Pilksy

Pilksy — CS2 Stats

CA76561198111152405[U:1:150886677]Steam profile ↗✓ No bans

949Tracked matches34%Win rate2021Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating11,109Blue band · top ~49% of ranked players (population est.)
CSDB Leaderboard#22099 of 31072 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGPilksyFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER11,109 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

COLD43516Last 10043%Win rateLLWLLLLLLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.9
Utility4.5
Positioning5.4
Opening Duels2.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.4
Utility4.5
Mechanics6.7
Opening Duels2.6
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.00
Reaction time612ms−29ms
first ⅓ avg 641ms → last ⅓ avg 612ms
Headshot accuracy11.7%−3.4%
first ⅓ avg 15.1% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — debris 9–6
130Biggest win — cache
7Longest win streak
L2Current streak
46In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 67% over 9dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2314961%0.02
cacheC2391439%0.03
infernoD1851328%0.01
ancientS96367%-0.01
nukeC83538%0.00
dust2D71614%-0.03
debris41325%0.06
overpass2020%0.02
vertigo220100%0.11
anubis1010%0.03
fachwerk1010%0.06
eldorado110100%0.08
stronghold110100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
28%Win rate
1.06Avg K/D
54.5ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
32.7%Accuracy (enemy spotted)
30.9%Spray accuracy
80.3%Counter-strafing
7.3°Preaim
599msReaction time
43.0%T opening success
37.8%CT opening success
0.68Enemies flashed / flash
4.2%Flash assists
10.82HE damage / grenade
3.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8227% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6634 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8052% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–130.035%28 Aug
inferno10–13-0.019%28 Aug
mirage13–9-0.0117%28 Aug
overpass4–9-0.0443%28 Aug
mirage6–13-0.017%26 Aug
nuke6–13-0.0910%26 Aug
ancient5–13-0.059%26 Aug
cache11–13-0.0516%25 Aug
cache7–13-0.0611%25 Aug
cache2–00.010%25 Aug
nuke8–13-0.048%25 Aug
cache5–13-0.057%25 Aug
nuke13–110.0521%24 Aug
inferno7–130.0315%24 Aug
ancient13–10-0.038%23 Aug
mirage13–7-0.0218%23 Aug
cache10–13-0.022%23 Aug
mirage10–130.004%23 Aug
dust26–13-0.045%23 Aug
vertigo9–50.039%23 Aug
overpass8–80.0815%23 Aug
inferno9–40.1011%23 Aug
nuke8–80.0317%23 Aug
inferno4–13-0.0811%22 Aug
mirage2–13-0.099%22 Aug
ancient13–7-0.054%22 Aug
nuke13–90.0211%22 Aug
cache3–13-0.0212%22 Aug
inferno15–150.0817%21 Aug
ancient13–90.038%21 Aug
vertigo9–50.1912%20 Aug
cache13–60.0018%20 Aug
mirage14–160.0418%20 Aug
cache13–60.1020%17 Aug
cache4–13-0.0229%17 Aug
ancient4–13-0.0413%17 Aug
inferno8–80.1118%17 Aug
inferno8–80.0311%17 Aug
dust23–13-0.0627%16 Aug
mirage13–100.0310%16 Aug
mirage13–16-0.036%16 Aug
inferno13–9-0.0319%16 Aug
mirage13–40.0617%13 Aug
mirage13–100.0311%13 Aug
cache13–110.0213%13 Aug
cache11–130.139%11 Aug
dust213–50.0510%11 Aug
inferno13–11-0.0810%10 Aug
nuke6–9-0.0219%10 Aug
inferno6–9-0.044%10 Aug
debris4–9-0.026%9 Aug
ancient13–10-0.0317%9 Aug
cache0–3-0.0150%8 Aug
fachwerk9–130.0614%8 Aug
mirage16–130.0613%8 Aug
mirage13–40.0410%8 Aug
ancient10–130.0310%3 Aug
dust22–13-0.0112%3 Aug
mirage5–13-0.0210%3 Aug
ancient13–40.017%2 Aug
inferno7–130.0215%2 Aug
dust27–13-0.027%2 Aug
mirage10–30.0816%2 Aug
mirage7–13-0.049%2 Aug
inferno6–130.0017%2 Aug
cache13–00.2219%2 Aug
cache13–100.0611%2 Aug
mirage13–50.1319%2 Aug
mirage8–13-0.027%2 Aug
nuke13–60.0210%1 Aug
inferno13–60.0413%1 Aug
cache6–130.0211%1 Aug
nuke9–130.0615%1 Aug
inferno13–40.0424%1 Aug
cache8–130.0522%28 Jul
mirage13–9-0.046%28 Jul
inferno4–130.0313%28 Jul
inferno3–13-0.057%21 Jul
dust25–13-0.0312%21 Jul
mirage13–90.0520%18 Jul
inferno11–130.0118%18 Jul
mirage10–130.0810%15 Jul
dust21–13-0.0816%15 Jul
cache13–70.0518%14 Jul
mirage13–80.1216%14 Jul
mirage13–3-0.0030%13 Jul
ancient13–100.0910%11 Jul
cache13–20.1214%11 Jul
cache13–60.089%11 Jul
debris9–60.2411%9 Jul
debris6–90.0521%9 Jul
eldorado9–60.0818%9 Jul
debris8–8-0.0414%9 Jul
cache9–130.0220%7 Jul
stronghold13–8-0.0211%7 Jul
cache8–130.0915%6 Jul
inferno5–9-0.0824%4 Jul
mirage13–60.0310%4 Jul
cache11–130.0716%4 Jul
cache6–13-0.0118%4 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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