ded bodi in suicid forst?! — CS2 Stats

76561198106150063[U:1:145884335]

94Tracked matches72%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGded bodi in suicid forst?!FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning69
Utility40

0–100 skill scores via Leetify.

Recent form

HOT46284Last 7859%Win rateWWWWLWLWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression10.0
Utility4.0
Positioning6.9
Opening Duels5.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.9
Utility4.0
Mechanics7.1
Opening Duels5.6
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time597ms−30ms
first ⅓ avg 627ms → last ⅓ avg 597ms
Headshot accuracy25.4%+2.9%
first ⅓ avg 22.6% → last ⅓ avg 25.4%

Rolling 5-match average across the last 78 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 11–13
162Biggest win — vertigo
6Longest win streak
W4Current streak
34In matches decided by ≤2 rounds
22Overtime games

Map breakdown

dust2Best map · 71% over 7mirageWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS1611569%0.07
mirageC167944%0.05
nukeS139469%0.05
overpassA95456%0.01
dust2S75271%0.04
vertigoA53260%0.03
cache41325%0.04
ancient32167%-0.01
anubis220100%0.09
train2020%0.04
thera110100%0.11

Across the last 78 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
35.6%Accuracy (enemy spotted)
38.4%Spray accuracy
81.9%Counter-strafing
9.9°Preaim
595msReaction time
48.8%T opening success
56.3%CT opening success
0.59Enemies flashed / flash
5.8%Flash assists
9.30HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.62 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–30.1523%16 Jul
inferno13–90.0931%3 Mar
ancient13–2-0.0129%28 Feb
mirage13–50.0517%28 Feb
inferno9–130.0021%28 Feb
overpass13–6-0.0415%26 Feb
overpass6–130.0738%1 Jan
overpass16–120.0215%1 Jan
nuke13–70.1532%1 Jan
inferno13–90.0718%30 Dec
dust213–80.0928%30 Dec
inferno13–40.1123%30 Dec
inferno13–80.0322%30 Dec
overpass9–130.0621%28 Dec
mirage9–130.0526%27 Dec
nuke13–70.1134%27 Dec
nuke15–150.0321%27 Dec
mirage10–130.0228%26 Dec
nuke11–130.0429%26 Dec
overpass13–80.0021%26 Dec
overpass13–60.0321%26 Dec
ancient11–13-0.0225%22 Dec
nuke13–80.0641%22 Dec
dust213–50.0240%5 Oct
mirage13–5-0.0114%5 Oct
inferno13–80.0629%5 Oct
nuke13–100.0633%26 May
nuke3–130.0125%25 May
mirage13–40.0524%25 May
nuke13–90.0110%25 May
inferno13–110.0120%24 May
anubis13–30.1218%24 May
inferno11–130.2224%22 May
mirage13–100.0816%22 May
inferno13–60.1118%22 May
inferno10–130.0225%20 May
mirage7–130.0426%20 May
anubis10–40.0524%20 May
dust25–13-0.0242%20 May
dust213–70.1233%13 May
mirage13–20.0856%18 Apr
mirage9–130.0439%18 Apr
dust213–40.0522%30 Mar
mirage7–130.1016%30 Mar
nuke13–70.0720%30 Mar
vertigo13–20.0315%13 Feb
inferno13–90.1225%17 Nov
thera13–50.1131%19 Jul
vertigo8–16-0.0419%21 Aug
train10–160.0318%19 Aug
vertigo10–160.0727%20 Jul
inferno8–80.0843%21 Jun
vertigo16–90.0930%19 Jun
nuke7–160.0230%14 May
cache9–30.0924%2 May
mirage3–90.0039%2 May
train4–90.0521%2 May
cache13–160.0615%4 Mar
nuke9–50.0228%14 Jan
mirage9–20.1238%24 Dec
mirage9–70.1025%16 Sept
nuke9–40.0912%10 Jul
overpass3–9-0.1020%24 Jan
nuke9–5-0.0226%23 Jan
mirage15–150.0621%18 Dec
overpass14–160.0727%18 Dec
ancient16–130.0012%7 May
mirage15–150.0025%6 May
inferno16–140.0013%28 Apr
mirage16–190.0015%28 Apr
dust28–160.0020%1 Apr
cache9–160.0016%31 Mar
inferno16–100.0025%31 Mar
dust216–70.0023%31 Mar
overpass16–120.0017%6 Oct
cache5–160.0016%6 Oct
vertigo16–20.0014%5 Oct
inferno10–160.0034%5 Oct

Match data via Leetify.

Recent teammates

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