Sh'Dynasty

Sh'Dynasty — CS2 Stats

US76561198108740988[U:1:148475260]Steam profile ↗

1,965Tracked matches57%Win rate2020Tracked since
CSDB Rating6.5 SolidAggressive Rifler
FaceitLevel 10 · 2,295 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Share this profile

CSDB.GGSh'DynastyFACEITLevel 10 · 2,295 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning59
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY59374Last 10059%Win rateLWLLWLWWWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression6.6
Utility4.9
Positioning5.9
Opening Duels3.5
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.9
Utility4.9
Mechanics7.2
Opening Duels4.1
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time569ms−42ms
first ⅓ avg 611ms → last ⅓ avg 569ms
Headshot accuracy21.5%−5.3%
first ⅓ avg 26.7% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–4
131Biggest win — overpass
5Longest win streak
135In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 100% over 8mirageWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
anubisB189950%-0.01
dust2A169756%0.01
cacheS128467%0.01
mirageB115645%0.00
ancientA95456%0.01
nukeA85363%0.01
infernoS880100%0.06
overpassB63350%0.04
vertigoS64267%0.04
trainA53260%0.07
office1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,838Matches
52%Win rate
1.10Avg K/D
77.4ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient17253%1.0315.2
Anubis12852%0.9715.3
Vertigo7756%1.0415.4
Nuke6751%0.9815.4
Mirage3241%0.9114.2
Dust22955%0.9614.1
Inferno2532%0.9916.1
Overpass2162%1.0915.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
36.3%Spray accuracy
82.5%Counter-strafing
8.5°Preaim
568msReaction time
25.4%T opening success
62.8%CT opening success
0.49Enemies flashed / flash
8.8%Flash assists
7.92HE damage / grenade
5.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4904 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4063% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis14–160.0134%25 Aug
cache13–110.0028%9 Aug
cache11–130.0024%22 Jul
overpass8–130.0015%22 Jun
train13–80.0116%22 Jun
nuke9–13-0.0032%6 Jun
cache13–70.0122%6 Jun
anubis13–80.0225%2 Jun
inferno13–11-0.0214%2 Jun
overpass8–13-0.0620%30 May
dust27–13-0.0316%30 May
ancient13–10-0.0010%29 May
mirage9–130.0122%27 May
anubis5–13-0.0421%21 May
dust213–80.0516%20 May
inferno13–30.1233%20 May
ancient2–130.0512%20 May
cache13–10-0.0131%19 May
nuke13–60.0638%18 May
anubis13–90.0517%14 May
overpass10–130.0521%13 May
mirage7–2-0.0625%11 May
cache13–6-0.0313%6 May
cache11–13-0.0417%6 May
cache9–13-0.0120%2 May
inferno13–50.1027%1 May
cache13–70.0920%1 May
mirage10–13-0.0225%1 May
mirage13–80.0516%1 May
inferno13–80.079%30 Apr
cache7–13-0.0313%29 Apr
cache13–40.0730%29 Apr
cache13–90.0126%29 Apr
cache13–90.0915%28 Apr
anubis13–30.0421%28 Apr
mirage5–13-0.0319%26 Apr
nuke13–30.0433%26 Apr
anubis13–10-0.0329%26 Apr
overpass13–10.0419%25 Apr
mirage10–13-0.0116%25 Apr
mirage12–16-0.0217%23 Apr
anubis13–11-0.0413%22 Apr
dust216–130.0416%22 Apr
ancient13–11-0.0019%21 Apr
ancient16–12-0.0411%20 Apr
dust213–11-0.0012%15 Apr
anubis8–13-0.0311%13 Apr
nuke11–130.0210%13 Apr
mirage8–13-0.0217%13 Apr
mirage16–13-0.0017%8 Apr
dust23–13-0.0538%8 Apr
inferno13–60.0627%8 Apr
vertigo13–60.0720%8 Apr
vertigo13–20.0841%8 Apr
dust24–13-0.0721%7 Apr
dust213–10-0.0123%1 Apr
vertigo13–110.0425%30 Mar
ancient13–90.0110%29 Mar
dust216–120.0911%28 Mar
anubis9–13-0.0326%25 Mar
nuke13–110.0117%25 Mar
train11–130.0515%25 Mar
ancient13–70.0423%25 Mar
dust213–40.1346%19 Mar
nuke16–12-0.0218%19 Mar
ancient10–130.0519%18 Mar
nuke13–8-0.0419%13 Mar
dust24–13-0.0627%9 Mar
ancient16–190.0324%9 Mar
anubis13–11-0.0318%26 Feb
ancient12–16-0.0122%22 Feb
inferno13–11-0.0114%10 Feb
anubis6–13-0.0150%10 Feb
anubis6–13-0.0421%10 Feb
anubis6–13-0.0410%10 Feb
mirage13–80.0836%28 Jan
dust212–120.0319%28 Jan
dust213–110.0431%27 Jan
anubis13–6-0.0130%27 Jan
anubis12–12-0.0218%26 Jan
anubis10–13-0.0531%26 Jan
dust24–130.0356%26 Jan
dust24–13-0.0931%26 Jan
office6–130.0333%26 Jan
overpass13–90.1116%14 Jan
overpass13–110.0814%14 Jan
dust213–70.0129%13 Jan
anubis16–140.0820%13 Jan
dust213–80.0835%7 Jan
nuke8–13-0.0033%7 Jan
train12–120.0932%6 Jan
train6–20.1046%31 Dec
train13–100.0916%31 Dec
inferno13–30.0532%22 Dec
vertigo8–13-0.0221%17 Dec
vertigo12–120.0714%17 Dec
vertigo13–100.0228%15 Dec
inferno13–90.0738%14 Dec
anubis13–11-0.0616%14 Dec
mirage13–40.0223%13 Dec

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →