Hermes Trismegistus

Hermes Trismegistus — CS2 Stats

AF76561198107333124[U:1:147067396]Steam profile ↗✓ No bans

4,079Tracked matches37%Win rate2022Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating15,572Purple band · top ~26.1% of ranked players (population est.)
CSDB Leaderboard#26479 of 45124 tracked
Ladder ranks via Leetify

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CSDB.GGHermes TrismegistusPREMIER15,572 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning48
Utility16

0–100 skill scores via Leetify.

Recent form

COLD47512Last 10047%Win rateLLLLWLLLLW

Last 10 vs previous 10: -30pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression7.4
Utility1.6
Positioning4.8
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.8
Utility1.6
Mechanics7.0
Opening Duels3.2
Win Impact0.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time630ms−6ms
first ⅓ avg 636ms → last ⅓ avg 630ms
Headshot accuracy24.6%+0.9%
first ⅓ avg 23.6% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — office 1–2
130Biggest win — dust2
4Longest win streak
L4Current streak
910In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 57% over 7nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB26141254%0.02
dust2B2091145%0.02
ancientB178947%-0.03
infernoC146843%-0.01
cacheC73443%0.00
anubisA74357%0.01
nukeD51420%-0.01
overpass21150%0.02
vertigo110100%0.06
office1010%0.24

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
31.7%Spray accuracy
81.5%Counter-strafing
11.6°Preaim
622msReaction time
36.3%T opening success
49.4%CT opening success
0.27Enemies flashed / flash
6.5%Flash assists
7.99HE damage / grenade
1.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2652 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3352% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–130.0319%29 Aug
dust28–130.0130%29 Aug
cache5–13-0.0524%16 Aug
mirage0–13-0.0619%16 Aug
mirage13–8-0.0316%16 Aug
dust213–16-0.0329%16 Aug
mirage5–130.0228%16 Aug
ancient2–13-0.0022%16 Aug
anubis9–130.0122%16 Aug
vertigo9–70.0615%16 Aug
dust213–20.1429%8 Aug
mirage6–130.0520%7 Aug
dust26–13-0.0022%2 Aug
ancient16–140.0222%2 Aug
cache16–13-0.0140%2 Aug
mirage13–30.1534%2 Aug
dust213–40.0427%2 Aug
mirage3–130.0324%2 Aug
ancient1–13-0.117%2 Aug
dust21–130.0620%30 Jul
cache7–130.058%29 Jul
mirage13–100.1121%29 Jul
inferno6–130.0430%29 Jul
ancient10–13-0.0916%28 Jul
mirage13–160.0017%28 Jul
dust26–130.0333%28 Jul
inferno13–7-0.0323%26 Jul
ancient13–6-0.0229%26 Jul
ancient11–130.0118%26 Jul
dust213–7-0.0023%26 Jul
mirage11–40.0423%26 Jul
anubis13–80.0620%26 Jul
office1–20.2480%26 Jul
ancient8–13-0.0619%26 Jul
anubis6–130.0129%21 Jul
anubis16–12-0.0214%14 Jul
ancient16–12-0.0123%14 Jul
mirage13–100.0417%14 Jul
cache13–70.0318%14 Jul
mirage11–130.0117%12 Jul
inferno5–13-0.0210%12 Jul
inferno13–6-0.0321%12 Jul
inferno13–30.0225%12 Jul
mirage11–130.0224%11 Jul
cache10–130.0216%10 Jul
cache8–13-0.0217%10 Jul
cache13–70.0222%9 Jul
nuke7–130.0613%9 Jul
mirage13–6-0.0426%5 Jul
dust213–40.0829%5 Jul
inferno3–13-0.0419%5 Jul
mirage11–13-0.0125%5 Jul
ancient13–60.0321%5 Jul
nuke13–16-0.0217%4 Jul
inferno13–80.0528%4 Jul
dust215–150.0223%4 Jul
nuke8–13-0.0219%4 Jul
mirage13–110.0525%4 Jul
anubis5–130.0326%3 Jul
inferno10–130.0320%3 Jul
ancient13–4-0.0313%3 Jul
dust213–160.0123%3 Jul
dust21–13-0.077%30 Jun
ancient2–13-0.0519%30 Jun
dust28–13-0.0314%30 Jun
mirage6–00.000%28 Jun
anubis2–00.000%28 Jun
dust213–00.02100%28 Jun
ancient2–00.000%28 Jun
ancient11–13-0.0017%28 Jun
mirage13–90.0026%28 Jun
inferno13–110.0122%28 Jun
mirage2–13-0.0236%27 Jun
overpass11–130.0314%27 Jun
mirage13–30.1021%27 Jun
ancient13–100.0116%27 Jun
mirage8–130.0113%24 Jun
dust211–130.0431%24 Jun
inferno13–9-0.0524%24 Jun
mirage13–10-0.0416%24 Jun
inferno1–13-0.0521%23 Jun
ancient7–13-0.0722%23 Jun
anubis13–50.0132%23 Jun
dust213–110.0227%23 Jun
mirage13–70.0522%23 Jun
nuke13–11-0.0415%21 Jun
ancient5–13-0.0711%21 Jun
mirage13–60.1317%21 Jun
dust213–80.0523%21 Jun
dust213–40.0334%21 Jun
dust211–13-0.0123%21 Jun
mirage7–130.0018%21 Jun
mirage9–13-0.0127%20 Jun
ancient13–11-0.0120%20 Jun
mirage13–50.0018%20 Jun
inferno11–13-0.0436%20 Jun
dust213–80.0130%20 Jun
nuke15–15-0.0319%20 Jun
overpass13–100.0217%20 Jun
inferno10–13-0.0112%19 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →