AceVoltage

AceVoltage — CS2 Stats

76561198107446648[U:1:147180920]Steam profile ↗✓ No bans

1,672Tracked matches61%Win rate2022Tracked since
CSDB Rating3.7 Learning
Premier CS Rating17,559Purple band · top ~18.2% of ranked players (population est.)
CSDB Leaderboard#14605 of 27171 tracked
Ladder ranks via Leetify

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CSDB.GGAceVoltagePREMIER17,559 · Purple bandcsdb.gg/stats

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Performance scores

Aim31
Positioning56
Utility27

0–100 skill scores via Leetify.

Recent form

HOT51418Last 10051%Win rateWWWLWWWLWL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Aim3.1
Aggression7.4
Utility2.7
Positioning5.6
Opening Duels2.4
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning5.6
Utility2.7
Mechanics1.1
Opening Duels2.4
Win Impact8.6

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time662ms+43ms
first ⅓ avg 619ms → last ⅓ avg 662ms
Headshot accuracy22.0%+2.9%
first ⅓ avg 19.1% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 13–10
133Biggest win — anubis
4Longest win streak
W3Current streak
88In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 83% over 12dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB189950%0.00
nukeA169756%-0.01
infernoB158753%-0.01
ancientS1210283%-0.01
anubisS107370%0.01
dust2D102820%0.00
mirageD103730%0.02
overpassC52340%-0.02
train3030%-0.01
office110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

365Matches
50%Win rate
1.14Avg K/D
68.5ADR
38%Headshot %

Clutches & streaks

31%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage8246%1.0815.2
Ancient6841%1.0915.3
Inferno6055%1.2116.0
Vertigo5446%1.0015.3
Nuke4760%1.2215.4
Anubis2752%1.5214.8
Dust22060%1.0214.9
Overpass3100%1.3918.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
30.5%Accuracy (enemy spotted)
36.2%Spray accuracy
55.2%Counter-strafing
12.9°Preaim
667msReaction time
38.2%T opening success
41.4%CT opening success
0.28Enemies flashed / flash
0.9%Flash assists
8.47HE damage / grenade
3.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9083° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2755 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient16–14-0.0326%5 Aug
anubis13–80.0015%5 Aug
ancient13–9-0.0616%4 Aug
inferno11–13-0.0211%4 Aug
inferno13–60.0926%21 Jul
nuke13–11-0.0217%21 Jul
anubis13–50.0320%21 Jul
cache4–13-0.0623%21 Jul
ancient13–11-0.0021%21 Jul
dust212–16-0.0428%21 Jul
dust211–130.0422%21 Jul
anubis3–13-0.0431%20 Jul
nuke13–10-0.036%13 Jul
cache13–7-0.0233%13 Jul
ancient13–9-0.0121%13 Jul
dust27–13-0.0421%13 Jul
anubis8–10.0321%24 Jun
mirage13–50.0223%24 Jun
cache10–13-0.0820%8 Jun
nuke13–70.0325%22 May
inferno6–13-0.0630%22 May
nuke13–100.1533%22 May
cache12–12-0.0211%13 May
cache13–90.0333%13 May
cache5–13-0.0318%13 May
cache12–12-0.0614%13 May
nuke7–13-0.0510%12 May
cache13–70.0421%12 May
office13–70.0225%7 May
nuke0–13-0.0430%7 May
cache13–11-0.0329%7 May
anubis13–30.0623%7 May
mirage12–12-0.0023%7 May
ancient13–7-0.0226%7 May
cache13–110.0423%7 May
cache13–90.0934%6 May
cache13–70.0515%6 May
cache7–13-0.0533%6 May
cache13–70.1315%1 May
cache8–13-0.0024%1 May
cache10–10.0817%1 May
inferno13–60.0715%30 Apr
mirage16–130.0720%29 Apr
ancient2–13-0.0529%29 Apr
mirage10–130.0115%29 Apr
mirage7–130.0215%29 Apr
overpass5–13-0.0524%29 Apr
mirage10–130.019%29 Apr
overpass7–13-0.059%29 Apr
cache10–13-0.0322%29 Apr
nuke10–130.0427%28 Apr
cache3–13-0.0231%28 Apr
nuke3–13-0.0933%28 Apr
inferno13–11-0.0120%28 Apr
anubis14–160.0114%28 Apr
inferno13–11-0.0224%28 Apr
mirage12–120.0342%27 Apr
inferno15–150.0417%27 Apr
anubis4–13-0.057%26 Apr
overpass13–7-0.0414%26 Apr
nuke13–70.0423%26 Apr
anubis13–90.0112%26 Apr
anubis13–60.0640%26 Apr
ancient15–15-0.0316%26 Apr
mirage15–15-0.0310%26 Apr
dust23–13-0.079%26 Apr
ancient13–70.0428%26 Apr
inferno13–70.0426%25 Apr
mirage13–90.0512%25 Apr
dust210–13-0.0125%25 Apr
nuke13–7-0.0210%24 Apr
inferno13–9-0.0013%24 Apr
overpass13–100.0515%24 Apr
nuke11–13-0.0113%24 Apr
inferno13–7-0.1012%24 Apr
inferno8–130.0131%24 Apr
nuke13–9-0.079%24 Apr
dust211–130.0610%24 Apr
ancient13–30.0124%23 Apr
dust213–100.1419%23 Apr
dust27–13-0.0713%23 Apr
nuke12–16-0.0423%23 Apr
overpass10–13-0.0119%23 Apr
ancient13–80.0130%23 Apr
inferno9–130.0114%23 Apr
ancient13–6-0.0935%23 Apr
mirage10–13-0.0140%23 Apr
ancient13–50.0924%23 Apr
inferno15–15-0.0422%9 Apr
inferno13–10-0.0415%9 Apr
nuke16–140.0514%8 Apr
nuke16–12-0.0115%27 Feb
anubis13–70.0128%27 Feb
nuke11–13-0.0615%27 Feb
inferno11–13-0.059%26 Feb
dust213–90.022%25 Feb
train9–13-0.0328%25 Feb
train8–130.0525%25 Feb
train6–13-0.0314%25 Feb
dust211–13-0.0024%25 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →