... — CS2 Stats

76561198093009895[U:1:132744167]✓ No bans

270Tracked matches43%Win rate2021Tracked since
CSDB Rating5.0 DevelopingAggressive Rifler
WingmanThe Global Elite
Ladder ranks via Leetify

Performance scores

Aim78
Positioning39
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY39556Last 10039%Win rateLLWWWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression7.1
Utility1.9
Positioning3.9
Opening Duels2.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.9
Utility1.9
Mechanics7.3
Opening Duels2.5
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time613ms−54ms
first ⅓ avg 668ms → last ⅓ avg 613ms
Headshot accuracy21.8%−1.0%
first ⅓ avg 22.8% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 9–0
130Biggest win — dust2
4Longest win streak
L2Current streak
66In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 54% over 13ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2591636%-0.01
infernoC1971237%-0.03
nukeD1441029%-0.01
overpassB147750%0.01
dust2B137654%0.00
ancientD113827%-0.02
anubis42250%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.6%Spray accuracy
82.7%Counter-strafing
10.1°Preaim
616msReaction time
31.3%T opening success
48.6%CT opening success
0.35Enemies flashed / flash
0.7%Flash assists
3.87HE damage / grenade
3.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3497 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3499% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0220%26 Aug
mirage7–130.0117%26 Aug
nuke13–11-0.0227%27 Apr
overpass13–100.0526%3 Apr
inferno16–13-0.0112%3 Apr
ancient10–130.0219%3 Apr
overpass13–50.0723%3 Apr
ancient7–13-0.0433%29 Mar
dust213–10-0.0715%29 Mar
mirage9–13-0.0015%29 Mar
inferno13–3-0.0312%29 Mar
nuke13–7-0.0412%28 Mar
ancient11–13-0.0417%28 Mar
mirage3–13-0.0250%28 Mar
inferno8–13-0.0421%27 Mar
ancient10–13-0.0112%27 Mar
overpass16–14-0.0415%27 Mar
overpass4–130.0517%23 Mar
inferno0–13-0.0329%23 Mar
mirage9–130.0427%22 Mar
dust213–90.0410%22 Mar
nuke7–130.0128%22 Mar
mirage13–110.0732%22 Mar
overpass8–8-0.1519%21 Mar
overpass13–60.0425%21 Mar
ancient2–13-0.0333%21 Mar
anubis7–130.0224%21 Mar
mirage8–13-0.0833%21 Mar
inferno13–110.0129%21 Mar
overpass9–130.0619%21 Mar
mirage13–7-0.0215%21 Mar
mirage13–5-0.0612%21 Mar
mirage6–130.0924%20 Mar
dust213–40.0111%20 Mar
inferno3–13-0.1015%20 Mar
inferno13–5-0.0420%20 Mar
nuke13–20.0520%20 Mar
mirage7–13-0.0418%20 Mar
mirage4–13-0.1120%20 Mar
nuke8–13-0.0137%20 Mar
inferno0–13-0.1415%20 Mar
ancient13–70.0117%20 Mar
inferno10–13-0.0230%19 Mar
overpass15–15-0.0014%18 Mar
inferno9–130.0012%18 Mar
nuke10–130.1016%18 Mar
mirage12–12-0.028%18 Mar
inferno5–130.0223%18 Mar
overpass13–110.0324%18 Mar
dust213–3-0.0057%18 Mar
mirage6–13-0.0022%18 Mar
ancient16–13-0.0313%18 Mar
inferno7–13-0.0115%18 Mar
ancient7–13-0.0532%18 Mar
nuke7–130.0819%18 Mar
inferno8–130.0326%18 Mar
dust210–130.0126%18 Mar
overpass13–70.0331%18 Mar
mirage13–90.0643%18 Mar
anubis7–13-0.0338%18 Mar
dust213–10-0.0350%18 Mar
mirage12–160.0039%17 Mar
mirage13–10-0.0014%17 Mar
nuke13–7-0.0219%17 Mar
overpass10–130.0128%17 Mar
mirage13–50.0629%17 Mar
dust213–00.0520%17 Mar
inferno13–10-0.0712%17 Mar
inferno13–20.0430%17 Mar
mirage11–130.0213%16 Mar
anubis13–90.0227%16 Mar
dust29–00.1318%16 Mar
anubis13–6-0.0210%16 Mar
dust24–13-0.0216%14 Mar
mirage1–6-0.0683%14 Mar
overpass12–120.0316%14 Mar
mirage12–120.0917%14 Mar
ancient6–130.0021%14 Mar
mirage3–13-0.0525%11 Mar
mirage13–10-0.0112%11 Mar
mirage13–7-0.0515%11 Mar
nuke6–13-0.0221%11 Mar
nuke4–13-0.0717%11 Mar
inferno7–13-0.0421%10 Mar
ancient9–130.0128%10 Mar
dust212–120.0624%10 Mar
nuke11–13-0.0726%10 Mar
dust28–13-0.0319%10 Mar
nuke8–13-0.0335%10 Mar
mirage4–13-0.0142%10 Mar
dust210–13-0.0519%10 Mar
ancient13–6-0.0718%10 Mar
inferno16–14-0.0222%10 Mar
overpass13–30.0031%10 Mar
mirage13–10-0.0711%9 Mar
inferno11–13-0.0127%9 Mar
nuke13–16-0.0818%9 Mar
inferno14–16-0.0633%9 Mar
dust26–13-0.0514%9 Mar
overpass11–13-0.0213%9 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →