Pineapple — CS2 Stats

76561198103828107[U:1:143562379]

934Tracked matches60%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
WingmanLegendary Eagle
Ladder ranks via Leetify

Performance scores

Aim86
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY59356Last 10059%Win rateLLWLWWLWWL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.7
Utility4.0
Positioning5.0
Opening Duels2.4
Clutch9.4

Sharp aimerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.0
Utility4.0
Mechanics7.7
Opening Duels2.4
Win Impact8.3

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time580ms−9ms
first ⅓ avg 589ms → last ⅓ avg 580ms
Headshot accuracy25.2%+0.9%
first ⅓ avg 24.3% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–8
131Biggest win — office
5Longest win streak
L2Current streak
83In matches decided by ≤2 rounds
1Overtime games

Map breakdown

officeBest map · 83% over 6nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B24121250%0.01
cacheA1911858%0.05
mirageS1712571%0.05
infernoS96367%0.00
anubisA85363%0.01
nukeD72529%0.03
officeS65183%0.06
ancient32167%0.06
fachwerk220100%0.10
train2020%-0.05
vertigo21150%0.06
overpass110100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
100%Win rate
2.42Avg K/D
154.1ADR
33%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21100%3.4034.0
Anubis1100%1.4516.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
36.2%Spray accuracy
84.7%Counter-strafing
8.4°Preaim
574msReaction time
46.9%T opening success
32.0%CT opening success
0.47Enemies flashed / flash
1.3%Flash assists
9.79HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4704 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.987% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–160.0126%27 Aug
nuke10–130.0031%26 Aug
mirage13–30.0222%26 Aug
office9–13-0.0023%25 Aug
ancient13–110.0826%25 Aug
anubis13–70.0741%25 Aug
dust211–13-0.0316%20 Aug
fachwerk13–60.0637%19 Aug
cache13–90.0824%19 Aug
train4–13-0.0718%18 Aug
mirage13–110.0418%14 Aug
vertigo13–30.0725%11 Aug
ancient13–60.0633%8 Aug
dust213–90.0424%28 Jul
mirage13–40.1230%23 Jul
nuke4–13-0.0732%22 Jul
cache13–20.1134%21 Jul
nuke13–90.0419%19 Jul
anubis13–80.0119%18 Jul
cache7–130.0020%17 Jul
cache13–80.0320%16 Jul
inferno13–7-0.0224%15 Jul
inferno13–100.0526%14 Jul
nuke10–130.1321%13 Jul
cache10–130.0523%11 Jul
mirage8–13-0.0129%10 Jul
fachwerk13–110.1431%9 Jul
inferno0–13-0.0017%9 Jul
office13–11-0.0127%9 Jul
train10–13-0.0327%9 Jul
dust213–60.1126%8 Jul
anubis13–4-0.0520%7 Jul
inferno13–30.0225%7 Jul
office13–10.1626%6 Jul
dust25–13-0.0520%5 Jul
cache10–13-0.0423%5 Jul
vertigo7–130.0523%4 Jul
dust210–130.0217%3 Jul
anubis11–130.0329%3 Jul
cache11–130.1429%1 Jul
dust213–8-0.0216%30 Jun
mirage13–3-0.0713%30 Jun
dust27–130.0428%29 Jun
cache13–50.0237%28 Jun
mirage13–50.0717%27 Jun
cache13–110.1214%27 Jun
nuke12–120.0216%27 Jun
nuke12–12-0.0124%23 Jun
mirage13–7-0.0214%16 Jun
nuke13–90.0820%15 Jun
cache9–10.1333%11 Jun
dust24–13-0.0218%11 Jun
dust28–10.0213%11 Jun
cache13–110.0316%10 Jun
dust213–10-0.0246%9 Jun
ancient7–130.0426%9 Jun
overpass13–30.0823%9 Jun
anubis13–11-0.0114%8 Jun
inferno13–10-0.0219%4 Jun
mirage6–130.0322%4 Jun
dust213–30.0323%3 Jun
mirage13–100.0411%1 Jun
dust27–13-0.0230%30 May
mirage6–130.0134%30 May
dust213–40.0718%29 May
dust29–13-0.0119%28 May
anubis13–40.089%28 May
inferno6–13-0.0730%28 May
dust28–130.0337%26 May
dust213–50.0647%23 May
cache13–3-0.0031%23 May
mirage12–120.0419%22 May
inferno13–5-0.0014%21 May
mirage13–70.0420%21 May
inferno12–12-0.0122%19 May
office13–20.0617%18 May
dust27–13-0.0226%18 May
dust210–130.0921%17 May
office13–80.1238%16 May
office13–30.0350%15 May
cache3–130.0236%15 May
cache13–30.1129%14 May
cache5–13-0.0129%13 May
cache13–70.1320%12 May
mirage12–120.0726%12 May
mirage13–20.1223%11 May
cache8–13-0.069%8 May
dust213–110.0416%8 May
inferno13–40.1019%8 May
dust26–13-0.0618%7 May
mirage13–80.2021%7 May
dust213–40.0220%6 May
dust212–120.0118%6 May
mirage13–40.1726%5 May
dust213–5-0.0626%4 May
mirage13–3-0.0219%4 May
cache13–50.0823%4 May
dust213–70.0118%3 May
cache0–6-0.0717%3 May
anubis8–13-0.0319%28 Apr

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →