Haydn — CS2 Stats

76561198112788160[U:1:152522432]

417Tracked matches38%Win rate2022Tracked since
CSDB Rating2.8 Learning
Ladder ranks via Leetify

Performance scores

Aim29
Positioning41
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY37549Last 10037%Win rateWLWLLLLWLW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Aim2.9
Aggression3.8
Utility2.1
Positioning4.1
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning4.1
Utility2.1
Mechanics4.1
Opening Duels1.0
Win Impact1.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time626ms−5ms
first ⅓ avg 631ms → last ⅓ avg 626ms
Headshot accuracy12.6%+3.2%
first ⅓ avg 9.4% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–4
132Biggest win — mirage
5Longest win streak
69In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 55% over 11infernoWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
mirageC1881044%-0.02
infernoD1731418%-0.03
cacheC167944%-0.01
dust2D124833%-0.03
nukeA116555%-0.01
ancientD82625%-0.03
anubisC83538%-0.04
overpassC52340%-0.02
office110100%-0.00
fachwerk1010%-0.02
vertigo110100%-0.05
italy1010%-0.06
train1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
1.30Avg K/D
ADR
24%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
29.1%Accuracy (enemy spotted)
39.0%Spray accuracy
68.6%Counter-strafing
14.3°Preaim
624msReaction time
34.1%T opening success
34.2%CT opening success
0.29Enemies flashed / flash
3.8%Flash assists
6.35HE damage / grenade
1.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.3452° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3638% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2941 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–10-0.007%27 Jul
fachwerk11–13-0.0218%26 Jul
vertigo12–4-0.0516%26 Jul
italy5–13-0.0618%26 Jul
ancient3–13-0.0613%21 Jul
anubis2–13-0.099%21 Jul
mirage1–13-0.0517%21 Jul
mirage13–11-0.0110%21 Jul
dust29–13-0.0710%19 Jul
nuke13–11-0.0016%19 Jul
inferno11–13-0.0311%19 Jul
cache13–90.039%19 Jul
cache8–13-0.1116%19 Jul
inferno13–11-0.058%19 Jul
cache11–130.0612%10 Jul
nuke12–16-0.0417%9 Jul
cache13–60.0611%9 Jul
ancient13–10-0.0310%6 Jul
dust213–9-0.0110%6 Jul
inferno13–9-0.037%6 Jul
cache13–50.0119%26 Jun
inferno4–13-0.1114%25 Jun
nuke4–130.006%25 Jun
nuke2–6-0.077%25 Jun
cache3–13-0.0216%25 Jun
anubis5–13-0.0713%24 Jun
ancient15–15-0.0110%21 Jun
mirage6–13-0.037%21 Jun
nuke6–13-0.0720%20 Jun
inferno9–130.0116%20 Jun
mirage16–14-0.0213%8 Jun
anubis5–13-0.0613%29 May
inferno10–130.0117%29 May
cache13–4-0.0210%29 May
inferno12–12-0.0414%29 May
inferno11–13-0.0811%21 May
mirage7–130.049%21 May
anubis5–13-0.075%19 May
ancient13–8-0.056%19 May
mirage13–8-0.046%19 May
mirage12–16-0.0714%19 May
cache6–13-0.0514%10 May
cache3–13-0.0215%10 May
cache8–13-0.017%10 May
cache13–5-0.005%5 May
ancient8–13-0.0010%5 May
nuke13–11-0.038%5 May
mirage14–16-0.0210%4 May
nuke6–0-0.005%4 May
cache13–10-0.047%2 May
cache13–5-0.0116%2 May
ancient7–13-0.058%2 May
mirage8–130.0111%2 May
ancient8–13-0.047%2 May
overpass8–13-0.0410%1 May
dust25–13-0.087%1 May
dust213–10-0.0614%30 Apr
nuke13–50.0810%30 Apr
dust28–130.0210%30 Apr
overpass13–80.0210%30 Apr
dust215–15-0.0311%30 Apr
inferno15–15-0.039%30 Apr
cache9–13-0.0418%29 Apr
cache8–130.0117%28 Apr
cache0–5-0.068%28 Apr
inferno7–13-0.0010%28 Apr
overpass8–13-0.023%27 Apr
mirage6–13-0.076%27 Apr
mirage15–15-0.0513%27 Apr
anubis13–5-0.019%27 Apr
mirage13–20.0710%27 Apr
ancient11–130.036%26 Apr
mirage9–13-0.068%26 Apr
dust210–13-0.0410%26 Apr
inferno13–7-0.0411%26 Apr
inferno15–150.027%26 Apr
train9–13-0.078%23 Apr
inferno10–13-0.040%23 Apr
anubis13–11-0.035%23 Apr
dust213–70.0019%22 Apr
dust215–15-0.037%21 Apr
anubis13–8-0.0214%21 Apr
inferno8–130.075%19 Apr
mirage13–90.0415%19 Apr
overpass11–13-0.037%19 Apr
nuke13–100.019%19 Apr
inferno2–13-0.0615%18 Apr
nuke14–16-0.0311%18 Apr
overpass16–13-0.027%18 Apr
dust213–100.0115%18 Apr
inferno8–13-0.024%18 Apr
mirage13–100.0612%18 Apr
dust215–15-0.0111%18 Apr
anubis11–130.009%17 Apr
mirage13–6-0.038%16 Apr
mirage15–15-0.026%16 Apr
nuke13–40.1015%16 Apr
mirage13–8-0.058%16 Apr
dust28–13-0.018%16 Apr
inferno4–13-0.0511%16 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →