Skattebo — CS2 Stats

76561198098197143[U:1:137931415]

3,130Tracked matches48%Win rate2021Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating16,932Purple band · top ~20.7% of ranked players (population est.)
CSDB Leaderboard#8129 of 13763 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGSkatteboFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,932 · Purple bandcsdb.gg/stats

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Performance scores

Aim80
Positioning55
Utility32

0–100 skill scores via Leetify.

Recent form

COLD354421Last 10035%Win rateLLLLLLTWTL

Last 10 vs previous 10: -50pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression7.8
Utility3.2
Positioning5.5
Opening Duels3.3
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.5
Utility3.2
Mechanics6.4
Opening Duels3.3
Win Impact4.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time499ms−52ms
first ⅓ avg 550ms → last ⅓ avg 499ms
Headshot accuracy16.3%+5.9%
first ⅓ avg 10.5% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 10–4
131Biggest win — mirage
4Longest win streak
L6Current streak
210In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 50% over 14infernoWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
ancientC1971237%0.01
cacheC1971237%0.02
infernoD1731418%-0.01
dust2B147750%0.01
nukeC145936%0.02
mirageB115645%0.03
train3030%0.04
anubis1010%0.01
overpass1010%0.08
vertigo110100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

403Matches
49%Win rate
0.89Avg K/D
78.7ADR
30%Headshot %

Clutches & streaks

41%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4749%0.9414.3
Vertigo2556%0.9814.1
Anubis2152%0.9716.2
Inferno1947%0.9213.7
Ancient1681%1.1115.7
Dust21527%0.9514.2
Overpass1060%1.2016.8
Nuke944%1.0612.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
38.1%Accuracy (enemy spotted)
39.0%Spray accuracy
78.6%Counter-strafing
9.3°Preaim
496msReaction time
37.3%T opening success
49.2%CT opening success
0.31Enemies flashed / flash
3.6%Flash assists
8.23HE damage / grenade
3.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3117 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3137% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–130.0611%28 Aug
inferno11–130.0119%28 Aug
ancient3–20.0644%28 Aug
cache10–130.0021%27 Aug
dust27–13-0.0015%27 Aug
ancient9–13-0.0318%27 Aug
cache12–12-0.0016%26 Aug
ancient13–60.012%25 Aug
nuke12–120.0314%25 Aug
nuke8–13-0.0418%25 Aug
dust213–7-0.0229%25 Aug
ancient13–3-0.0114%24 Aug
nuke13–9-0.0222%24 Aug
dust211–130.0512%24 Aug
nuke15–150.039%23 Aug
dust213–70.0118%23 Aug
inferno13–30.0626%23 Aug
mirage8–13-0.0417%23 Aug
cache13–90.0816%22 Aug
ancient9–13-0.0210%22 Aug
nuke13–20.056%22 Aug
ancient8–130.028%22 Aug
ancient12–120.0213%21 Aug
inferno6–13-0.0521%21 Aug
inferno13–8-0.0011%21 Aug
cache12–120.0911%20 Aug
ancient13–90.139%20 Aug
anubis12–120.0114%19 Aug
cache12–12-0.0019%19 Aug
cache13–10-0.0113%19 Aug
train6–130.0112%18 Aug
dust23–13-0.0313%18 Aug
cache13–90.0433%17 Aug
dust211–20.006%16 Aug
inferno12–12-0.0214%16 Aug
ancient6–13-0.0815%16 Aug
cache13–60.026%15 Aug
ancient13–30.112%15 Aug
cache13–100.0217%15 Aug
nuke7–130.024%15 Aug
cache13–90.017%15 Aug
mirage13–10.015%15 Aug
inferno11–130.026%15 Aug
dust212–12-0.0214%15 Aug
train12–120.0815%14 Aug
train10–130.0214%14 Aug
nuke13–11-0.0516%14 Aug
inferno5–13-0.055%13 Aug
dust210–130.047%13 Aug
mirage8–130.027%12 Aug
cache12–12-0.0113%12 Aug
mirage12–12-0.0311%12 Aug
inferno9–13-0.117%12 Aug
inferno4–13-0.0523%11 Aug
ancient13–7-0.058%10 Aug
inferno14–160.0111%10 Aug
dust212–12-0.0514%9 Aug
mirage7–130.1022%9 Aug
inferno12–12-0.026%9 Aug
overpass12–120.089%8 Aug
ancient13–100.018%8 Aug
mirage13–70.018%8 Aug
cache5–20.0419%8 Aug
ancient8–13-0.0112%8 Aug
nuke11–130.0718%7 Aug
cache8–130.0516%7 Aug
inferno11–13-0.0212%7 Aug
ancient8–13-0.035%7 Aug
mirage13–50.084%6 Aug
nuke13–10-0.0012%6 Aug
nuke13–90.0313%5 Aug
dust213–50.0717%5 Aug
cache10–130.049%5 Aug
nuke10–13-0.0212%5 Aug
mirage16–13-0.0010%4 Aug
ancient12–120.0410%3 Aug
nuke7–13-0.058%3 Aug
inferno15–15-0.0313%3 Aug
ancient4–13-0.067%3 Aug
ancient4–13-0.0210%3 Aug
ancient13–70.066%3 Aug
nuke12–120.006%3 Aug
nuke10–40.1613%2 Aug
dust212–12-0.0126%2 Aug
mirage10–13-0.016%2 Aug
inferno6–130.0911%2 Aug
mirage13–100.1212%2 Aug
dust213–70.077%2 Aug
cache11–130.0211%2 Aug
dust213–7-0.0325%2 Aug
cache15–150.0213%1 Aug
dust213–100.0912%1 Aug
cache10–13-0.026%1 Aug
inferno11–13-0.0220%1 Aug
inferno11–130.0511%1 Aug
cache8–130.0511%24 Jul
inferno13–8-0.016%24 Jul
ancient12–120.075%24 Jul
cache3–13-0.026%23 Jul
vertigo9–70.062%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →