FaZe Electrician

FaZe Electrician — CS2 Stats

US76561198099448711[U:1:139182983]Steam profile ↗✓ No bans

2,426Tracked matches50%Win rate2022Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating23,759Top 25% of 29,473 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#9423 of 51990 tracked
FaceitLevel 7 · 1,568 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGFaZe ElectricianFACEITLevel 7 · 1,568 ELOSTANDINGTop 42.3% of rankedPREMIER23,759 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning53
Utility30

0–100 skill scores via Leetify.

Recent form

COLD47467Last 10047%Win rateWLLLLLLLWW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression7.5
Utility3.0
Positioning5.3
Opening Duels2.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility3.0
Mechanics8.0
Opening Duels2.6
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time599ms+17ms
first ⅓ avg 582ms → last ⅓ avg 599ms
Headshot accuracy21.4%+1.2%
first ⅓ avg 20.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 8–13
131Biggest win — nuke
7Longest win streak
106In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 71% over 7infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB31161552%0.01
nukeB168850%0.00
dust2C167944%-0.01
ancientB126650%0.00
anubisS75271%0.04
infernoD61517%-0.07
overpassD62433%-0.00
cacheC52340%0.00
vertigo1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

272Matches
53%Win rate
1.14Avg K/D
91.5ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8160%1.2018.3
Dust25555%1.1618.1
Ancient3333%1.0116.0
Anubis3148%1.1318.6
Inferno2548%1.2216.6
Nuke2264%1.2419.1
Overpass1275%1.0418.1
Train450%0.9616.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
36.1%Accuracy (enemy spotted)
35.9%Spray accuracy
86.0%Counter-strafing
8.2°Preaim
603msReaction time
41.4%T opening success
39.5%CT opening success
0.30Enemies flashed / flash
3.9%Flash assists
6.47HE damage / grenade
5.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3021 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.5444% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0417%14 Aug
ancient8–13-0.0115%13 Aug
nuke6–130.0117%12 Aug
dust210–13-0.0317%11 Aug
inferno5–13-0.0413%11 Aug
anubis9–130.0418%26 Jul
dust210–130.0120%21 Jul
cache0–13-0.0533%20 Jul
dust213–50.0422%17 Jul
ancient13–3-0.0119%17 Jul
nuke15–150.0216%17 Jul
mirage1–13-0.065%17 Jul
mirage13–10-0.0221%16 Jul
dust213–80.0630%16 Jul
mirage15–15-0.0220%16 Jul
mirage13–6-0.0518%16 Jul
cache7–130.0018%16 Jul
dust216–14-0.0220%15 Jul
ancient10–130.0131%15 Jul
mirage13–60.0118%15 Jul
nuke13–110.0122%15 Jul
mirage13–110.0617%15 Jul
anubis13–110.0420%15 Jul
mirage13–60.0333%14 Jul
nuke13–10.0622%14 Jul
mirage13–50.0433%14 Jul
mirage13–160.0122%14 Jul
mirage5–13-0.0331%8 Jul
mirage10–130.0118%28 Jun
dust29–13-0.0521%28 Jun
ancient5–130.0120%27 Jun
ancient4–13-0.0316%26 Jun
ancient13–9-0.0140%26 Jun
overpass10–130.0114%24 Jun
mirage15–150.0923%24 Jun
inferno0–2-0.270%24 Jun
mirage8–130.1123%24 Jun
anubis11–13-0.0013%23 Jun
nuke5–13-0.0818%23 Jun
inferno10–130.0214%23 Jun
dust213–10-0.0024%23 Jun
anubis13–100.0530%23 Jun
inferno13–9-0.0119%23 Jun
mirage15–150.0320%21 Jun
overpass13–50.0123%21 Jun
mirage13–16-0.0220%21 Jun
nuke9–130.0020%20 Jun
nuke6–130.0922%20 Jun
mirage6–13-0.0118%19 Jun
nuke10–13-0.0314%19 Jun
mirage12–160.0023%19 Jun
dust210–13-0.0415%11 Jun
inferno6–13-0.0912%8 Jun
dust213–10-0.0220%8 Jun
nuke13–110.0122%8 Jun
ancient13–100.0626%7 Jun
mirage13–50.0618%7 Jun
overpass13–11-0.0121%7 Jun
dust213–9-0.0226%7 Jun
inferno15–15-0.0222%7 Jun
nuke13–80.0518%7 Jun
mirage13–90.0018%6 Jun
mirage13–90.0325%6 Jun
nuke13–60.0016%6 Jun
dust213–30.0218%6 Jun
mirage13–60.0522%6 Jun
ancient13–110.0020%6 Jun
vertigo11–130.0135%6 Jun
cache13–50.0321%6 Jun
overpass9–13-0.0127%6 Jun
ancient9–130.0123%4 Jun
mirage13–60.0314%4 Jun
nuke13–9-0.0323%4 Jun
nuke16–130.0312%3 Jun
dust211–130.000%3 Jun
overpass11–13-0.0315%3 Jun
mirage15–150.0626%3 Jun
anubis13–50.0722%3 Jun
ancient13–110.0118%2 Jun
mirage13–80.0123%2 Jun
mirage13–10-0.0116%2 Jun
anubis13–30.0727%2 Jun
mirage13–70.0017%2 Jun
nuke7–13-0.0725%2 Jun
mirage13–110.0417%2 Jun
dust26–13-0.0713%28 May
dust29–13-0.0414%27 May
mirage13–30.0130%27 May
mirage8–130.0114%21 May
mirage7–13-0.0225%20 May
mirage4–13-0.0217%20 May
nuke13–70.0018%18 May
ancient15–150.0118%15 May
cache13–90.0616%14 May
nuke4–13-0.0323%14 May
cache4–13-0.0221%12 May
overpass11–130.0215%12 May
dust29–130.0034%12 May
dust29–13-0.0029%11 May
anubis13–30.0323%11 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →