Bimpter — CS2 Stats

76561198091681228[U:1:131415500]

93Tracked matches62%Win rate2025Tracked since
CSDB Rating4.2 Developing
Ladder ranks via Leetify

Performance scores

Aim33
Positioning52
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY46416Last 9349%Win rateLWWTWLWLWL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Aim3.3
Aggression5.8
Utility3.8
Positioning5.2
Opening Duels2.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning5.2
Utility3.8
Mechanics3.4
Opening Duels2.3
Win Impact9.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time709ms+23ms
first ⅓ avg 687ms → last ⅓ avg 709ms
Headshot accuracy12.9%−0.3%
first ⅓ avg 13.3% → last ⅓ avg 12.9%

Rolling 5-match average across the last 93 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 13–1
130Biggest win — alpine
4Longest win streak
54In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 60% over 10ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
officeB168850%-0.02
dust2A148657%-0.01
mirageC104640%-0.03
nukeB105550%0.01
infernoA106460%-0.00
trainA74357%-0.01
anubisC52340%-0.01
overpassC52340%0.02
ancientD5050%-0.03
italy32167%0.01
vertigo32167%-0.01
cache21150%-0.00
alpine110100%0.09
palacio110100%-0.02
golden1010%-0.04

Across the last 93 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.4%Spray accuracy
65.5%Counter-strafing
11.6°Preaim
704msReaction time
41.6%T opening success
36.8%CT opening success
0.47Enemies flashed / flash
5.6%Flash assists
8.42HE damage / grenade
3.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6404% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.1652ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4688 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.057%22 May
dust213–4-0.0113%22 May
nuke13–4-0.0016%22 May
cache12–12-0.048%2 May
cache13–30.038%2 May
italy9–13-0.077%27 Mar
office13–80.0611%27 Mar
nuke9–130.028%27 Mar
anubis13–110.026%27 Mar
dust27–13-0.0320%27 Mar
train13–30.0327%27 Mar
dust213–30.0619%18 Mar
office13–70.0115%12 Mar
mirage3–13-0.0614%12 Mar
overpass13–60.0011%12 Mar
overpass13–10.1415%12 Mar
office13–60.089%20 Feb
inferno13–80.047%20 Feb
office9–13-0.109%19 Feb
italy13–10.0413%19 Feb
office13–11-0.0211%19 Feb
dust26–130.0115%19 Feb
ancient5–13-0.0515%13 Feb
vertigo13–5-0.0314%12 Feb
vertigo13–70.0014%12 Feb
office3–13-0.0417%12 Feb
nuke7–13-0.0113%12 Feb
nuke13–60.0319%12 Feb
mirage5–13-0.0524%8 Feb
dust213–7-0.049%8 Feb
anubis7–13-0.019%6 Feb
ancient7–130.0016%6 Feb
dust213–8-0.0115%6 Feb
inferno13–11-0.0322%6 Feb
dust210–13-0.0811%6 Feb
dust213–110.0427%6 Feb
inferno10–13-0.0314%6 Feb
overpass3–13-0.0412%31 Jan
office13–50.036%31 Jan
nuke13–80.0116%31 Jan
train12–12-0.037%31 Jan
italy7–20.0610%31 Jan
overpass9–13-0.016%31 Jan
anubis10–13-0.0310%31 Jan
inferno11–13-0.0117%31 Jan
dust23–13-0.050%31 Jan
office6–13-0.029%30 Jan
mirage13–80.0010%30 Jan
vertigo4–13-0.0120%30 Jan
ancient10–13-0.017%30 Jan
office6–13-0.0711%24 Jan
office13–30.047%24 Jan
ancient7–13-0.0913%24 Jan
alpine13–00.0910%24 Jan
inferno13–100.0516%24 Jan
mirage13–60.079%22 Jan
anubis12–12-0.0413%22 Jan
overpass10–130.0120%15 Jan
inferno11–13-0.068%15 Jan
dust211–13-0.029%15 Jan
dust213–30.0211%6 Jan
inferno13–20.0813%6 Jan
nuke13–100.0515%6 Jan
mirage3–130.0011%5 Jan
train13–100.016%3 Jan
train13–40.068%3 Jan
inferno9–13-0.0211%3 Jan
office5–13-0.0022%3 Jan
office13–70.0022%3 Jan
office8–13-0.107%24 Dec
office7–13-0.1110%24 Dec
nuke9–13-0.0315%13 Dec
dust213–100.0122%13 Dec
dust213–60.0215%6 Dec
nuke12–120.038%6 Dec
dust210–13-0.0322%18 Nov
office13–60.0028%18 Nov
train10–13-0.0226%12 Nov
train10–13-0.0213%11 Nov
office12–12-0.0618%8 Oct
ancient12–120.0118%8 Oct
mirage13–6-0.0216%8 Oct
nuke13–90.0111%4 Oct
palacio13–6-0.0217%3 Oct
golden6–13-0.048%3 Oct
inferno13–7-0.0710%3 Oct
mirage11–13-0.0112%1 Oct
inferno9–40.056%30 Sept
anubis13–11-0.005%30 Sept
mirage2–13-0.0913%20 Jun
nuke1–13-0.045%20 Jun
mirage13–6-0.046%16 Jun
train13–4-0.106%16 Jun

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →