Corny On The Bob

Corny On The Bob — CS2 Stats

76561198099414032[U:1:139148304]Steam profile ↗VAC banned

965Tracked matches48%Win rate2020Tracked since
CSDB Rating3.0 Learning
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCorny On The BobFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim27
Positioning42
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY49429Last 10049%Win rateLWWLWLWLTL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim2.7
Aggression3.8
Utility0.8
Positioning4.2
Opening Duels0.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning4.2
Utility0.8
Mechanics5.0
Opening Duels0.1
Win Impact4.4

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time651ms+65ms
first ⅓ avg 586ms → last ⅓ avg 651ms
Headshot accuracy10.4%−3.9%
first ⅓ avg 14.3% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — office 13–2
131Biggest win — warden
6Longest win streak
64In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 69% over 13nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB44202445%-0.05
dust2S139469%-0.04
infernoB105550%-0.05
officeB84450%-0.01
nukeD72529%-0.05
mirageC52340%-0.01
train42250%-0.01
vertigo31233%-0.06
overpass220100%-0.04
warden110100%-0.01
anubis110100%-0.04
ancient1010%-0.06
grail1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
58%Win rate
0.56Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
25.5%Accuracy (enemy spotted)
27.5%Spray accuracy
72.6%Counter-strafing
10.2°Preaim
647msReaction time
30.4%T opening success
30.2%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
5.82HE damage / grenade
0.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9125% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0924 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3951% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.1115%17 Aug
mirage6–2-0.030%3 Aug
cache13–11-0.0717%29 Jun
cache5–13-0.103%28 Jun
train13–10-0.0210%28 Jun
cache5–13-0.1011%28 Jun
cache13–6-0.058%21 Jun
cache10–13-0.0713%14 Jun
cache12–12-0.0510%8 Jun
cache11–13-0.0615%6 Jun
warden13–1-0.0117%30 May
cache13–7-0.1114%30 May
cache2–13-0.110%29 May
cache7–13-0.0617%29 May
office8–13-0.0213%28 May
cache13–50.0316%28 May
cache9–13-0.0015%27 May
cache12–12-0.0612%27 May
cache5–13-0.053%26 May
cache13–11-0.047%26 May
cache13–7-0.046%26 May
cache13–8-0.0316%26 May
cache9–13-0.073%25 May
cache7–13-0.035%23 May
cache13–4-0.0215%23 May
cache13–8-0.0718%23 May
cache2–13-0.1118%23 May
cache6–13-0.0310%21 May
cache13–11-0.066%21 May
cache12–12-0.029%21 May
cache12–12-0.015%21 May
cache10–13-0.0510%20 May
cache13–70.068%20 May
cache5–13-0.089%20 May
mirage10–13-0.0415%18 May
cache6–2-0.070%18 May
cache13–11-0.096%18 May
cache13–100.0111%18 May
cache3–13-0.089%17 May
cache13–10-0.068%17 May
cache6–13-0.027%17 May
dust22–13-0.080%17 May
cache7–13-0.089%17 May
cache13–8-0.0710%17 May
cache13–6-0.059%16 May
cache13–10-0.048%16 May
cache13–9-0.0216%16 May
cache2–13-0.052%15 May
cache10–13-0.0313%14 May
cache1–13-0.007%11 May
cache13–90.0214%11 May
dust213–10-0.0210%27 Apr
vertigo12–12-0.084%19 Apr
dust213–7-0.0213%19 Apr
dust213–8-0.076%13 Apr
dust213–10-0.075%6 Apr
anubis13–7-0.047%27 Mar
vertigo6–13-0.0113%27 Mar
vertigo13–8-0.0910%22 Mar
dust213–7-0.0514%22 Mar
inferno1–13-0.0514%22 Mar
mirage14–160.0315%21 Mar
nuke12–16-0.0914%21 Mar
overpass13–11-0.079%17 Mar
nuke13–60.0022%16 Mar
inferno13–9-0.0912%16 Mar
office6–13-0.0624%15 Mar
mirage6–13-0.0213%15 Mar
office13–100.0117%2 Mar
office13–40.0113%2 Mar
train7–13-0.0811%23 Feb
dust213–30.088%23 Feb
train10–13-0.0415%24 Jan
dust213–5-0.017%24 Jan
dust212–12-0.0813%19 Jan
inferno13–6-0.0620%19 Jan
inferno10–130.0013%21 Dec
nuke12–12-0.0410%15 Dec
nuke7–13-0.085%21 Sept
inferno15–15-0.0722%14 Jul
ancient4–13-0.0618%7 Jul
overpass13–8-0.0215%4 Jul
inferno1–13-0.100%4 Jul
dust211–13-0.0711%29 Jun
train13–30.1014%29 Jun
mirage13–9-0.0227%23 Jun
nuke13–40.0615%19 May
inferno13–20.0132%19 May
dust213–40.0245%18 May
inferno13–9-0.0511%18 May
office7–13-0.1010%17 May
inferno13–100.0011%13 May
inferno7–13-0.0514%12 May
office13–4-0.035%12 May
office13–20.1112%11 May
grail12–12-0.0513%11 May
office11–13-0.0124%9 May
dust24–13-0.129%6 May
dust22–00.000%6 May
nuke6–13-0.0821%19 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →