirage6–13-0.0213%17 Aug
ancient13–30.0917%17 Aug
dust27–13-0.0222%17 Aug
dust213–40.0513%17 Aug
mirage13–70.0316%17 Aug
ancient6–13-0.0519%17 Aug
mirage6–00.2032%15 Aug
dust216–12-0.0224%15 Aug
cache8–13-0.0114%15 Aug
cache8–130.0914%15 Aug
dust211–130.0218%15 Aug
mirage9–130.0321%15 Aug
dust213–30.0826%15 Aug
inferno13–8-0.0322%15 Aug
dust213–80.0228%15 Aug
dust28–130.0130%15 Aug
dust213–10-0.0115%14 Aug
mirage15–150.0421%14 Aug
mirage13–60.0318%14 Aug
inferno7–13-0.075%14 Aug
dust26–13-0.035%9 Aug
ancient8–13-0.039%9 Aug
ancient13–80.0620%9 Aug
dust213–4-0.0426%9 Aug
inferno11–13-0.016%9 Aug
mirage15–150.0212%9 Aug
nuke4–13-0.009%9 Aug
nuke13–5-0.047%9 Aug
mirage13–10-0.0114%8 Aug
ancient13–60.0310%23 Jul
anubis2–13-0.0118%23 Jul
mirage10–130.0214%10 Jun
mirage0–7-0.0114%10 Jun
train13–90.0015%7 Jun
cache13–110.0725%15 May
cache13–1-0.0433%30 Apr
cache13–00.0530%30 Apr
cache13–110.0214%28 Apr
cache13–110.0013%28 Apr
dust27–13-0.0121%1 Apr
mirage13–00.1015%29 Mar
mirage6–13-0.0210%21 Mar
mirage13–40.1517%21 Mar
mirage13–80.0115%21 Mar
overpass13–5-0.037%21 Mar
nuke7–130.0312%25 Feb
mirage13–110.0814%25 Feb
mirage13–110.0018%25 Dec
nuke13–3-0.0027%25 Dec
overpass5–13-0.0810%22 Dec
mirage13–80.0322%26 Nov
overpass10–13-0.0119%30 Oct
mirage4–13-0.0141%28 Oct
ancient13–7-0.0610%7 Oct
nuke9–130.029%7 Oct
inferno4–13-0.0021%5 Oct
mirage10–13-0.0521%5 Oct
inferno5–1-0.0433%3 Oct
nuke16–14-0.0114%1 Oct
mirage10–130.0120%26 Sept
mirage3–13-0.094%26 Sept
dust213–70.004%26 Sept
dust213–70.0416%26 Sept
dust26–100.0919%26 Sept
overpass12–120.0110%26 Sept
mirage13–80.0212%25 Sept
dust215–150.0113%25 Sept
ancient13–60.0613%25 Sept
dust213–100.0110%25 Sept
ancient8–130.059%24 Sept
mirage3–13-0.1117%24 Sept
mirage13–9-0.049%24 Sept
nuke13–8-0.0214%24 Sept
ancient13–90.0411%24 Sept
overpass13–50.1116%24 Sept
mirage11–130.0710%23 Sept
nuke13–11-0.0111%23 Sept
ancient13–16-0.0515%21 Sept
train7–130.037%21 Sept
nuke8–130.042%21 Sept
nuke3–130.0115%21 Sept
ancient13–60.047%21 Sept
mirage13–50.1212%21 Sept
mirage6–13-0.0910%20 Sept
dust213–40.045%20 Sept
overpass10–130.029%20 Sept
mirage13–11-0.008%20 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →