vlocro

vlocro — CS2 Stats

76561198101540570[U:1:141274842]Steam profile ↗✓ No bans

491Tracked matches50%Win rate2020Tracked since
CSDB Rating4.7 DevelopingPassive Rifler
Premier CS Rating21,965Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#9493 of 32385 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGvlocroFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER21,965 · Pink bandcsdb.gg/stats

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Performance scores

Aim69
Positioning24
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY47521Last 10047%Win rateWLLWWWWLLW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression1.3
Utility5.8
Positioning2.4
Opening Duels0.0
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning2.4
Utility5.8
Mechanics4.9
Opening Duels0.0
Win Impact5.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time560ms+8ms
first ⅓ avg 551ms → last ⅓ avg 560ms
Headshot accuracy17.7%+0.4%
first ⅓ avg 17.3% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — anubis 13–6
133Biggest win — anubis
5Longest win streak
811In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 47% over 15nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%0.03
infernoB26121446%0.02
anubisB157847%0.05
nukeC135838%0.04
dust2C94544%0.01
overpassC52340%0.03
ancient32167%0.08
cache110100%-0.03
office110100%0.11
vertigo110100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

425Matches
56%Win rate
1.38Avg K/D
77.6ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
29%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2767%1.5317.7
Ancient1856%1.2313.6
Anubis1486%1.5515.2
Dust21145%1.1815.1
Vertigo1173%1.9616.7
Inferno1040%1.2815.2
Nuke617%1.1816.0
Cache10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
35.7%Accuracy (enemy spotted)
36.1%Spray accuracy
72.0%Counter-strafing
8.8°Preaim
555msReaction time
13.3%T opening success
26.9%CT opening success
0.47Enemies flashed / flash
2.4%Flash assists
6.33HE damage / grenade
17.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4695 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.2705% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0111%27 Aug
dust20–13-0.0325%27 Aug
anubis0–13-0.0815%12 Aug
nuke13–60.0719%12 Aug
mirage13–90.0011%12 Aug
nuke7–10.0350%25 Jul
inferno13–40.0512%24 Jul
mirage5–130.0216%24 Jul
nuke4–13-0.0410%24 Jul
dust213–70.0615%24 Jul
inferno13–110.0511%16 Jul
mirage8–130.0418%16 Jul
anubis3–13-0.0117%12 Jul
nuke11–13-0.0416%11 Jul
nuke11–130.0916%11 Jul
mirage8–13-0.0513%11 Jul
cache13–9-0.0311%11 Jul
anubis13–30.136%9 Jul
inferno7–13-0.0313%30 Jun
mirage7–13-0.0123%30 Jun
dust26–13-0.0223%30 Jun
inferno13–70.0525%29 Jun
inferno13–50.0721%29 Jun
mirage13–100.0418%17 Jun
mirage13–110.1012%17 Jun
anubis13–100.0724%15 Jun
mirage5–13-0.0319%15 Jun
anubis13–70.0418%14 Jun
inferno6–130.089%14 Jun
overpass9–13-0.0428%3 Jun
anubis13–110.1421%29 May
inferno13–110.0116%29 May
anubis3–13-0.0423%21 May
overpass13–70.0124%20 May
anubis13–110.0821%18 May
overpass9–130.0221%18 May
nuke9–13-0.026%17 May
mirage6–130.0323%17 May
dust22–13-0.049%17 May
mirage13–70.1015%16 May
ancient10–130.0623%16 May
inferno1–13-0.0624%16 May
inferno13–90.0514%16 May
mirage4–130.0414%16 May
inferno13–11-0.0115%16 May
anubis11–130.0812%16 May
inferno10–30.0219%7 May
anubis6–13-0.0545%3 May
mirage13–8-0.0619%3 May
nuke13–100.1518%2 May
office13–90.1129%2 May
inferno14–16-0.0419%1 May
mirage9–130.1413%1 May
overpass10–130.0918%1 May
inferno3–13-0.0626%1 May
dust26–13-0.0110%28 Apr
mirage13–90.1916%28 Apr
dust216–140.0517%24 Apr
inferno11–130.1017%20 Apr
inferno11–13-0.0417%16 Apr
mirage13–80.068%15 Apr
inferno13–80.0714%15 Apr
inferno11–130.0115%14 Apr
overpass13–50.0813%14 Apr
inferno10–13-0.0413%14 Apr
nuke9–130.0818%14 Apr
inferno14–160.0416%13 Apr
mirage11–130.0215%13 Apr
inferno10–130.0116%13 Apr
mirage7–130.0322%13 Apr
inferno16–120.0117%12 Apr
nuke13–60.0819%9 Apr
anubis5–130.0620%6 Apr
nuke13–50.1820%6 Apr
nuke9–13-0.0110%6 Apr
inferno13–80.0612%6 Apr
nuke1–13-0.0117%6 Apr
inferno10–130.0512%6 Apr
anubis13–80.0218%5 Apr
mirage13–110.1310%5 Apr
anubis10–130.0514%5 Apr
inferno6–13-0.0512%25 Mar
mirage13–9-0.0029%17 Mar
inferno13–30.1511%16 Mar
mirage11–13-0.0316%16 Mar
dust215–150.0624%3 Mar
mirage4–13-0.0224%23 Feb
vertigo13–90.089%22 Feb
mirage13–90.1121%19 Feb
dust213–90.0318%8 Feb
ancient7–20.1213%3 Feb
anubis13–60.2011%3 Feb
mirage6–13-0.0525%3 Feb
mirage13–50.0920%28 Jan
mirage2–130.0021%28 Jan
inferno5–13-0.0019%28 Jan
nuke14–16-0.0213%27 Jan
ancient13–80.0830%27 Jan
dust213–60.0221%27 Jan
anubis5–130.0411%21 Jan

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →